Well, I'm going to go Light/Light for Ceres I think, and I'll setup my second hades as Dark/Light. So then I'll have DD Hades, LL Venus, and DL Hades! Just one more Venus to go Light Dark for ultimate resists!
Doing math it's odd to see that if you needed double resist for dark and light, you're better off bringing two of the offset Hades/Venus instead of the "one of each" set of single color dual element choices (15% damage?).
I have been driving myself nuts this week trying to figure out which dual spec I want for my lineup.
I've been using mr b.odin almost exclusively trying to decide how I enjoy the rainbow team play style. On the PAD forums there is a fairly good read about high end team building.
http://puzzleanddragonsforum.com/sho...d.php?tid=3578
The discussion about rainbow teams led by a Isis/Horus/Odin devolves into theorycrafting about which subs are needed. Most side on the idea of a blue heavy lineup. Orochi/Enchilada are a staple in each lineup. Since Isis will be the usual partner (blue odin leaders are hard to find) you will be sitting on 3 blue creatures in your group and 3 remaining spots to trigger the other green, black, and light colors. Green can be a pain to fill. Not many options. Dark and light have many more options.
I started off the week running Odin with Orochi, Shiva, Susano, and dark/light Hades. Usually was teamed with another Odin or Isis. This team is pretty damn fun, I'm not going to lie. The problem I was running into is that on harder dungeons I didn't have a high enough RCV and health abilities to stall or take sustained hits. Sure it's fine at the end boss to pop viper for the 5 sec stun, hit Shiva to drop defense and then spear them in the face with Odin before you get 5 rounds to multi-combo whatever it is into hell, but it did not have staying power. The second issue I ran into was into was I was heavy with blue damage and super weak on light. This issue compounded with the low recovery caused a few wipes when I was getting saucy and trying to kill the 2nd to last stage on normal, Hera.
I decided to make some modifications to the base lineup. Since most of the dungeons I was running were more brute force speed clears I swapped out the viper for my amaterasu. This boosted my RCV up by another 800 points over the viper and added an on demand full heal to help alleviate my low rcv/healing issue. It also balanced out my damage to a much more even level by having all the colors covered as primary damage instead of light just being a secondary spec on the hades. With this being a god team the total stats are much higher than average once powered up to a high level. This made exp material farming really effective. Any 5 gem match was sweeping the baby dragons in metal/jewel dungeons unless it was against the color it was weak towards. If a 5 gem match was against a medium/queen dragon that it was strong towards it would kill those also. This is ignoring the 3x combo needed for Isis or 4x for Horus. this is using the 2.5x attack multiplier for Odin. This drastically sped up my farm time. To kill king dragons it requires 2 3x combos it is strong against and 2 more different color 3 gem matches to trigger Isis. The defense on those suckers is 60k so the strong element attack needs to be 30010 damage to one hit kill or 60k for standard element damage obviously. Spearing them in the face with Odin's ability flat out makes me smile. It kills any of the divine masks outright as well. If you have the chance I highly recommend you try it out at least once.
I noticed that light sub spec on Hades ended up putting out nice damage from time to time. Those extra minor hits added up with the proper combos which helps clear the trash quicker. More theorycrafting time... Now I need to level up more dual spec creatures to work with this. Now I run into two more issues. Which dual spec and even which end game team. I'm just going to throw what I've been thinking about out there because frankly there isn't any discussions that I've seen on the english language forums that brings up the crap stuck in my brain.
Which sub spec to go with with Rainbow team to maximize pure brute force?
Blue Odin leader
Minerva red/light
Ceres green/light
Hades dark/light
Zeus
This group can take for a ally leader either Blue Odin, Zeus, Isis, or Horus and proceed to flat out wreck shit according to my napkin math. My dilema is the goddamn dual specs. Do I want to go all light for mass aoe light damage? OR would it be better to take either Minerva or Ceres and go with 1 light and 1 dark for subspec, then make Hades dark/dark so is would be more spread out damage? I have nothing to prove my ideas but I'm really thinking that the full light subspec will be stupidly overpowered.
Now my other thought is do I want to go with Zeus as a leader build the team around that? Most Zeus teams end up with Zeus as leader with a Valk, Verche, Enchilada, and Parvati. Very effective team that can pop all the buttons at the end to turn most of the board light. I keep thinking that with the dual specs a rainbow Zeus team will have much more flexibility with what allies it can team with.
Zeus leader
Minerva red/light
Ceres green/light
Hades dark/light
Demon Viper Orochi or hell even Blue Odin
Team this mess up with another Zeus or Isis/Odin/Horus. With an Orochi in the team you have the big stun for the boss fights, 2 gravity with your Zeus and Hades and possibly a 3rd when teamed with another Zeus. Ceres has a full heal that you can pop when you need the zeus leader damage boost to be active (requires full hp to trigger 3x multiplier). Minerva has a low cooldown single target nuke which is pretty nice for shit like imps/devils. I haven't seen anyone post a lineup like this.
If anyone bothered to read my one too many beers endless tangent please post any thoughts. =)