Mana, HP, and click rez. Is there anything else necessary?
Well that was the water sprinkler. The aegis didn't have a rez on it; but I can't remember what the click effect was.
Didn't 1.0 get eaten doing 2.0 or did you just start 2.0 by doing 1.5 ?
1.5 got eaten by getting 2.0. 2.0 only required you get an item or two from some boss later on. (Obviously in addition to about a dozen run around parts.)
Edit: Ah, the click effect was a divine arbitration for free. I used that spell like candy, it was so good.
I had a ton of fun leveling and playing a Disc priest. Mine's level 51, but out DPSing the DPS in dungeons, and still keeping the group healed, after you get Atonement at level 38 is so fun! haha
Warlock and Rogue are both classes that I've never gotten up to max level. The problem is, I have a Feral Druid, and I have a Mage. Both feel so similar to Warlock/Rogue that it makes wanting to play either pretty 'meh'.
That's humorous; literally the last two classes I have to level and I have tried numerous times, to the point that I have like 3 rogues spread across servers in the 60-70 range.
A feral druid will play like a rogue since they use sort of the same template as far as resource management goes. It's been awhile since I've been feral but they're close to combat; very high sustained dps but always seemed to lack a real "frontload" ability because of it.
Rogues get fun in the 70 range, because they have access to tons of movement speed talents/buffs, plus teleports, and a bunch of awesome abilities that let you frontload.
For a warlock, demonology is very different than a mage, and tons of fun. You will constantly be grabbing groups of mobs, since to maintain uptime on demon form you need to kill things to gain extra energy.
I feel you though. I like those classes but the druid and warlock both seem (to me) to be of the same archetype except they revolve around sustain rather than burst.
Opinion, but that's why I tend to dislike them. Not that I need huge damage; I main a resto druid and the other alts of mine that hit max level first were also healers. Just that a lot of shit does not survive for very long, so on those two classes, you have what feels like lower dps because of your survivability, just enough to lessen the kill time, instead of allow you to do really crazy things.