The Big Bad Console Thread - Sway your Station with an Xboner !

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Vorph

Silver Baronet of the Realm
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This should help you to stop picking up a VITA.

Amazon.com: 32GB PlayStation Vita Memory Card: Video Games
The only thing stopping me from buying a Vita once I decided there's no way I'm buying a PS4 for at least a year is the possibility of an announcement regarding Vita TV in North America. Vita games on one of my PC displays, using a DS4 for controls, for only $100? Now that's a product I'd be standing in line for day one.

And while their memory card prices are retarded, nobody really needs 32GB. 16GB is plenty for normal users, and I'd probably be fine with 8GB based on the size of P4G and Soul Sacrifice. It's not like you save much per GB by going bigger.
 

Heckler_sl

shitlord
290
0
/\ Nope. I'll be the first to get Steam O/S. I already have a Steam Box in my living room that I already built.



I disagree. The point being that PC development used to advance the industry more so than any console movement. The reason why games continued to get better was because of that. And lowest common denominator didn't exist. Crysis drove better looking games. Far Cry, drove better looking games. Regardless of platform.

The reason for the angst is that because of how the tables have turned, consoles are now leading development of games. And we areleading that development with using technology that is already three fucking years old before it even hits the stores.Resulting in under-utilizing PC technology which is slowly, but surely, stagnating advancement in development, which in turn interferes with me seeing cool new gameplay mechanics, more immersion, and an overall better gaming experience. Instead, I end up slowly not giving a shit. Which is happening as a direct result of a push development scenario with using the lowest common denominator of hardware to keep the lowest of dev costs tied to a multi-platform game launch, and it is impacting the quality of games everywhere.

About the only frame of reference I can give at this point is Chris Roberts. The guy simply did not develop anything until PC's were ready to handle the type of world he wanted to create. From immersion, graphics, sound, game play, multi-player, you name it... If Chris Robert's were an Activision or another console developer at this point, we would see a privateer on rails upscaled to 900p with "Next generation Wing Commander!" hyped all over the fucking box. At least there is still one person pushing the boundaries so we continue to advance. Instead of doing as little as possible for the most gain as possible until the industry crashes.
What an absolutely ignorant point of view. I recently listened to an Idle Thumbs podcast with Neil Druckmann, the creative director for The Last of Us, where he said that one of the benefits of not only working on console exclusives, but also as a first party developer for Sony, is that they can focus on one set of hardware, which increases the overall quality of the games they put out (He specifically said that they would take a hit in quality if they were to develop on more than one platform). Which is entirely logical, seeing as you have to put far less resources into that aspect of development, on top of the fact that you're developing on hardware that doesn't change for a significant amount of time, unlike PC hardware.

Also, unless you're somehow attempting to insinuate that consoles hold up hardware development in general, you're ignoring the fact that there is another factor that would impede this mythical amount of progression you seemingly imply would exist if consoles weren't a thing: the average specs of the PC owned by the average consumer, which would be a FAR GREATER deal if PC gaming was the primary market.

And I find it quite mind boggling how you seem to be saying that every single console game is a quick cash grab of some sort, when you have literal masterpieces such as Journey, TLOU, Dark Souls, Demons Souls, and whatever else coming out on consoles. I'm not sure what pedestal you're speaking from, but I am sure you don't quite belong there.
 

Utnayan

F16 patrolling Rajaah until he plays DS3
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And I find it quite mind boggling how you seem to be saying that every single console game is a quick cash grab of some sort, when you have literal masterpieces such as Journey, TLOU, Dark Souls, Demons Souls, and whatever else coming out on consoles. I'm not sure what pedestal you're speaking from, but I am sure you don't quite belong there.
I am not saying that at all. I am saying that the PC drives the advancement, and when we curtail development to 3 year old technology (Regardless of Sean's attempt at saying unified memory sharing is going to save the generation) it is a bad thing because we see stalled advancement of games on platforms that will stay relevant for 8 years while other technology is advancing rapidly. Regardless, I played those games you mentioned, and I liked them. A lot. They also looked fantastic given the hardware. But those are few and far between.

Naughty dog likes developing for one platform because Sony funds their paychecks. Pure and simple. If the money was elsewhere, or from various sources, you would hear them saying something else. And if you had that money coming from Intel/AMD on core PC development needing to be the driver of Next Generation gaming, you would hear that message.

You're naive as fuck as to what drives messaging from a publisher. And if you think for one second that console development on it's own for one platform is the way it should work, I have a bridge to sell you with a swamp land logo on it.
 

Skanda

I'm Amod too!
6,662
4,506
folks, the PC is dead or about to die. It is being replaced with handheld devices. No one is buying PCs anymore except companies which need them and maybe gamers.
http://www.gamesindustry.biz/article...3-crash-report

In 2008, consoles led the industry, with 42 percent of gamers playing primarily on a console platform, compared to 37 percent who favored PCs and 5 percent who gamed mostly on mobiles. The numbers have shifted significantly in the intervening years, with 51 percent of gamers now playing primarily on PCs, and just 30 percent on consoles. Meanwhile, mobile has increased its share of the market and now represents the primarily platform for 13 percent of players.
Now that's just a single link pulled in 30 seconds of googlefu but I seriously doubt PC gaming is going anywhere.
 

Utnayan

F16 patrolling Rajaah until he plays DS3
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http://www.gamesindustry.biz/article...3-crash-report



Now that's just a single link pulled in 30 seconds of googlefu but I seriously doubt PC gaming is going anywhere.
^^^ Ding ding ding! Someone gets it. And guess why the above is?

Steam.

Which then brought about Amazon Digital gaming, Green Man Gaming, and the plethora of deals out there for softwarewhich will not exist on console marketplace platforms because Sony and Microsoft are too slow to react to the competition and rely on charging the publisher licensing costs to maintain breaking even with loss leads on consoles to form a target market.

This goes away in 2014 Sean.It fucking... goes... away

And you'll know damn well what I am talking about when it's announced. And that's going to be licensing costs...Gone for the publisher. Device island separation,Gone- when a game is released it works on everything. And this willdestroyeveryone but Nintendo who at that point will be selling 4k enabled Mario games on the Wii 4 U.
 

Heckler_sl

shitlord
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0
I am saying that the PC drives the advancement, and when we curtail development to 3 year old technology it is a bad thing
Again, the average spec of a computer is probably as much of a roadblock to advancement as consoles are. Also, wouldn't it be logical that a developer would be able to focus more on improving things such as gameplay if they don't have to keep up with ever changing hardware? I personally think it's pretty easy to see that it does.

They like developing for one platform because Sony funds their paychecks. Pure and simple. If the money was elsewhere, or from both sources, you would hear them saying something else. And if you had that money coming from Intel/AMD on core PC development needing to be the driver of Next Generation gaming, you would hear that message.
Well, you can spin any quote made by someone in an official position that way if you're so inclined. I'm sure money is a factor as well, but I don't see why he would be lying about what he said. So I'm going to go ahead and believe that I'm not naive, and rather that you are just trying to turn everything in favor of your argument.
 

Noodleface

A Mod Real Quick
38,275
15,106
Per core performance? Maybe. But they are way ahead of Intell in intergrated graphics on their CPUs in which Intell is trying to catch them for the mobile and handheld markets. folks, the PC is dead or about to die. It is being replaced with handheld devices. No one is buying PCs anymore except companies which need them and maybe gamers.
Ok but most of us don't care about integrated graphics. Servers will never use AMD processors, I'll never put one in any home PC I build or buy, and I don't usually care about integrated graphics.

People have been saying the PC is about to die for the last 20 years.
 

Joeboo

Molten Core Raider
8,157
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I've seen several articles on the subject, and while PC sales are decreasing, PC gaming is on the rise. The marketplace is to the point now that people don't need to own a PC if all they are doing is checking Facebook and sending emails. But that segment of PC owners have no bearing whatsoever on PC gaming. Sales of individual PC parts (motherboards, video cards, etc) have been steadily rising the last few years, pointing towards more people building their own PCs for gaming.
 

Utnayan

F16 patrolling Rajaah until he plays DS3
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/\/\ Yep.

So I'm going to go ahead and believe that I'm not naive, and rather that you are just trying to turn everything in favor of your argument.
If Microsoft and Sony were both filling their coffers, I guarantee you he would be saying how easy cross-platform development is with the main point being they care about their gamers and don't want accessibility to play them be hindered by device islands.
 

Braen

<Medals Crew>
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Skanda

I'm Amod too!
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I'm personally not of the belief that PC gaming is dying (it's quite obviously gaining in traction, and more than likely will keep doing so), but I don't see a source in that article, so I wouldn't be too sure about those numbers.
There is a source in the article but it looks like you have to sign up to the Digital River web site before they'll let you download it (More effort than I'm willing to put in).
 

Joeboo

Molten Core Raider
8,157
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People have been saying the PC is about to die for the last 20 years.
The only time during the past 20 years when I actually worried about that was right when the PS1 released. The original Playstation could do things graphically that PCs could not at the time. It's 3d GPU was very advanced for the time. Games like Wipeout and Destruction Derby absolutely blew my mind from a technical perspective at the time of the PS1 launch. Luckily PCs quickly caught up and have been ahead of consoles(to varying degrees) ever since.
 

Juvarisx

Florida
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How do you even measure market share for the PC as a gaming platform? For Consoles is easy just look at numbers sold. For PC's what did they do? Add up all the Steam accounts + Origin accounts + MMo numbers or something?
 

Joeboo

Molten Core Raider
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How do you even measure market share for the PC as a gaming platform? For Consoles is easy just look at numbers sold. For PC's what did they do? Add up all the Steam accounts + Origin accounts + MMo numbers or something?
You can still find pretty accurate sales numbers by boxed sales + steam users playing the game(since Steam doesn't release actual sales numbers, but you can see user numbers on any title)
 

Noodleface

A Mod Real Quick
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The servers we sell are strictly Intel. Whether we are using our in house servers we design, or if we're selling something off the shelf like Dell/HP/Lenovo. We are the top storage vendor right now as well.

Perhaps my verbage wasn't clear enough. I didn't mean that you can't make a server with AMD processors, but that the market share on them will be something so abysmally low compared to Intel.
 

Juvarisx

Florida
3,888
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Yea thats per game but they were measuring it across all platforms not per game.

PC's market share of gaming is 51 percent is not the same as PC's make up 51 percent of Battlefield players.
 

Utnayan

F16 patrolling Rajaah until he plays DS3
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AMD doing well in the server land too it seems. Oops.

AMD??Ts Server Problems Worsen, But Is There Hope?


AMD has a long way to go
Make no mistake, AMD has a very long way to go before it can become a real contender in the server space again. It's still fighting against a competitor hell-bent to preserve its market share, and many of the disadvantages that it had with its "big cores" don't go away in the "small core" space. Be very careful before buying the AMD server story.
Just like Sean shouldn't be pinning his hopes on any of the bullshit they are spewing about now with PS4 architecture.
 

Heckler_sl

shitlord
290
0
/\/\ Yep.



If Microsoft and Sony were both filling their coffers, I guarantee you he would be saying how easy cross-platform development is with the main point being they care about their gamers and don't want accessibility to play them be hindered by device islands.
None of that puts into question the validity of what he says.