World of Warcraft: Current Year

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moonarchia

The Scientific Shitlord
24,260
45,536
Crafting has all that stuff and more. Doesnt matter though, because you've already seen through the veil.

Delves will gear a person up to ~610 on the very first day they reach 80. The following week, with the crafting tokens and the maps, theyll get up to around 613. The next week, another 2-3 item level gain.

Delves were a double edged blade. They were a great addition to the game for the casual audience. But the rewards that they distribute, at the low difficulty they are - flooded everyones item level. If I had the data spread sheet, I would be willing to bet there are more people that are in the Heroic Raiding item level range than there have ever been in the past. So.. at 613-616... Tell me, where would a person logically go to get an upgrade from there? Are they going to ideally want to farm out a bunch of crests? Or are they going to want to walk right into a +7 or higher, and start there? Or, are they going to want a chance at side upgrades or fill in missing spots with Heroic raiding? Or start at Mythic raiding tier?

Then the realization that neither of those are viable options and give up. Doesnt take a rocket scientist to see how poorly thought out all of this was.
I'm just tired of the only way to progress being mythic and raiding. If they let people go HAM on raids and mythic to get geared up as fast as they wanted to, but let other paths get you to max ilevel 1/2 - 2/3 the way through the season it would make for a much richer game experience.

If I were making the next xpac I would make all gear have the same levelling mehanic as heirlooms, except at max level you have shared unlocks for higher ilevels per slot. Warlock gets a 626 trinket? Great, all toons at 80 have 636 trinkets now.
 
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Burns

Avatar of War Slayer
7,553
14,836
Season 1 RaiderIO data:
2024-10-22 14.23.11 www.wowhead.com 354cd414636e.png

2024-10-22 14.20.38 www.wowhead.com 56dac883ad28.png

2024-10-22 14.20.48 www.wowhead.com 7a939fbf1ee9.png

2024-10-22 14.21.09 www.wowhead.com e4f936e9ba41.png
 
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Daidraco

Avatar of War Slayer
10,339
10,758
Feels like Im actually talking to Tim Walz in here, jeez. But I get what you're saying moonarchia moonarchia .

In other news - If you're actually still playing... This patch is fucking... Huge.. Like the Paladin stuff has been teased to us and Yoda went over it a bit. But the actual changes that are in the patch for Paladin ALONE are long af. Like plenty of stuff to be happy about, but the Fist* of Justice rework and the lower timer? Yes, please. There is a tank buster in every single dungeon's trash - more independence in shutting that bullshit down is a sign me tf up moment. Talent point redistribution to a lot of dumb shit, too. Really "grinded my gears" that we had multiple required talents that were basically nullified by Sentinel. Looks like they handled "most" of that, which is legit. Damage is up substantially. Like they increase Judgement's damage, and also reduced its cooldown there and in the tree. Increased WOG healing, increased Armor from Righteousness... Looking at Burns Burns chart - I cant imagine Pallies wont swell up in the tank section.

I mean, that shits getting me all hot and bothered. The Warlock talents on the other hand, they havent touched Affliction - its the red headed stepchild of the season I guess. Juvarisx Juvarisx - Looks like Warriors getting a couple minor kick in the nuts in the DPS tree. I feel like limiting your AOE targets was more aimed at the Protection tree, but Arms seems to have got hit too.

I was already soloing BFA raids whenever I was that bored, but they fixed SL's raids to be soloable now and you can save the transmog for tier pieces from other classes now too. Can now pull reagents from your warband bank which will save me from flipping 50 million times for Virisent Spores or w/e.

All in all - fantastic patch. Wish it addressed some of the major bitching points in some type of way, but it is fantastic nonetheless.
 
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Juvarisx

Florida
3,999
4,250
Feels like Im actually talking to Tim Walz in here, jeez. But I get what you're saying moonarchia moonarchia .

In other news - If you're actually still playing... This patch is fucking... Huge.. Like the Paladin stuff has been teased to us and Yoda went over it a bit. But the actual changes that are in the patch for Paladin ALONE are long af. Like plenty of stuff to be happy about, but the First of Justice rework and the lower timer? Yes, please. There is a tank buster in every single dungeon's trash - more independence in shutting that bullshit down is a sign me tf up moment. Talent point redistribution to a lot of dumb shit, too. Really "grinded my gears" that we had multiple required talents that were basically nullified by Sentinel. Looks like they handled "most" of that, which is legit. Damage is up substantially. Like they increase Judgement's damage, and also reduced its cooldown there and in the tree. Increased WOG healing, increased Armor from Righteousness... Looking at Burns Burns chart - I cant imagine Pallies wont swell up in the tank section.

I mean, that shits getting me all hot and bothered. The Warlock talents on the other hand, they havent touched Affliction - its the red headed stepchild of the season I guess. Juvarisx Juvarisx - Looks like Warriors getting a couple minor kick in the nuts in the DPS tree. I feel like limiting your AOE targets was more aimed at the Protection tree, but Arms seems to have got hit too.

I was already soloing BFA raids whenever I was that bored, but they fixed SL's raids to be soloable now and you can save the transmog for tier pieces from other classes now too. Can now pull reagents from your warband bank which will save me from flipping 50 million times for Virisent Spores or w/e.

All in all - fantastic patch. Wish it addressed some of the major bitching points in some type of way, but it is fantastic nonetheless.

The nerfs still let damage occur past 5 targets its just reduced at that point instead of 8.

It ends up being very small since Thunderous Roar dot damage was not touched and Odyns Fury hurts a few raid fights more then the average pull size in M+ at 9-10 and beyond. Noone plays Slayer in M+ anymore so the overwhelmed stuff is essentially raid only. With the buff Bloodthirst and Raging Blow increasing our ST in all situations its more or less a wash and since I just PUG and tanks dont pull around cooldowns at all it may end up being a buff for my situation (which is the one most players are in).

Still would like to see Fury / Arms get bloodlust and a talent to change shockwave into a knockdown instead of a stun, but That kinda stuff wouldnt happen till 11.1.

Also they are nerfing Frost DK and Arcane Mage today so maybe it will allow non FOTM invites a lil more.
 
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jayrebb

Naxxramas 1.0 Raider
14,713
14,636
Just for Sunfury. Spellslinger Arcane is still doing the same thing in AOE that Sunfury used to do.

The patch just forces Sunfury Arcane for raiding ST and Spellslinger for M+ to avoid the nerf. Although the nerf barely registered so wouldn't surprise me if Arcane is still running Sunfury in high keys.

Just watched Preheat go through the sims.
 

Ritley

Bronze Baron of the Realm
16,014
35,053
I do enjoy Ret paladin, no idea how they actually stack up in the dps charts though for end game. Something satisfying about the swish-swish of the fire followed by the boom of the hammer.
 

pysek

It Didn't Happen, It Should've, and It Will.
<Rickshaw Potatoes>
20,210
121,798
Aw shit, 20th anny started.

Time to transmog my Field Marshal armor and whip out the ole diablo pet and Whisperspring frostsaber.
 

turbo

Molten Core Raider
1,259
115
Not sure i'm liking ele changes, ran 2 M10's and killed H court. Didnt practice up before hand so learning on the fly but not a big fan of rotation. The AE burst seems pretty insane but playing around super long cool down now feels yucky w/ ascension but man if you line shit up right fucking its a glorious burst!

Will see with mythic raids this week.
 

Daidraco

Avatar of War Slayer
10,339
10,758
Not sure i'm liking ele changes, ran 2 M10's and killed H court. Didnt practice up before hand so learning on the fly but not a big fan of rotation. The AE burst seems pretty insane but playing around super long cool down now feels yucky w/ ascension but man if you line shit up right fucking its a glorious burst!

Will see with mythic raids this week.
Definitely interested to see how the changes affect the rankings. At least in the 8-13 range? I guess thats the range? Those 14-16's are comprised of what, 10 people or some stupid shit? lol Im not going to read into too much detail about Warrior tanks in that 15 when its like 3 of them total (I didnt look at the specifics, just thought about it logically since Yoda is one of them and I watch him.)
 

jayrebb

Naxxramas 1.0 Raider
14,713
14,636
Definitely interested to see how the changes affect the rankings. At least in the 8-13 range? I guess thats the range? Those 14-16's are comprised of what, 10 people or some stupid shit? lol Im not going to read into too much detail about Warrior tanks in that 15 when its like 3 of them total (I didnt look at the specifics, just thought about it logically since Yoda is one of them and I watch him.)

Wowhead officially deleted all Sunfury Arcane builds in all content besides Delvs as of today. I just had to switch to Spellslinger.

Normally wowhead keeps the 2 Hero specs up in the guide for people to access. Outright deleting them was a war cry. I figure there will be backlash against Porom to restore the Sunfury builds for people who still want to play it.

I'm hearing shakeups across the board. Interested to see where Ret is and MM.
 

Daidraco

Avatar of War Slayer
10,339
10,758
Wowhead officially deleted all Sunfury Arcane builds in all content besides Delvs as of today. I just had to switch to Spellslinger.

Normally wowhead keeps the 2 Hero specs up in the guide for people to access. Outright deleting them was a war cry. I figure there will be backlash against Porom to restore the Sunfury builds for people who still want to play it.

I'm hearing shakeups across the board. Interested to see where Ret is and MM.
I always feel like nerfs should come at the end of a season, honestly. I mean if some shit is just clearly out of line, rocketing someone up .. Needed asap. Sort of like the footage Im seeing from Shamans right now T turbo . Someone got up to something stupid like 43 million?... Yea... Im thinking there is a bug in the code for that one haha! I'm even seeing clips on Instagram with how out of pocket that shit is.

But Prot Paladin feels a lot stronger and my DPS is definitely a lot higher than it was. It was so easy for me to lose aggro at times and Im sure that when I am in the mood to grind Mythics this week, Ill have a less stressful time because some idiot wants to go ham on a mob that shouldnt be focused. But what Im getting at is that buffs like that, should come at any point during a season.

Guess my philosophy is just less punishing. Something about leveling, gearing, and climbing ELO into the late 2k's... and then just having a developer curb stomp your class is.. foul.

Oh, and moonarchia moonarchia - I know you've already unsubbed. But some clarification came across on the MSQ and its time gated to what appears to be every two weeks with a week extra on the start. I dont think anyone is a fan of that shit, but I think the next round comes this coming reset? At least I think it was you that asked if anything new came out - I was on the phone when you asked.
 

moonarchia

The Scientific Shitlord
24,260
45,536
Oh, and moonarchia moonarchia - I know you've already unsubbed. But some clarification came across on the MSQ and its time gated to what appears to be every two weeks with a week extra on the start. I dont think anyone is a fan of that shit, but I think the next round comes this coming reset? At least I think it was you that asked if anything new came out - I was on the phone when you asked.
Ok, sucks, but whatever. I am paid up until middle of next month.
 

Daidraco

Avatar of War Slayer
10,339
10,758

Almost the right classes, but off on the tank. You was a Warrior, Xainii was the mage, I was the Spriest, the hunter was a pug and we were using his key. Cupcaek was the Holy Paladin that needs to be in melee range, yet he's not even mentioned cause he's nowhere to be found. lul