Warframe

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sukik

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Exodia Contagion probably? Can throw them and the animation is pretty fast and it pops most things in one shot with slow weapons. I mean it used to be a thing, nowadays melee is melee influence, swing a couple of times everything in sight dies instantly kind of thing(there's also still glaive throwing shit but I don't think that's really melee). There was slam spam builds but they nerfed that pretty heavily, it's still viable but it used to be broken as fuck with wukong cancelling the animation.
That sounds familiar. Isn’t that a jump melee ranged attack, or something like that? I’ll try it out when I get home. But it sounds like I need to get melee influence.
 

Pyros

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That sounds familiar. Isn’t that a jump melee ranged attack, or something like that? I’ll try it out when I get home. But it sounds like I need to get melee influence.
Yeah that's when you jump and press aim and attack or whatever it was and then you throw the weapon, it used to be meta for melee a while back, it's still good just comparatively clunkier than other stuff(other than for Profit Taker since it applies blast dmg and is ranged so it lets you apply like 6-7elements in one attack).

Melee influence is really nice, it forces your hand a bit on element selection though cause you need to kill enemies with electric status on them so you need to have a lone electric dmg. Meta picks are Viral+Electric or Gas+Electric, the 2nd does more damage but if your base dmg is low you can't kill stuff as well. Once you kill an enemy with electric status, you gain a buff for like 15 or 20secs that makes all your status hit every enemy in 20m radius, and at that point basically everything explodes from gas+electric procs which themselves do aoe damage leading to even more aoe damage the more enemies there are. You add the "new" melee elementalist mod that increases status damage(or the better galvanized elementalist version) on weapons with good status chance like most incarnons and you just kinda explode rooms in 2-3 basic swings even in high end content like Netracells and what not.

Can get it from Sanctum bounties, takes like a week or so if you're high enough MR, bounties themselves take like 15-20mins a day. Or you can buy it, last I checked they were 5plats each but if you buy a rank 5(which is 21 of them) you can get them for like 70plats total.
 

sukik

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Yeah that's when you jump and press aim and attack or whatever it was and then you throw the weapon, it used to be meta for melee a while back, it's still good just comparatively clunkier than other stuff(other than for Profit Taker since it applies blast dmg and is ranged so it lets you apply like 6-7elements in one attack).

Melee influence is really nice, it forces your hand a bit on element selection though cause you need to kill enemies with electric status on them so you need to have a lone electric dmg. Meta picks are Viral+Electric or Gas+Electric, the 2nd does more damage but if your base dmg is low you can't kill stuff as well. Once you kill an enemy with electric status, you gain a buff for like 15 or 20secs that makes all your status hit every enemy in 20m radius, and at that point basically everything explodes from gas+electric procs which themselves do aoe damage leading to even more aoe damage the more enemies there are. You add the "new" melee elementalist mod that increases status damage(or the better galvanized elementalist version) on weapons with good status chance like most incarnons and you just kinda explode rooms in 2-3 basic swings even in high end content like Netracells and what not.

Can get it from Sanctum bounties, takes like a week or so if you're high enough MR, bounties themselves take like 15-20mins a day. Or you can buy it, last I checked they were 5plats each but if you buy a rank 5(which is 21 of them) you can get them for like 70plats total.
I’ve been splitting my playtime between working on Cavia, Holdfast and Hex factions, so I’ve already picked a few up. Most just running the highest level exterminate for Cavia and Holdfast, because I haven’t learned the new game modes. I’ll get it maxed soon enough.
 

Pyros

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I’ve been splitting my playtime between working on Cavia, Holdfast and Hex factions, so I’ve already picked a few up. Most just running the highest level exterminate for Cavia and Holdfast, because I haven’t learned the new game modes. I’ll get it maxed soon enough.
Exterminate is usually the best bounty anyway. I think alchemy is faster on Cavia but only solo and if you have a good frame for it and for Holdfasts Void cascade and flood can be good but cascade only in parties with ppl who aren't clueless(so steel path but even then it's sometimes dumbfucks) and for flood you want someone on Titania to pick the orbs up quickly.
 
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sukik

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In the past, I always did most complicated/ easy to mess up things solo. At least until I figured out how they worked so I wouldn’t be the retard fucking it up. I still only do spy solo.
 

Pyros

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In the past, I always did most complicated/ easy to mess up things solo. At least until I figured out how they worked so I wouldn’t be the retard fucking it up. I still only do spy solo.
Yeah spy I always do solo, especially in the content where you need all 3 vaults or it fails, way too many retards fucking up these and failing a couple was enough to make me just never bother again. It's a ~2-3mins run solo with Wukong and super easy so no reason to bother. The void modes are super reliant on people not being dogshit and knowing what to do because they have built in time limit until failure and they scale stuff pretty agressively in multi(like on void cascade the fissures spawn faster, on flood you need to pick up a lot more orbs, on armageddon it's not as bad other than the hp scaling on the angel) so they're usually a lot better solo, unless the bounty objective is some side shit like finding the keys cause you have little time to do that solo. Faster to just ignore that bounty and wait for next reset though.

Only thing I really did in multi was Deep Archimedea because there's not too much difference doing them solo and the difficulty can be super high if you don't have the right setup while in multi someone will usually have something broken. Also being the highest content(at the time) you usually didn't get shitters in there. Netracells in comparison I just switched to solo after a few weeks because it was just faster, people are just so fucking slow moving to the objective, and then the objective sucks cause there's not enough spawns for everyone and it just feels like shit(and especially bad when you get a tourist who's standing outside the circle). Also I liked doing them on Voruna with a melee build, and you basically can't play in multi as melee cause people just kill everything before it gets into melee range.
 
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Sabbat

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I forgot all about the Spy missions in the Sortie. On my first Sortie since I got back in I was on my Nova for the Spy mission. Fuck. I panic. Check the other guys in the mission, Limbo, Ivara and Loki. Phew. I'm good, I can just lock down the mobs outside and pretend. 10 minutes go by and not a single vault has been touched, I walk on over to a vault and see the Loki paralysed in fear of tripping the alarm, walking back and forth, just pacing, hoping someone else does it. 5 more minutes go by and then one by one, everyone bails.

So I just complete the entire Spy mission on Nova, without using Wormhole.

I spent 120,000 Endo upgrading some mods 2 days ago. I thought, fuck, how am I ever going to recover from that. I have 120k Endo today. These bounty missions are giving a shit load of Endo.
 
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Lenas

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Steel Path should be avaialble after beating the base star chart. Forcing new players through multiple years of content updates before they can earn the same shit is annoying. It feels like some of this later content was tuned assuming you'd have access to things like Galvanized mods but lol nope not me. Five year old guides that mention you should definitely farm arbitrations before starting New War... lmfao yeah okay. I only have Jade and Hex quests left to go but still.
 

Pyros

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Steel Path should be avaialble after beating the base star chart. Forcing new players through multiple years of content updates before they can earn the same shit is annoying. It feels like some of this later content was tuned assuming you'd have access to things like Galvanized mods but lol nope not me. Five year old guides that mention you should definitely farm arbitrations before starting New War... lmfao yeah okay. I only have Jade and Hex quests left to go but still.
I started during the Jade update and honestly it wasn't much of a problem at all, I don't remember having any difficulty overall, hell I'm pretty sure I only died a handful of times total. Frame choice will severely impact your experience for content when you're undergeared though. I largely played Wukong for most of my pre steel path time, and that helped a lot cause Wukong has tons of survivability and also good damage in preSP with the clone. If I had tried to do it on a more glass cannon frame without the endgame defensive tools it'd have been a lot more of a pain in the ass I think. That's why Rhino is the most recommended new player frame, it's more or less invulnerable and also buffs your weapons with shit mods so you do good dmg. Wukong requires better weapons overall or to helminth Roar if you take the time to do that on the side(rank 3 Entrati). Also using melee weapons early on was a lot easier than ranged weapons imo, the early ranged weaps all pretty much suck unless you get one from an event that's from further into the game or buy the 5$ weapon pack which has a decent one. Melees there's only a few shit ones and you get Broken War pretty early which is really good.

Galv mods are definitely not needed though imo, they're purely damage based and preSP a lot of places you just don't fight enough mobs to really make full use of them anyway.
 

Lenas

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I know I bitched about the Necramech grind earlier in the thread but I am starting to feel like forcing progression in each of the hub areas would have felt better than just opening them up and letting you leave immediately. I had to go back for so many things that I never realized I skipped and it really felt like it was halting my progression rather than fueling it.

As an example, I did the Angels of Zariman quest and about an hour later I was doing the intro to 1999. Nothing in Zariman progressed, a feeling that is further driven by everyone saying "just unlock the star chart first" and now I regret it. There were months or years inbetween these content drops and being forced through some while skipping others has led to a stunted development.

Now I have The Hex available but I don't even have a single incarnon weapon (or really understand what they are or how to get them). Nor have I compelted an Archon Hunt or a Sortie, etc...

Hell I still don't even understand the appeal of a Kitgun/Zaw or why the fuck I would ever want to make one other than MR.
 

Pyros

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I know I bitched about the Necramech grind earlier in the thread but I am starting to feel like forcing progression in each of the hub areas would have felt better than just opening them up and letting you leave immediately. I had to go back for so many things that I never realized I skipped and it really felt like it was halting my progression rather than fueling it.

As an example, I did the Angels of Zariman quest and about an hour later I was doing the intro to 1999. Nothing in Zariman progressed, a feeling that is further driven by everyone saying "just unlock the star chart first" and now I regret it. There were months or years inbetween these content drops and being forced through some while skipping others has led to a stunted development.

Now I have The Hex available but I don't even have a single incarnon weapon (or really understand what they are or how to get them). Nor have I compelted an Archon Hunt or a Sortie, etc...

Hell I still don't even understand the appeal of a Kitgun/Zaw or why the fuck I would ever want to make one other than MR.
Imo it's better to rush to the end, and then work on unlocking stuff you need/want to do, rather than force yourself to do old content that is potentially not very relevant or interesting anyway. Like the open world bounties on Earth are atrocious, and there's very little you need from them either. Same for Fortuna on Venus(although this one is more useful cause it unlocks Profit Taker but even that is super optional as you can farm credits in other places).

Sure if you did the Holdfast grind first you'd know what Incarnons are, but also does it matter? You'll learn what incarnons are when you do it, or by looking it up on the wiki, but they don't have an important place in the lore or anything like that, they're just a special category of weapons.

Same for Zaw/Kitguns. Let's say you decide you want to make one before you progress. You have to spend several days grinding bounties there to get the rep to make your first weapon. The lower components aren't necessarily the best, and there's no explanation of how each part affects the final result if you don't check the wiki. You make a weapon and it's likely better than the garbage one you were using, but not significantly so. And... that's it. To get deeper into it you need to look at the wiki and guides to figure out the best combinations, and even then since they're old they're not really super relevant anymore compared to more modern options(like incarnons). The worst incarnon is better than the best zaw in almost every condition. Most Kuva and Tenet weapons are also better. So what did you miss not making a Zaw when you unlocked the place, forcing yourself to farm terrible open world bounties for days just to get a weapon that's not even really good. Nothing really. You will want to do them eventually anyway for mastery rank, but there was no reason to stop and grind outdated stuff right as it unlocked.

Instead once you clear the story, you can pick what looks the most appealing. Want the strongest weapons? Check how to get incarnons, then do it. Want to get nice arcanes or mods? Check the popular builds for your frame, see where each thing is obtain and grind them. Want to get a different frame? Check a video on how they play to get an idea of which one to get then figure out how to get it. A large part of finding out stuff in this game however is the wiki, the ingame codex is barely useable for anything(and they made massive improvements to it in 1999) and a lot of system are super convoluted with reward rotations and shit like that.

You don't NEED to do any of the content like archon hunt or sorties, you do them if you need something for them or have time to spare for them.
 

sakkath

Trakanon Raider
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Well that's one of the great things about Warframe, there's a shitton of content and when you want to you can go back and start doing zariman bounties to get the weapons, arcanes etc.

In fact that's a good thing to do if you want your first Incarnons as there's a bunch of good ones from Zariman rep.
 

Byr

Ahn'Qiraj Raider
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I know I bitched about the Necramech grind earlier in the thread but I am starting to feel like forcing progression in each of the hub areas would have felt better than just opening them up and letting you leave immediately. I had to go back for so many things that I never realized I skipped and it really felt like it was halting my progression rather than fueling it.

As an example, I did the Angels of Zariman quest and about an hour later I was doing the intro to 1999. Nothing in Zariman progressed, a feeling that is further driven by everyone saying "just unlock the star chart first" and now I regret it. There were months or years inbetween these content drops and being forced through some while skipping others has led to a stunted development.

Now I have The Hex available but I don't even have a single incarnon weapon (or really understand what they are or how to get them). Nor have I compelted an Archon Hunt or a Sortie, etc...

Hell I still don't even understand the appeal of a Kitgun/Zaw or why the fuck I would ever want to make one other than MR.

Now imagine being locked by standing caps and unable to progress elsewhere.
 

Lenas

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Yeah I there are pros and cons to both sides, I get that. Just saying that's how I felt playing through. Now I'll probably just go back and do the rep grinds while unlocking SP nodes or whatever, which is fine too. Some people had hundreds of hours of experience between Zariman and 1999 but I had like 100 minutes.
 

sukik

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I got caught up on all quests except waverider, which I just don’t want to finish. Maybe someday.

I picked up the Boar incarnon for boar prime, just to see what they’re all about, and it just kills everything. I started doing Archon Hunt. I can tell I’m behind on DPS running Wukong with a tanky build/arcanes. But there seems to be at least one baller dps in each pug, so it doesn’t seem like that big of a deal. I almost choked on the new security puzzle since I hadn’t seen it before. I can tell I’m going to need a lot of shards.
 

Pyros

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I got caught up on all quests except waverider, which I just don’t want to finish. Maybe someday.

I picked up the Boar incarnon for boar prime, just to see what they’re all about, and it just kills everything. I started doing Archon Hunt. I can tell I’m behind on DPS running Wukong with a tanky build/arcanes. But there seems to be at least one baller dps in each pug, so it doesn’t seem like that big of a deal. I almost choked on the new security puzzle since I hadn’t seen it before. I can tell I’m going to need a lot of shards.
You run into that hacking mech during the New War, but only a bit. Also during Veilbreaker. For Archon hunts you can just hit Y to autohack it provided you have ciphers though iirc(or maybe it's like sortie and you can't use ciphers, I don't remember it being an issue tbh unless you get spy and I use the autohack skill on wukong for spy which works even on sorties).

Work on your sanctum rep if you haven't to unlock Netracells, that's the best source for archon shards(well deep archimedea when you can run that but netracells are a lot more approachable). You can also buy one shard a week from a vendor there which is nice. You don't really need that many shards though unless you play a lot of frames and want them all to be maxed out, you just need a few in most frames to make them good enough(like cast speed on a lot of them, energy on start or mini equilibrium so you can free a mod slot).
 

sukik

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I hadn’t thought to try autosolve. I just assumed it was like sortie. I’ll try it next time.

I’ll probably want to build 3-4 frames with shards. I’m over halfway there for sanctum, holdfast and 1999 reputations.
 

sukik

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What's everyone's favorite(s) for running around at high level? Steel path circuit, nutracells etc?
 

sakkath

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Do you mean favourite weapons/frames for each mission type?
In general I use Mesa, Wisp and Octavia the most. Octavia for defence, survival, and anything that doesn't require combat like rescue/spy/sabo. Mesa for most other types. Wisp if I just want a gun platform that brings group buffs.
For netracells and archon kills I tend to use Wisp. For circuit I use whatever is on offer but favourites are things that don't require a weapon like titania and mesa but I have heaps of frames built for SP circuit.

I have been trialling a permanently invulnerable Garuda that I'm enjoying and might start using it for really high level stuff like netracells/eda.

For weapons I almost always use felarx+Sporelacer+praedos.
Felarx for popping hard targets. Sporelacer for wiping out everything on the screen. Praedos for movement speed.
 
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O_T

Trakanon Raider
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I'm lazy so I just use Vauban for most things. I just replaced his 1 with a speed skill.
Loki for spy missions though.

I just came back recently and there's so many different versions of weapons I liked that have upgrades now to farm out it's hard to wrap my head around.
About to start the circuit for incarnon, still need a kuva sobek, and there's a few tenet weapons I want to.
 
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