W
Wrathcaster
Was going to post something about the console references in the files, but seems it's been covered. I was never one of the X3 fanbois- mainly because I had no idea wtf X3 was other than some obscure space sim. Really sorry I missed this series when it was ongoing, am really confused as to how I missed it. I was very interested in it when I started reading about Rebirth through gaming mags, but I've been burned too much lately to buy something on release so I waited for this one. So glad I did, especially after all I've read about what's been done to the game. I was, however, a bit skeptical since I knew these games were part of an extreme niche that maybe just because it wasn't impossibly difficult and complex the diehard fans hated it, so I pirated the shit just to see how it was. Jesus christ. The bugs are horrible, and even if I could chock that up to a pirate release, the design decisions are absolutely atrocious, even coming from someone who hasn't had real experience with the previous games.
I decided after that to try out X3, first pirated, then after I found it interesting I bought a copy to show the company which of their products were worth anything and am completely fascinated by what I've been playing. I know that I don't understand the half of the lack of complexity and the uttery bullshittery of what's been done, especially as it would be from the viewpoint of a longtime fan, but even I can tell how incredibly Egosoft fucked this up. I have no idea how they could possibly think translating this game to consoles would ever work... It's absolutely mindblowing. This is the goddamned farthest thing from a console title possible, and as I understand it now Rebirth was intended to be something largely unrelated? Or even part of a whole different and new title series? It fails spectacularly either way. If this was an arcade space shooter with trading elements on a console, I would consider it interesting, but absolutely atrocious from a gameplay standpoint. Having played even a bit of the last title, I realize how much a travesty of a shit abortion this filth is.
On another note, I am absolutely digging X3, despite the massively byzantine learning curve I am actually doing pretty well after 40 or so hours. I know it's been around forever and I also understand that the mod community basically has kept the series alive for ages so I was wondering if there's any veteran players who can advise on some decent mods to really improve the experience. I started as humble trader and largely have the hang of the economy and issuing remote orders, but the remote best buying/selling is not working at all for me, and it seems that unless I use my trade ships as miners or issue all their trade-related orders manually, I can't make a profit. Also, I haven't involved myself in the command aspect of combat hardly at all, and the thing I look forward to the most is assembling a respectable fleet and setting up some cool battles, but I can already see from the way orders are issued and how you deal with ships you're not piloting that there's going to be major issues with getting the AI to behave properly.
I'm sure there's some X3 vets here who can advise, are there some must have mods for the things I've mentioned above, or is there something I'm missing entirely? I know there's gobs of material on the forums and throughout the interwebs on this shit, but a ton of the google results are 2+ years old and I'm not really sure what applies, or what's even feasible after all the patches that have been released.
I'd really appreciate any help on this stuff. As it is, I'm still having a blast with the game that they should have sequel'd, rather than the half-breed console abomination that they sold some of the most die hard dedicated fans, it seems, in all of gamerdom.
I decided after that to try out X3, first pirated, then after I found it interesting I bought a copy to show the company which of their products were worth anything and am completely fascinated by what I've been playing. I know that I don't understand the half of the lack of complexity and the uttery bullshittery of what's been done, especially as it would be from the viewpoint of a longtime fan, but even I can tell how incredibly Egosoft fucked this up. I have no idea how they could possibly think translating this game to consoles would ever work... It's absolutely mindblowing. This is the goddamned farthest thing from a console title possible, and as I understand it now Rebirth was intended to be something largely unrelated? Or even part of a whole different and new title series? It fails spectacularly either way. If this was an arcade space shooter with trading elements on a console, I would consider it interesting, but absolutely atrocious from a gameplay standpoint. Having played even a bit of the last title, I realize how much a travesty of a shit abortion this filth is.
On another note, I am absolutely digging X3, despite the massively byzantine learning curve I am actually doing pretty well after 40 or so hours. I know it's been around forever and I also understand that the mod community basically has kept the series alive for ages so I was wondering if there's any veteran players who can advise on some decent mods to really improve the experience. I started as humble trader and largely have the hang of the economy and issuing remote orders, but the remote best buying/selling is not working at all for me, and it seems that unless I use my trade ships as miners or issue all their trade-related orders manually, I can't make a profit. Also, I haven't involved myself in the command aspect of combat hardly at all, and the thing I look forward to the most is assembling a respectable fleet and setting up some cool battles, but I can already see from the way orders are issued and how you deal with ships you're not piloting that there's going to be major issues with getting the AI to behave properly.
I'm sure there's some X3 vets here who can advise, are there some must have mods for the things I've mentioned above, or is there something I'm missing entirely? I know there's gobs of material on the forums and throughout the interwebs on this shit, but a ton of the google results are 2+ years old and I'm not really sure what applies, or what's even feasible after all the patches that have been released.
I'd really appreciate any help on this stuff. As it is, I'm still having a blast with the game that they should have sequel'd, rather than the half-breed console abomination that they sold some of the most die hard dedicated fans, it seems, in all of gamerdom.