I guess the way you advance the character by killing specific bosses ? The other possibility is that you don't replay any content before maps, so far pretty much everyone made you play a new game+. Possibly things in the revisited acts change based on what you did the first timeAm I missing what is changing ARPG's forever on that page?
Act 6 IS act 1. Act 7 is act 2, act 8 is act 3, act 9 is 4 and 10 is 5.
But, things have changed. New layouts, bosses, etc. A few changes to zones. Karui have taken over the fetid pool. Theres a dock at Lionseyes watch. Undead nobles fleeing Oriath are now the drowned dead in twilight strand.
act 6 brine king. He is now in merviels spot.
Act 7. lord and legion. act 2 forest encampment has been overrun by bandits.
act 8. lunaris and solaris fighting in sarn.
act 9 renunion with the beast.
act 10. return to oriath again.
see?
so, we ARE just playing through the game twice. But they are being clever about it. mixing things up in the second playthrough.
Although not the major focus of our conversation, Chris mentioned that Path of Exile is more successful than ever despite being a few years old. In comparison to 2015, the amount of in-game hours played increased by 44% in 2016. Additionally, there were more than 1 million active players during December, which has been the game’s most popular month to date.
A good question.This article seems to have the most relevant concrete information. I'm not seeing any info on how Ascendency classes will work with the redone progression.
I just wish GGG would chalk the Lab up to being a failure and stop forcing us to do it. The helm implicits are too random and too good and the 4 forced runs are too many and too boring. I wish the Ascendency points were just linked to killing the A5 boss.
As far as daily racing for jewels, that was kind of a failure, but otherwise I like how it forces you to play at different pace. Endgame maps are mostly about zoning out and chaining as many as fast as possible. The slower speed when you do it on a new character and having to stock up on defense/mobility is good and I say that as somebody whose characters got repeatedly murdered by uber izaro before I got the last 2 ascendancy points. You don't even need max resist for early maps if you kill shit fast enough, but Izaro is fat enough you won't kill him until you have the perfect build or tweaked out gear.I just wish GGG would chalk the Lab up to being a failure and stop forcing us to do it. The helm implicits are too random and too good and the 4 forced runs are too many and too boring. I wish the Ascendency points were just linked to killing the A5 boss.
Is there more than just the acts and those shitty "pantheon abilities" in the trailer? I can't watch the trailer right now.