I've seen them around, I'll check them out over the weekend. My imp character name is "Swico".You can check out Midnight Company. We've got a few different raid groups running at different times/difficulty levels throughout the week and wound up 4th on Alderaan in Conquest points, for what it's worth. Send a tell to Adderr/Raijin/Kanwolf/Bellaa/Zepertix for more info. I don't have many more specifics, I work evenings so I generally only get to play really early or really late, way after everyone is finished raiding.
The problem with Makeb was it was merely an extension of the Imperial or Republic storyline, not of the individual class storyline. Made it much less satisfying, even if the overall story wasn't that terrible. The second they actually extend the class storyline I'll resub in a heartbeat.It seems like the quality of of the writing went downhill in Makeb. I'm probably one third to half way through the story and the overall theme is decent, but light/dark choices are kinda lame. It's similar the problem I had playing Shepard as Renegade in ME2/3 in that the light/paragon choices are smart and kind and the dark/renegade options are dumb and evil. It's like my agent went from someone who would murder as a necessity to a psychopath who wants to kick puppies see everyone die. It just feels lazy. Part of the fun in the first three chapters was that the choices were often well thought out and morally ambiguous. Taking the light option wasn't always the right thing and choosing the dark option wasn't always evil.
they pretty much said that wasn't going to happen, costs too much moolahThe problem with Makeb was it was merely an extension of the Imperial or Republic storyline, not of the individual class storyline. Made it much less satisfying, even if the overall story wasn't that terrible. The second they actually extend the class storyline I'll resub in a heartbeat.