Venturebeat: Blizzard delays unannounced MMO until 2016, resets whole project

Cybsled

Naxxramas 1.0 Raider
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Mini-games can be great if done right. Think about a game like Starcraft (1 or 2): You have your core game and then you have all the custom maps/game modes. After some amount of time, there will be a large chunk of people who are tired of your core game, but continue to play the custom maps/game modes (Tower Defense, DOTA, etc).

Pet Battles in WoW really did get a decent chunk of people to keep playing when they tired of the core game (the fact they are spending a lot more time balancing it and adding to it kinda proves that it -is- having a noticeable impact). Heck, some of my old EQ1 guildies who still play WoW do so almost exclusively because of the pet battle system.

At it's core, they need a game that can be played in multiple ways and each way will be satisfying to various demographics. Creating meta-games within the game can be a good way of accomplishing this, since they give you freedom to play with game mechanics that wouldn't normally be compatible.
 

Crone

Bronze Baronet of the Realm
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If anything, this news will make Titan a much bigger story at Blizzcon than was previously. I bought Blizzcon tickets because I wanted too, and I go with friends and nerd it up for a weekend. Titan wasn't even on my radar, but it sure as shit is now.
 

gogojira_sl

shitlord
2,202
3
Titan not being there will be a bigger story than Titan being there? Doubtful, but I don't think it's the story Blizzard wants to tell either way. It'll be left to people speculating on what the shit is going on with the project.
 

Rhuobhe

N00b
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I told you. Titan is all fluff. The end result will be a Starcraft game. You guys are dumb if you cannot see this one coming.
 

Himeo

Vyemm Raider
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So much hate for Blizzard. I just don't get it. Compared to the shit SoE pulled and the way EA does business, Blizzard is still one of the best companies out there.
 

Xenrauk

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Mini-games can be great if done right. Think about a game like Starcraft (1 or 2): You have your core game and then you have all the custom maps/game modes. After some amount of time, there will be a large chunk of people who are tired of your core game, but continue to play the custom maps/game modes (Tower Defense, DOTA, etc).

Pet Battles in WoW really did get a decent chunk of people to keep playing when they tired of the core game (the fact they are spending a lot more time balancing it and adding to it kinda proves that it -is- having a noticeable impact). Heck, some of my old EQ1 guildies who still play WoW do so almost exclusively because of the pet battle system.

At it's core, they need a game that can be played in multiple ways and each way will be satisfying to various demographics. Creating meta-games within the game can be a good way of accomplishing this, since they give you freedom to play with game mechanics that wouldn't normally be compatible.
Except starcraft 2 custom map area sucks ass compared to warcraft 3, and that's solely blizzard's fault for the limitations they placed on it early on. Every day I use to load up 5+ new maps in wc3 with friends to play, fucking log into sc2 a year apart and basically the same top ten maps up there. The arcade area revamp helped clean it up but it was too late, they still don't even have all the categories they should have for maps, I guess it's really hard to look at one of the old map sites like epicwar.com and just pull out the map types from there.
 

axeman_sl

shitlord
592
0
Jay Wilson makes a disaster of Diablo III.

Jay Wilson is reassigned to "another project" within the company.

A few months later, Titan is deemed a disaster and cannibalized.
 

Fifey

Trakanon Raider
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Err, the ancient timeline isn't true.

I'm not talking about that. Semi-recently (last couple years) Blizz said that they were aiming for 100 as the end point; Blizz has all but announced Burning Legion is 6.0 (the 5.3 legendary quest line flat out says "You're fighting the Burning Legion next!"). I can't imagine what else is left for 100.
Next expansion gets AA's without raising the level cap, problem solved.
 

Big Phoenix

Pronouns: zie/zhem/zer
<Gold Donor>
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Mini-games can be great if done right. Think about a game like Starcraft (1 or 2): You have your core game and then you have all the custom maps/game modes. After some amount of time, there will be a large chunk of people who are tired of your core game, but continue to play the custom maps/game modes (Tower Defense, DOTA, etc).

Pet Battles in WoW really did get a decent chunk of people to keep playing when they tired of the core game (the fact they are spending a lot more time balancing it and adding to it kinda proves that it -is- having a noticeable impact). Heck, some of my old EQ1 guildies who still play WoW do so almost exclusively because of the pet battle system.

At it's core, they need a game that can be played in multiple ways and each way will be satisfying to various demographics. Creating meta-games within the game can be a good way of accomplishing this, since they give you freedom to play with game mechanics that wouldn't normally be compatible.
Night and day difference between custom maps in SC and stupid "minigames". Hell DOTA spawned an entire genre of video games.
 

Mr Creed

Too old for this shit
2,385
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It's not so much hate for Blizzard but dissapointment. They are held to a higher standard because they HAD a higher standard. Do you think Blizzard 2003 would've released D3 in the same state they did in 2012? EA doesnt really make games, they just take development studios and cannibalize their success. And SOE has been in the doghouse for nearly a decade with me, so I missed the worst they did to the EQs.

Mini-games: They can be good, they just have to fit into your games. Pokemon in WoW was a good idea. It has a good amount of depth to it to for a mini-game, and enough variety because they had 8 years of minipets to build upon. I'm not sure if the TCG tie-ins SOE did were any good, but that's something that can be good if done right. The GW2 seasonal mini-games were mostly fun too. Just adding Gems to the game UI blows though, I can tab out or use a second screen for that.
 

Caliane

Avatar of War Slayer
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Jay Wilson makes a disaster of Diablo III.

Jay Wilson is reassigned to "another project" within the company.

A few months later, Titan is deemed a disaster and cannibalized.
Fuck. does that mean Titan was AMAZING? and that clown killed it, because he has no idea what is good and isn't?
 

TomServo

<Bronze Donator>
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I hated D3 as much as the next guy, and welcome them shitcanning Titan if it was more of that bullshit.
 

Muligan

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I was thinking about this the other night but what if they simply want to be in a better position in terms of release. Sure, I don't doubt they probably screened the game and the audience was unimpressed and they want to make some changes. They may want to let EQ and Camelot Unchained or even more games to come out ahead of them. This will give them development time to "reset" their game, make better than ever before, and give them additional hindsight. What's the rush for Blizzard? They are making a ton of money and it's not going anywhere anytime soon. It may decline but they have the luxary to be patient and if any of these newer games bomb, it makes their unknown game that much better.
 

gogojira_sl

shitlord
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I'd cross my fingers that Camelot Unchained ever actually releases. I'm still waiting on the three or four projects I backed when KS peaked in popularity to release and they're all small projects. Titan would sooner be impacted by Pathfinder Online (lol).