World of Warcraft: Current Year

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    Who's been the biggest Asshat in the last year? Give us your worst ones!

Neranja

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because the toxicity isn't just pervasive among players, it's the developers that built it.
I'd like to know who the fuck it was who decided to "esport" an MMO, and why they thought that was a good idea. It most likely wasn't Ion, as he seems mostly interested in his raids and that people play them.
It must have been around 2017 with the MDI when it became obvious. Was it John Hight?
 
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BoozeCube

The Wokest
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Who knows but they should have ended the arms race with addon bullshit ages ago, also they should have fired Ion long ago but I doubt anyone they could replace him with is any better. All talent fled blizzard long ago.
 
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Palum

what Suineg set it to
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Who knows but they should have ended the arms race with addon bullshit ages ago, also they should have fired Ion long ago but I doubt anyone they could replace him with is any better. All talent fled blizzard long ago.
Addons should always have been limited to skins. Think of how much innovation they've not had to pursue or develop because they spend every waking moment combatting the player and the addon developer. They really just develop systems out of spite to control people.
 

Daidraco

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I'd like to know who the fuck it was who decided to "esport" an MMO, and why they thought that was a good idea. It most likely wasn't Ion, as he seems mostly interested in his raids and that people play them.
It must have been around 2017 with the MDI when it became obvious. Was it John Hight?
No. It was well before that. You may have noticed it with WoW because Legion's introduction of Mythic Dungeons at that time. But they were pursuing the esport bullshit with raids before then. Starcraft, and to a lesser extent, Warcraft (RSTS) - were the OG culprits. I recall really hearing about how raids were being designed against addons starting sometime in Cataclysm's prime. Which just so happens to be roughly around the same time as Starcraft 2's prime. Or we could really just point the finger at South Korea and be done with the conversation.

I can follow there motivations for wanting to include it into every game. But it has taken them far, far, too long to realize that these competitive modes have alienated a huge chunk of their player base. I shouldnt feel like its a charity situation to group with people I like grouping with. My buddy shouldnt feel like he has to beg me to play with him just because he does low item lvl content. Goes against the social bonds of an MMO and they should have saw that disparate change way back MOP at the very least.

But its whatever. Its just a game to play for a couple weeks every now and then, and thats all it'll ever be.
 
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