The Elder Scrolls Online

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alavaz

Trakanon Raider
2,003
714
you don't understand the massive difference between the two systems? Levels gate you far far far more than any skill system, ya they kinda do the same thing but skill systems almost always offer slight progression not the huge exponential progression of a leveling system. In a skill system two low skill players can team up to kill a high skill mob, a mob that a high skill player can solo easily. Thats almost never true in a leveling system, a group of level 60s can't group up and kill a lvl 90 mob in WoW.
Because there is no massive difference. What does the fact that it's a skill system have to do with the behavior of a mob towards two lower skilled players? There's no rule that says the same can't be true for levels that's just a design decision and not one that is limited by what term you decide you want to represent your numbers with.
 

Sabbat

Trakanon Raider
1,934
812
Yes, you did get to PvP with me, several times in fact. Pretty sure you rezzed me in the river at one point.
 

Tuco

I got Tuco'd!
<Gold Donor>
47,464
81,118
The irony of TESO is that their game already has the answer to it's PvE problem. It's essentially Cryodill. If they had based TESO PvE on using the same philosophies that can be found in Cryodill, it would have been a pretty awesome MMO. Since levels are agnostic in Cryodill, progression and content would be essentially gated by gear and skill progression/acquisition. This increases player freedom. Factions wouldn't be separated, thus opening up other lands to explore at any time and expanding the immediate size of the world. Overlay that change with a three faction system, and it had the potential to provide a Velious-like experience. Finally, Cyrodill lacks phasing removing yet another gating barrier. This is oversimplifying what would need to be done to make it work, but I think this is also why there are a lot of people that enjoy Cyrodill in the first place. It feels more like a MMO.
I agree with this completely. If you:
1. Removed all phasing and almost all instancing.
2. Changed most of the quests to be dynamic events ala copying GW2 almost completely.
3. Allow factional PVP
4. Allow people to change sides identically to how it worked in Velious.
5. Removed levels and make it work very similar to how Cyrodiil works with leveling.

You'd have a much better game, that is also much closer to TES. You could even go further by:
6. Add in a bunch of opposing dynamic events to the game world (Where AD wants A to happen, DC wants B to happen and EP wants C to happen, ex: the Thalmar escorting Nord prisoners around in Skyrim) outside of Cyrodiil.
7. Add conquerable keeps around the game world, with some kind of rewards for owning a keep.

And you'd have a living, breathing and interesting world.
 

Rescorla_sl

shitlord
2,233
0
Rescorla, sarcasm aside, why do you come off as a shill who is on damage control with a bunch of people who see the game as mediocre at best? You act like you have something personally vested into this game and it comes off really weird I guess.

If you simply like the game then cool....but all of it just comes off as weird I guess.

My personal experiences, this weekend went better for me than previous. Lag was better but PvE is still like watching paint dry and I have all the same issues with it that Tuco had mentioned in previous parts about a dead world. PvP reminds of of GW2 for some reason. I'm still not seeing myself buying this but I don't fault anyone who does. -shrugs-
In the years I was lurking on the old FOH boards, I lost count of the number of times threads turned into meta discussions on game design. Is that all considered a dead horse now and frowned upon? Much of the discussion today has been about game design so I'm not really certain how discussing that makes one a shill.

I don't really consider it damage control since for that to apply I would haven to have an emotional or financial stake in the games success. I have said several times now I could care less if anyone here buys the game or not. Someone else's opinion of a MMO has zero effect on my enjoyment or lack of enjoyment of the game.
 

khalid

Unelected Mod
14,071
6,775
Rescorla, sarcasm aside, why do you come off as a shill who is on damage control with a bunch of people who see the game as mediocre at best?
Tarrant, why do you come across as a crazed hater that just can't leave this game alone? If you simply don't like the game then cool... but all of it just comes off as weird I guess.

edit: Seriously though, this calling everyone positive about the game a shill nonsense needs to stop. It doesn't advance the discussion and is totally buying into the conspiracy theory bullshit of Utnayan. There are plenty of people that like this game.
 

Felmega_sl

shitlord
563
1
When are they ever going to fucking die? I'm so fucking sick of this, jesus christ.
Its new to that 16 year old kid who just picked it up. Try to remember there was a time where you WEREN'T burnt out. Perhaps, there are many young versions of you who are not burnt out across the land, and in fact, are ready to become the next generation of Theme-park gamers - destined to complain in 15 years about how they are now bored with MMO's and they should change...
 

Cinge

Ahn'Qiraj Raider
7,280
2,305
Tarrant, why do you come across as a crazed hater that just can't leave this game alone? If you simply don't like the game then cool... but all of it just comes off as weird I guess.

edit: Seriously though, this calling everyone positive about the game a shill nonsense needs to stop. It doesn't advance the discussion and is totally buying into the conspiracy theory bullshit of Utnayan. There are plenty of people that like this game.
There's a difference between liking the game and people like resco, signati and how blackwulf used to be, especially more suspicious given posting history.
 

Tarrant

<Prior Amod>
15,801
9,212
Tarrant, why do you come across as a crazed hater that just can't leave this game alone? If you simply don't like the game then cool... but all of it just comes off as weird I guess.

edit: Seriously though, this calling everyone positive about the game a shill nonsense needs to stop. It doesn't advance the discussion and is totally buying into the conspiracy theory bullshit of Utnayan. There are plenty of people that like this game.
You're right, my 21 posts out of the 8426 of them in here are out of control. Also my outlining most my posts with informing either side of the line (like or hate) that either shouldn't take it so personal really also puts me right up there with the craziness in here. If you want to use analogies, use good ones.

Not everyone who thinks positive of this game has been called a shill, 2 people have. One got it under control after he was shawed once and almost was again and the other is Rescorla. I never said he was one, I said he sounded like one, which he does at times. (most the time)

Also, lol at Rescorla saying he doesn't care if people hate the game. Dude, you're 80% of the time the first person to respond to negative feed back on this game. You're the opposite of not caring, which is fine but don't try and say otherwise.

I agree with this completely. If you:
1. Removed all phasing and almost all instancing.
2. Changed most of the quests to be dynamic events ala copying GW2 almost completely.
3. Allow factional PVP
4. Allow people to change sides identically to how it worked in Velious.
5. Removed levels and make it work very similar to how Cyrodiil works with leveling.

You'd have a much better game, that is also much closer to TES. You could even go further by:
6. Add in a bunch of opposing dynamic events to the game world (Where AD wants A to happen, DC wants B to happen and EP wants C to happen, ex: the Thalmar escorting Nord prisoners around in Skyrim) outside of Cyrodiil.
7. Add conquerable keeps around the game world, with some kind of rewards for owning a keep.

And you'd have a living, breathing and interesting world.
Another great post by Mr. Tuco. One of my biggest complaints is I feel like I get penalized if I want to explore the world, and it sucks.

This word doesn't mean what you think it does.

wink.png
 

Vitality

HUSTLE
5,808
30
Utnayan you're really playing the long game here, what with enjoying the game with the community and all.
Damnit Tuco, I got a good laugh from this one, fking boss popped out of his office to make sure I wasn't screwing around.

Thanks
 

Felmega_sl

shitlord
563
1
I agree with this completely. If you:
1. Removed all phasing and almost all instancing.
2. Changed most of the quests to be dynamic events ala copying GW2 almost completely.
3. Allow factional PVP
4. Allow people to change sides identically to how it worked in Velious.
5. Removed levels and make it work very similar to how Cyrodiil works with leveling.

You'd have a much better game, that is also much closer to TES. You could even go further by:
6. Add in a bunch of opposing dynamic events to the game world (Where AD wants A to happen, DC wants B to happen and EP wants C to happen, ex: the Thalmar escorting Nord prisoners around in Skyrim) outside of Cyrodiil.
7. Add conquerable keeps around the game world, with some kind of rewards for owning a keep.

And you'd have a living, breathing and interesting world.
I agree with most of this as well.
 

kudos

<Banned>
2,363
695
Very easy fix for this very boring early game (that I couldn't get over level 7 due to boredom).

Make everyone start with whatever skills / skill points a level 10 would have. Allow them to place their points however they see fit. Then allow them into PVP. You've now made the game not suck (as much).
 

Regime

LOADING, PLEASE WAIT...
<Aristocrat╭ರ_•́>
16,893
40,147
I'm just happy I could bring the word of Jesus Christ to the idol worshipers of the Dominion this weekend. JesusChrist and Tebow316 will be back with a vengeance next week.
 

Draegan_sl

2 Minutes Hate
10,034
3
I agree with most of this as well.
What Tuco is describing is what GW2 tried to sell us but the game was mostly really really meh. The only reason I like this game right now is because I really like the skill system, I'm a sucker for class builder games like this.