World of Warcraft: Current Year

  • Guest, it's time once again for the massively important and exciting FoH Asshat Tournament!



    Go here and give us your nominations!
    Who's been the biggest Asshat in the last year? Give us your worst ones!

jayrebb

Naxxramas 1.0 Raider
14,929
14,886
I quit this season 2-3 months ago. I only play hunter and both ranged hunter specs felt terrible to play. Got my aotc, no desire to do mythic raiding, pushed some 11-12 keys, looked at raider io at the time, there were 2 hunters doing 16s and 8 million dk/shamans. They don't understand how big an impact shit tier class balance on people's desire to keep playing is.

Mid-season rotation changes and gutting specs is out of control as well. Hunter has been reworked twice within a season. Unprecedented for old Blizzard to mess with fundamental gameplay during a season, but is now the new normal. A lot of people quit over that (Mages included).

They have gotten very comfortable making all sorts of changes during push weeks in both Mythic raiding and M+ so why would anyone continue playing trying to fight the developers? Nearly all the changes are net-negative or 0-sum gain rather than addressing the real class imbalances. All changes focus strictly on single target sims. I remember when Arcane mage was 10% ahead of the next highest DPS in Mythic raiding, instead of waiting for gear/skill to improve among the other classes specs they lazy and sloppily -10% base damage to 2 of Arcane's core abilities early season. That's the kneejerk bullshit people have just had enough of. Sweeping early game changes that are unfounded.

And yeah 5 specs making up 40% of total lifetime M+ runs 1-16 is just unacceptable.
 
  • 4Like
Reactions: 3 users

Daidraco

Avatar of War Slayer
10,548
11,160
Mid-season rotation changes and gutting specs is out of control as well. Hunter has been reworked twice within a season. Unprecedented for old Blizzard to mess with fundamental gameplay during a season, but is now the new normal. A lot of people quit over that (Mages included).

They have gotten very comfortable making all sorts of changes during push weeks in both Mythic raiding and M+ so why would anyone continue playing trying to fight the developers? Nearly all the changes are net-negative or 0-sum gain rather than addressing the real class imbalances. All changes focus strictly on single target sims. I remember when Arcane mage was 10% ahead of the next highest DPS in Mythic raiding, instead of waiting for gear/skill to improve among the other classes specs they lazy and sloppily -10% base damage to 2 of Arcane's core abilities early season. That's the kneejerk bullshit people have just had enough of. Sweeping early game changes that are unfounded.

And yeah 5 specs making up 40% of total lifetime M+ runs 1-16 is just unacceptable.
Yea. Color me sarcastically surprised that as soon as I quit, Protection Paladin goes from like 4th place tank to Meta.

I think what he was really getting at, however, is that you cant have any real comradery or just some chill and bullshit with people when you have to do certain APM, certain Rotation, and Crazy mechanics all at the same time you're having a conversation with someone. I know some people can, but I look like that GIF of that kid thats slamming his mouse sweating when Im doing Mythic raids.
 

jayrebb

Naxxramas 1.0 Raider
14,929
14,886
I think what he was really getting at, however, is that you cant have any real comradery or just some chill and bullshit with people when you have to do certain APM, certain Rotation, and Crazy mechanics all at the same time you're having a conversation with someone. I know some people can, but I look like that GIF of that kid thats slamming his mouse sweating when Im doing Mythic raids.

Rotation changes made this a nightmare because now there's no mastery over your spec.

So while in the past you could master your spec and "get good", and might have a window to relax-- now there's no real true mastery of your spec during a season due to rotation changes. The rug gets pulled before mid season .5 patch with Nu-Blizz.

It's gotten backlash from all the class leaders, but judging from 11.1 it's full steam ahead. Everyone's stunned by class overhauls that nobody asked for.

People don't want to consult community experts every patch in order to continue competing in content.
 
  • 1Like
Reactions: 1 user

Neranja

<Bronze Donator>
2,745
4,454
Mid-season rotation changes and gutting specs is out of control as well. Hunter has been reworked twice within a season. Unprecedented for old Blizzard to mess with fundamental gameplay during a season, but is now the new normal. A lot of people quit over that (Mages included).
At least those specs got attention, while others like ... Brewmaster Monk were in a bad place and got fuck all the whole season. It's like there is no leadership in Blizzard deciding to distribute tasks and therefore "attention" to things, so the developers do whatever they feel like. This has been very obvious with how there was no balance tuning for all the dungeons for a long time.

I have since long given up, and the only reason I still log inm is to play with friends and trash talk the pugs we sometimes pick up in Discord.
 

Nirgon

Log Wizard
14,592
23,960


Hope the mythic plus keystones or whatever you do in that game are worth sending money to these people
 
  • 1Like
Reactions: 1 user

Daidraco

Avatar of War Slayer
10,548
11,160

Ill blow a token on Season 2 and try it out for a couple weeks. I hate that everyone, including Bellular, says "theyre learning lessons" though. How many fucking times do they have to learn the same gah'damn lessons. I mean, I know turn over is high as Giraffe's pussy in that office, but for fucks sake. The gearing transition from Delves to Mythic "sounds" smoother, but that'll just have to remain to be seen.

The vehicle mechanics they have though, just look awful. I dont know how they can have player movement and dragon flying movement so damn smooth, but piloting a vehicle be just... so damn awful. Sure, theyre improved in his video. But he even follows it up himself with saying that theyre archaic. I mean if the system is still rooted off Ulduar Vehicles in WOTLK's code - then just create a whole new system for future content.
 
  • 2Like
Reactions: 1 users

TJT

Mr. Poopybutthole
<Gold Donor>
43,603
112,695
I am all for little minigames to change it up. That Need for Speed bullshit looks awful though. A good minigame was the retarded Panda Chinese Wall roll thing. Why? Because of its BREVITY.
 

Caeden

Golden Baronet of the Realm
7,728
12,970
Every time I watch Bellular - which is really when you guys link - he defines soyboy to me. Seems nice enough guy but god does he lack any sort of conviction
 
  • 2Like
  • 1Solidarity
  • 1Truth!
Reactions: 3 users

Daidraco

Avatar of War Slayer
10,548
11,160
Every time I watch Bellular - which is really when you guys link - he defines soyboy to me. Seems nice enough guy but god does he lack any sort of conviction
He's an opportunist, thats obvious.

"She got to talkin', talkin' like an opportunist too."
 

Uriel

Blackwing Lair Raider
1,882
2,353
How is 11.1 looking? Any interesting changes or additions that are worth coming back to check out if I was mainly doing delves and world content?
 

Daidraco

Avatar of War Slayer
10,548
11,160
How is 11.1 looking? Any interesting changes or additions that are worth coming back to check out if I was mainly doing delves and world content?
I watched a bit on it. Some race track thing? Goblin village kind of thing? Im just not a Darkmoon Fair kind of guy, and shit thats similar to it just makes me go "meh" at the very best and every bit of dread on average. As far as the actual new content that isnt related to that shit - I think there is a couple new delves and such. If it wasnt for having to redo addons, again, I would log in and check it out. Im sure Ill run out of game time to use eventually, but it aint happening anytime soon.
 

jayrebb

Naxxramas 1.0 Raider
14,929
14,886
Massive class reworks across the board for 11.1

I've no issue with that-- but I do have an issue with the last minute changes.

3-4 follow-up PTR pushes after a big push is a red flag. Not going through another Season 1 kneejerk season. Haven't uninstalled yet so it's still wait and see for me.

Some other red flags this close to release are stuff like "20%+ damage" flat tuning. A bunch of classes are being dialed with general damage tuning rather than addressing the balance of rotational damage output.
 

RobXIII

Urinal Cake Consumption King
<Gold Donor>
3,946
2,441
Some other red flags this close to release are stuff like "20%+ damage" flat tuning. A bunch of classes are being dialed with general damage tuning rather than addressing the balance of rotational damage output.

That is normally a really huge red flag, I agree. But I believe it's only tank specs getting that, and it's across the board (except for one +15%). I do think a dev plays DK because they constantly get buffed lol
 

jayrebb

Naxxramas 1.0 Raider
14,929
14,886
Goes over some big winners in 11.1

It's good to see Havoc back where they should have been. Enhance shaman has also opened up a lot and will be playable for more casual people (as if we asked for more Enh shamans, but we're getting them either way)

 
  • 3Like
Reactions: 2 users