All that shit sounds like typical early adopter risk. With the exception with me not knowing what prices being reduced twice over means. If it costs $400 in US at release are you suggesting it'll cost $200 in three years?Sorry I should clarify. Anyone that purchases a launch day edition console * This generation * not any other product, not any other mix, not targeting early adopters for any other technology (Which these consoles are not early adoption when it's a product revision on-going for the last 20 years) needs to have their head examined.
1) The games themselves will be upscaled until design teams take advantage of the hardware. Minimum of 2-3 years. And really. People here were actually comparing Call of Duty games as the basis for graphical improvements... 50 developers from the original Crysis on PC just jumped off a cliff at reading that. Good work at killing cool Europeans.
2) Hardware design/engineering flaws which have continued to hamper quality for the first 1-2 years of any given console. IE: Better to wait for the first revision.
3) Price will be reduced easily within that time frame, probably twice over.
4) The library of either system for the initial launch and beyond when looking at exclusive games reminds me of a one man golf clap in a 500 gallon trash can.
re: crysis, I agree that crysis was waaaaay ahead of the curve, but decrying my usage of the most popular FPS as a benchmark to compare graphical improvements is misunderstanding the point.