Well a 6.25 is any dragons to use the bonus of the friend/leader. The other four spots can be 'lil dragons i suppose but as you can't use their leader skill ( no resists!) its just their nuke so if you already have starter dragons on the go you can use them just as well.I'm confused, I thought a 6.25 dragon team consisted of evolved lil' dragons with a Ancient Dragon Knight leading them. I got a 2nd red starter dragon from a gift, is that somehow useful or am I just confusing what you're saying? heh, thanks.
If it's the same skill yes, if it changes to a better one then no sadly.Do skill-ups+ transfer over when evolved?
Oh ok, so I should go ahead and use my marine goblins on my siren? Since the next evo has the same skill, I think..If it's the same skill yes, if it changes to a better one then no sadly.
The + stats go over though, you can get +99 of each type if you are patient/insane.
Alright. I'm currently running the level 30 Indra, my starter fire dragon, a Carbuncle, and 2 one cost slimes.Is it lvl 30? If so, you should be fine with that, a decent friend helper, and whatever 2 cost critters you want.
The 6.25 is the damage multiplier, it just means you have an ancient dragon knight as leader, and another one as helper - that gets you the 2.5 x 2.5 = 6.25. The rest of the team should be an chaos dragon knight and 3 dragons of whatever type ( CDK counts as a dragon too ), but preferably dark or green. Eventually the aim is to round it out with dual color ultimate evolutions I believe.I'm confused, I thought a 6.25 dragon team consisted of evolved lil' dragons with a Ancient Dragon Knight leading them. I got a 2nd red starter dragon from a gift, is that somehow useful or am I just confusing what you're saying? heh, thanks.
They open after you finish certain normal dungeons. I think the first one is after Castle of Satan?Wait, how do you get to technical dungeons?