Kirun
Buzzfeed Editor
The Frenzy thing is because people see big numbers and think, "OMFG!! WOOOOOW!!!". They don't realize that those screens all require a very specific mob health, discs, cooldowns, etc. to be active. Berserker's frenzy is very "meh" until they can start landing crippling crits, when the mob is <35%.Rogues right now really aren’t in a great place as a white damage add. They output their best dps in spell power and crit focused builds due to their poison procs. One of the devs was in the bow damage thread talking about how they are going to need to buff rogues in the near future, especially as we head into PoP and they start seeing their poisons get resisted constantly. They can’t touch ranger or berserker dps as it stands, but they aren’t sure yet how they want to go about boosting them since they are a in weird spot. Rogue is still an amazing class, brings SoS and a lot of utility, but they are going to run into a wall soon and need some tweaks to keep them from falling all the way off. General consensus right now is take Bard over rogue basically.
A comparison that was used was rogues backstab capping out around 12k, whereas with cleaving frenzy berserkers are hitting for up to 170k with frenzy as the mobs health gets lower.
Edit: link to convo on discord for reference Discord - Group Chat That’s All Fun & Games
I'm not saying Rogue backstab doesn't need help, but those screenshots are misleading.