Gaige
Legal Ephebophile
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http://www.lensoftruth.com/head2head...-redemption/2/There's pretty big differences between RDR on the X360 and PS3.
Without stronger numbers to support the performance section, we believe both consoles ran at around 30 frames a second with almost no screen tearing, and some small frame drops. However, the analyzer would not have realized that more shrubs equates to the Xbox 360 pushing out more polys. So even though both consoles ran at the same rate, the Xbox 360 proved to be doing more work. The PlayStation 3 won the category for load times, however the Xbox 360 won the graphics category. This results in the Xbox 360 winning this Head2Head for Red Dead Redemption. Once again we did not have a perfect console here.Each console had its pros and cons but in no way could either console be considered a loser here, nor an unplayable version. Look at it this way: Is a game that loads 2-5 seconds slower unplayable? How about a game that has less brush on the ground? And even though the Xbox 360 had higher resolution, the PlayStation 3 used the lower resolution to blur shadows better and give better depth of field. It's just that when it comes down to it, the Xbox 360 was able to push out more polys resulting in more brush, filling the scene more. Our advice is to get the game, not matter which console, and have fun in the Old West and thank Rockstar for making a kick butt westerner.