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You may have quests for Dungeons if you've built the Inn (and are lucky).No dungeon quests really, really neuters the amount of XP you get from dungeons.
Dungeons are the poor parent of WoD, the one that no one wants to deal with.
You may have quests for Dungeons if you've built the Inn (and are lucky).No dungeon quests really, really neuters the amount of XP you get from dungeons.
Which is very sad because they have some very fun dungeons in WoD but leveling up they were not good XP and at 100 their gear was bad for the effort involved in acquiring it. It was easier to simply hold off doing nagrand till 100 and then put up a dwarven war mill and you would get enough purple upgrades of high enough level to skip directly to LFR if you chose to do so. Most people only ever did the couple required dungeons needed for the legendary follower quest and then called it a day for dungeons.You may have quests for Dungeons if you've built the Inn (and are lucky).
Dungeons are the poor parent of WoD, the one that no one wants to deal with.
Pretty much this. Battlegrounds are fun but are total crap for xp compared to questing or dungeon running. If you have a healer or tank just run dungeons you will level up stupidly fast without ever doing a single quest. Even as a pure DPS my mage is 75 and has not even gone to north rend yet.If you have full heirlooms and have the ability to tank or heal, dungeons are soo much faster then questing. If you are dps, quest while you queue for dungeons. Stay away from battlegrounds, the exp sucks.
Heroic maidens is bad enough, I can't even fucking imagine mythic.Iron Maidens wipes had me discussing various suicide options in raid chat.
There were a few people I was starting to wish would give it a go.
Are you cheesing with shamans and grounding totem?Iron Maidens wipes had me discussing various suicide options in raid chat.
There were a few people I was starting to wish would give it a go.
The group I was playing with killed Maidens on mythic after 80+ attempts.Heroic maidens is bad enough, I can't even fucking imagine mythic.
We just had a tank leave again and he vultured a few of our other disgruntled members. We'd probably have a spot for you know if you could tolerate progression from a group less skilled than you're used to. It's a good group and the people that left were the ones making things not fun. We have a bit of rebuilding but the core of this guild is great and I expect to play with them for a while.The group I was playing with killed Maidens on mythic after 80+ attempts.
Once they died I realized all that was left was to work on mythic blast furnace and blackhand. Oh boy more 10+ min shit fights. *retired*
I think 3-4 weeks (late June, early July) is a more likely estimate than 3-4 months...Oh yea me too. I cancelled until the new zone is released which by the looks of it will be in september or so. We got H BH on farm and we can't seem to get enough people for mythic because of CRZ bullshit so we just kinda disbanded.
I was just thinking the same, honestly. I wish they would have added a new class. I know they probably don't even want to bother with balancing anything new but DK and Monk being the only two added in 11 years of the game.. eh. I guess it doesn't matter much though cause every class is pretty much the exact same, with monk/hunter/rogue being slightly different. But still.I wish there was a class in this game I could enjoy.
Thing is, each class has three specializations that all (more or less) play differently. There are effectively 33 classes, not 11. If you can't find something that tickles your pickle out of 33 choices, the game probably (and unfortunately) just isn't for you.I was just thinking the same, honestly. I wish they would have added a new class. I know they probably don't even want to bother with balancing anything new but DK and Monk being the only two added in 11 years of the game.. eh. I guess it doesn't matter much though cause every class is pretty much the exact same, with monk/hunter/rogue being slightly different. But still.