Venturebeat: Blizzard delays unannounced MMO until 2016, resets whole project

Draegan_sl

2 Minutes Hate
10,034
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They can't sit back forever. It's like buying a new PC part or cellphone, always something better coming out 6 months from now.
 
Blizzard doesn't have the business agility to compete well going forward in the modern video game industry. I have no doubt that Titan gameplay was modeled for a market that is declined or doesn't exist any longer. The genre is moving on, even from WoW albeit slowly. They will also need to exhibit some original ideas and creativity in the future to start developing good games before their trends run out.
 

gogojira_sl

shitlord
2,202
3
They can't sit back forever. It's like buying a new PC part or cellphone, always something better coming out 6 months from now.
Building an MMO has to be such an enormous pain in the ass, especially with how many failures are on the market right now. You've got to create a product that doesn't feel stale by the time you launch five to seven years after planning begins, invest massive amounts of money into a product that can easily sink your company before launch and be able to shift your infrastructure to pay models that were never intended to be a part of your service. Oh, and also strike a balance that tries to appeal to the biggest audience possible, including hardcore crowds like Rerolled and the casuals.

Trion has been hit hard lately but they deserve some credit for making Rift as successful as it's been. I think they fucked up by spreading themselves way too thin with shit nobody cares about like Defiance and EoN.
 

Chris

Potato del Grande
19,430
-10,739
I think that they should just concentrate resources into WoW to future proof it by overhauling core game systems into stuff people will keep subbed for like Pet Battles. Crafting and Mounts would be the obvious choices to minigame-ise next. Then they need a team revamping/phasing older content into new content, with Outland being first stop. Maybe they could even F2P newbie areas/minigames into a browser window like Runescape or facebook!

Making a new MMO is futile, I think that it was the sub numbers for lineage/lineage 2 which showed that they just took their own subs off themselves, wasting all that money.
 

a_skeleton_04

<Banned>
117
13
I dont mind mini games, or mobile gaming - hell, I have spent quite a few minutes doing Facebook games or Puzzles and Dragons myself. What these bean counters don't get is, I do that cause I don't have time to pull out my authenticator, and find a group and get into a REAL game. Or maybe I don't know where all my crafting materials are because it's been a few weeks and my bags are disorganized, and I don't want to spend my 30 minutes sorting bags. If they can make it so I can do more meaningful things with friends, quickly, then I will do them. Or make it so that when I do LFD or LFR or pickup games, I will have less reasons to rage in my 30 minutes, something like puzzles and dragons does this great obviously.

Otherwise - longer endeavors have to wait. This is just a perspective of an aged ex EQ1/FFX1 hardcore player.

That doesn't mean though that when Friday/Saturday rolls around that I don't want real content. I don't want to sit and play punch the monkey when I have hours to spare.
 

a_skeleton_04

<Banned>
117
13
Chris -- good point about Lineage and Lineage 2; they have to keep in mind all of that, new graphics engine is the major draw of a new game.
 

bixxby

Molten Core Raider
2,750
47
Blizzard isn't worried about it's 'competitors' any more than the USA is worried about luxenborg taking it's place. They scrapped Titan because the game was bad or didn't work.
 

Valderen

Space Pirate
<Bronze Donator>
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I think someone said it best earlier when he said that blizzard simply had nothing to iterate upon since wow's release.

Blizzard has never been known to be innovative, they always shined at iterating on successful and refining them to close to perfection.

The same happened with D3, they had nothing to iterate upon since the release of diablo 2 and it was subpar, I think the same thing was happening here. They something big to come out so they can improve on that.
 

Draegan_sl

2 Minutes Hate
10,034
3
I think someone said it best earlier when he said that blizzard simply had nothing to iterate upon since wow's release.

Blizzard has never been known to be innovative, they always shined at iterating on successful and refining them to close to perfection.

The same happened with D3, they had nothing to iterate upon since the release of diablo 2 and it was subpar, I think the same thing was happening here. They something big to come out so they can improve on that.
See they should of scrapped D3 until PoE came out.
 

Muligan

Trakanon Raider
3,231
901
They can't sit back forever. It's like buying a new PC part or cellphone, always something better coming out 6 months from now.
Yeah but all the mainstream guys are coming out this year. If you look at any release with a major name tied to it (regardless if its an IP or some guy from 10 years ago hyped to be the second coming), it's coming out in the next year or two. There's only so much out there to be intimidated by and even they are not much. I'd say if EQNext isn't impressive, you get Elder Scrolls out of the way for all the console/skyrim junkies, let Mark Jacobs continue to blog his vaporware, what's left? Blizzard can come out and say, "Sorry for the wait but aren't you glad you did? Here is the game to save us all from mediocrity!" I think its a good move by them. Let the pipe clear, make your game better, and make your millions.
 

Draegan_sl

2 Minutes Hate
10,034
3
I would have to say that the next Blizzard MMO has more of a chance to be a failure than a success. Just look at D3.
 

gogojira_sl

shitlord
2,202
3
Failure from a certain perspective like, say, the eyes of Blizzard fans who've seen their success (critically and commercially) in the past. Diablo 3 has been a tale of many fuck ups (good luck even playing solo on launch day), but it still sold more than most studios dream of.

Who knows how low perception will be in 2025 when Titan finally hits, but at this point Blizzard could still shit in a bag and people would throw money at it. That Blizzard goodwill is definitely running on E though.
 

Valderen

Space Pirate
<Bronze Donator>
4,538
2,752
I would have to say that the next Blizzard MMO has more of a chance to be a failure than a success. Just look at D3.
I think it would be more accurate to say, that the next Blizzard MMO will be a huge disapointment, but make Blizzard a shitload of money anyways just like Diablo 3.
smile.png
 

Xarpolis

Life's a Dream
14,604
16,212
So my neighbors friend is still on Team Titan. However, he still won't share any info about the project with anyone. At least he's a part of it.
 

LennyLenard_sl

shitlord
195
1
So my neighbors friend is still on Team Titan. However, he still won't share any info about the project with anyone. At least he's a part of it.
What does he do? Programmer, artist, designer?

It'd be interesting to know if they just scaled down all the teams, or went back completely to preproduction proportions.
 

Asherah

Silver Knight of the Realm
287
38
WoW probably has a few good years left. I'm guessing it will bleed 1-2 million per year until it gets down to million or so diehards that will stay until they get forcibly booted off the servers. Investing more resources in WoW might slow this down a bit, but ultimately the game is just old. Unless they reinvent it in some radical way I don't see it ever growing again. Many will still come back for the expansions for the next few years, but I think they will stay subscribed for progressively shorter times.

I think Blizzard can make a healthy profit for a few more years just by milking WoW, D3 and SC2. However, after the enormous WoW-profits I wonder if it will be enough to please their corporate masters? I'm sure there are a lot of people over there that are less than pleased with this development.