Warlocks had it pretty rough
1) Free kills in PVP. The only defensive tool we had, fear, got nerfed in PVP because players didn't like that their free kill could make them run around helpless and actually stand a chance of fighting back. But rogues stunlocking you until dead was perfectly fine from Blizzard's PVP design philosophy. Derp.
Warriors and Rogues ate Warlocks for breakfast. Let me guess, you played as Horde on a Horde dominated PvP server? Try playing as an Alliance Warlock and killing an Undead Rogue or Warrior. Actually, try killing any Undead.
Dueling is different than leveling and having some undead rogue rape you before you can do anything.
Hoangn was never able to win a duel with me. Best geared horde warrior on server.
Did you not learn death coil and VW sac? Without VW it was usually a coin flip
Like I said, could have been gear.
It either was not in game at all, or it did not have the 3 second horror effect, I can't remember which.Was Death Coil in the game at release? I seem to remember them adding that skill specifically because Warlocks ate shit in PvP.
It either was not in game at all, or it did not have the 3 second horror effect, I can't remember which.
Hey if you want to give Lightbringer a try I can hook you up with bags and some gold, that goes for anyone. Just send me a PM. All the vanilla blizzlike with fewer packed into starting zones.Welp got to lv 19 on northdale and I just cant do it anymore. Just too many people.
You have some good points about warlock limitations, but I feel that they were an awesome class in vanilla. Depending on spec of course, I feel like I could hold my own solo against any alliance class (undead rogues would have been harder) with 4k HP, seduce, death coil, fel domination -> sacrifice, plus a soulstone I don't feel like I would be an easy kill for anyone, unless outgeared badly. I had a total blast playing warlock in a raiding guild on nost/anathema. I'm curious to see if I notice differences between that and classic. I feel like fear pathing was different from back in the day, also pet pathing/following was more problematic.Warlocks had it pretty rough
Yeah I played Druid in vanilla and picked up the hybrid shit for it, can't actually remember tanking in high level dungeons which means it either didn't happen or was uneventuful. I was a heal bitch.Yeah I would love to go fury like every other asshole out there I'm sure. I suppose they won't ask me to tank much as dps and I can still tank 5 mans which are fun.
It's to bad druids are pretty crap in vanilla I had a good time on my low level druid on Lightshope.
I never played a warrior in vanilla. Was 2 hand fury viable in raiding? For some reason I remember everyone being dual wield.
You have some good points about warlock limitations, but I feel that they were an awesome class in vanilla. Depending on spec of course, I feel like I could hold my own solo against any alliance class (undead rogues would have been harder) with 4k HP, seduce, death coil, fel domination -> sacrifice, plus a soulstone I don't feel like I would be an easy kill for anyone, unless outgeared badly. I had a total blast playing warlock in a raiding guild on nost/anathema. I'm curious to see if I notice differences between that and classic. I feel like fear pathing was different from back in the day, also pet pathing/following was more problematic.