World of Warcraft: Current Year

bixxby

Molten Core Raider
2,750
47
The worst part about the changes is once you get used to it, monk is one of the funnest playstyles in the game right now, without anything changing. It feels so satisfying to play.
 

kaid

Blackwing Lair Raider
4,647
1,187
Monks are already one of the least played classes and unless they're buffed into FOTM level they're going to go extinct in Legion. Those changes make absolutely zero sense to me. The two Monks in our raiding core decided they were rerolling for Legion the moment those changes were outlined.

The Mistweaver stuff is the most puzzling to me. I had a Monk healer alt I was playing just to do something different and I loved it. Why take away features? To normalize healers? Then what the hell is up with the disc changes? Just puzzling all around.
The really weird thing is they removed fist weaving only to switch Disc priest healing into the same kind of do damage to heal people mode which makes the changes to mistewavers seem extra pointless. Sure I did not use fistweaving a ton in raids but on some parts of fights it was handy and it made soloing really pretty fun. I quite enjoyed fistweaving my way to 100 maybe not as fast as going pure dps but it was like god mode for the amount of self healing I was generating.
 

Kuro

Naxxramas 1.0 Raider
9,416
25,390
I actually really miss the stupid Trinket-madness playstyle monks had for the Thunder King's Palace, with its hilarious reforging plate-spinning insanity. If you're going to design around a class being trash dps half of the time and above average half of the time, give me 0%/200% over 75%/125% any day. Rising Sun Kick Critting a visible movement in raid mob health bars was pure hilarity, and made up for the between-procs lulls. Going back and seeing just how enormous you could make your high-hit # on Jin'rokh pools made faceroll farming fun.
 

kitsune

Golden Knight of the Realm
628
42
I wish I could play in Alpha, so I just base my observation on other people reports.
My class (monk) is going to suck large hairy dicks, this because I don't play Windwalker and don't give a fuck about it in general, but the pruning of Brewmaster skills and the complete shitty abominable redesign of Mistweaver, makes me want to kick in the balls the designers until they end up in their throat, so they can choke on them.

They made the most fun healer (MoP mistweaver) shift to a mediocre, but still interesting one (WoD mistweaver). Now in Legion it becomes a shitty generic healer, without any interesting mechanic, with the worse selection of utilities ever thought and losing the feature that made it the most fun healer to play when content was not extremely difficult, aka fistweaving.

Brewmaster is losing: Guard, Expel Harm, Chi Explosion, Touch of Death (why, oh why?) and probably a bunch of other skills which I forgot, even the fucking statues are becoming talents. If there is a redeeming feature of WoD it's been in tanking: it was never so fun before, exactly because I didn't need a healer babysitting me 100% of the time and I could stand against dangerous stuff on my own for a short while if I played correctly.

Legion class design has been made by a drunk dev during a diarrhea attack, it stinks so much of poo that this must be the only logical explanation. Of course paladins are never included in this shitfest, they must be the beloved children of WoW. Woe me for switching faction and class, maybe I should just go back to the orgasm that is holy/protection paladin (I should have learned during WotLK).

At my age I doubted I could get so pissed off at design decision for a videogame, but I truly love WoW, it's certainly the game I played the most in the last 11 years and the one I still try so hard to love even when design is done by monkeys flinging poo on a drawing board, I can't just avoid venting.

Anecdote on why it was better back in the days: the other day I ran vanilla dungeons on a level 40ish character. Having no run speed boost as a warrior, I couldn't even dps on most trash mobs, they were being killed while running by monk/priest/mage and posed absolutely no challenge whatsoever even in massive quantities. As a fury warrior I could even solo 2 or 3 by myself if I happened to stumble upon a few stragglers. Stratholme has been cut in less than half, Dire Maul allows for pulling half the dungeon at once, bosses in general tend to live below 10 seconds. After 2 or 3 runs I was so sad I had to stop.
One of my best memories of WoD was when I solod the last %s of that big Kologarn-like boss in Mythic BRF after everyone else in my raid died, due to well-timed teleports and super strong guards (man I loved brewmaster in that raid). I am willing to go back to the idea that I'll have to be healed more though, as I feel the game could really benefit from being less bursty
 

xzi

Mouthbreather
7,526
6,763
I'm almost full heroic, still need to replace both trinkets and my chest which I've had shit luck with, but I just broke 90k HPS on (normal) gorefiend and it feels good man. Of course I ran out of mana basically as he died but I'm stoked, that's a new record haha.
 

GonzytheMage

Golden Knight of the Realm
627
102
Unsubbed from Wow this week for the first time in years. Find a Legion invite in my mailbox this afternoon.... Everytime you to to get out they pull you back in.
 

Qhue

Tranny Chaser
7,658
4,634
I really enjoyed Mistweaver Monk in MoP, not because of the overpowered orb craziness but because the overall flow of channeling mists and then using Chi was a very fun cycle that felt much more organic than other healer classes, especially with the low global cooldown.

Since that point they seem to have completely thrown out the baby with the bathwater in an attempt to rework healing multiple times basing the whole concept around other archetypes and then trying to find a way to shoe-horn in the rest. I really wish they should stop, decide what are the core concepts behind each of the healers that make them fun and interesting, and then work within that framework to develop the latest healing paradigm. Then again I think they have gotten too used to doing a wholescale reboot of the game system every expansion and no longer give much of a fuck.
 

Kreugen

Vyemm Raider
6,599
793
LF Moose carry. Will bring my hunter, he's fully heroic equipped.

I'm salty because I killed that fucker on heroic before I even had a ring and before that mount existed, back in aug.

EDIT: Or you can carry my rogue for lewtz
 

Dandai

<WoW Guild Officer>
<Gold Donor>
5,918
4,504
We sadly stopped doing heroic. I could try to sneak you in to a PUG with me if you don't get any takers.
 

Kreugen

Vyemm Raider
6,599
793
AOTC from Aug should be enough of a swinging dick to get me in, I'd hope. I haven't really tried fishing for pugs yet though.

Of course I haven't benefitted at all from the gear inflation since then. 0 valor upgrades and so on. I'm pretty sure I'm leaving the hunter behind in Legion.
 

xzi

Mouthbreather
7,526
6,763
As someone who only pugs, as long as you can pull 50kish+ dps and don't ignore mechanics you'll easily be able to stay in a group and probably kill him.

A lot of archi groups form on Mondays and Tuesdays, so I'd definitely check some tomorrow.
 

Rime

<Donor>
2,638
1,612
Yep. Tuesday is almost always the best day to do it, particularly if you can get on around 4pm-7pm Eastern time. Any Mythic (or heroic) raider that is trying to upgrade their ring/offspec ring will be hitting runs there if they do not regularly farm him (Him being Heroic Archimonde) with their guild.
 

Miele

Lord Nagafen Raider
916
48
I really enjoyed Mistweaver Monk in MoP, not because of the overpowered orb craziness but because the overall flow of channeling mists and then using Chi was a very fun cycle that felt much more organic than other healer classes, especially with the low global cooldown.

Since that point they seem to have completely thrown out the baby with the bathwater in an attempt to rework healing multiple times basing the whole concept around other archetypes and then trying to find a way to shoe-horn in the rest. I really wish they should stop, decide what are the core concepts behind each of the healers that make them fun and interesting, and then work within that framework to develop the latest healing paradigm. Then again I think they have gotten too used to doing a wholescale reboot of the game system every expansion and no longer give much of a fuck.
MoP version of monk, was what excited me the most since vanilla wow druid (yeah, I know, but I love changing playing style and I didn't know better back at launch). Mistweaver was a lot of fun, it did considerable damage and could even do it at range, because lightning didn't suck back then. It had a lot of keybinds, that's true, but I could make it work just fine. WoD came and I felt it lost a lot of fluidity because I had to spam surging, wasting mana to generate enough Chi and Uplift with a casting time was simply a retarded decision (also ReM+Uplift got old after 2 minutes, imagine after 2 years).
Nonetheless, I could stomach it and even had some fun here and there. Now it's becoming generic_healer_01 without half of the iconic skills, including Touch of Death (my favourite monk skill).

I'd love to try the classes myself before committing to one, even if I'll try to stick with the monk unless it becomes a total shitfest to play (Brewmaster as well).
 

Slaythe

<Bronze Donator>
3,389
141
LF Moose carry. Will bring my hunter, he's fully heroic equipped.

I'm salty because I killed that fucker on heroic before I even had a ring and before that mount existed, back in aug.

EDIT: Or you can carry my rogue for lewtz
Are you still horde, Kreug? If you have an alliance toon I can get you pulled in with us at some point or worst case can just tag along in a pug and make things easier for you.
 

Felmega_sl

shitlord
563
1
Been Alliance since October 2004. I play Dwarves almost exclusively. My Protection warrior will be kickin tail in Legion. I do want to say, that i despise the culling of abilities that has been happening the last two expansions.
 

Fight

Ahn'Qiraj Raider
4,731
5,614
I haven't played since Cataclysm. Does purchasing Legion get you the previous expansions?
 

Dandai

<WoW Guild Officer>
<Gold Donor>
5,918
4,504
All accounts were upgraded to MoP, so when you install all you'll be missing is WoD.
 

kaxfenix

N00b
248
0
Having played a Brewmaster exclusively since MOP I was disappointed when they dropped clash in WoD now even more so with the other abilities being removed.. Makes me said. May have to try a Demon hunter tank next..
 

Tantrik

Golden Knight of the Realm
384
115
So any and all ability pruning seems to have been short lived with Legion. There's all kinds of abilities now, especially if you don't spec into the passive talents. I'm loving Equality on my ret pally though...pull as many mobs and you can find, get really low on health, do massive dmg. It's on a nice cooldown though, so can't be abused.