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Started playing Armored Core 1. Yeah, the first one (AKA the only one you can actually buy digitally for some reason). I played it through once before, in 2010, but it was with a physical CD and a lot of the music was bugged (didn't play). This time it's digital (on PS3) and all of the music is playing just fine, which is a huge improvement. I'm mainly amazed that this game isn't totally antiquated, and still plays well. Once you get used to the weird "shoulder button to look up and down" controls.
-Went for Human Plus right out of the gate. I thought Human Plus was a one-time bonus (AKA get it to trigger once and you're set) that affects all of your mobility and stats. Turns out no, that's all just urban legend. It doesn't improve your stats or mobility, at least at first. All it does is give you an improved radar, whether you have radar equipped or not. Get Human Plus 3 more times (for a total of 4) and you get the ability to fire shoulder weapons while moving, instead of having to stand still. Get it 2 more times after that (total of 6) and it makes your Booster consume energy half as fast (meaning 8 seconds of straight-up vertical boost with default booster instead of 4). The 2nd, 3rd, and 5th Human Plus instances actually do nothing.
-What I did was just load up a stage and let myself die, over and over, while I did other things. The Oil Refinery stage is perfect for this because you get bumrushed at the start. Have to die in one of the two starting levels to unlock it, then die 5-6 more times in the Oil Refinery to get enough debt for Human Plus to trigger. So I had to die around 30-35 times to get the final Human Plus upgrade. Tedious yeah, I recommend doing it while watching a movie or doing housework. I also made backup saves once it was done so I'd never have to do that again if I ever replay the game.
-I went for the laser rifle (WG-XC4) pretty much immediately. Uses Energy so there's no cost for ammo usage post-stage. Very powerful as well. Sold my guns, shoulder weapons, melee weapon, and radar to be able to afford it. Probably shouldn't have done all that, but I'll get them back. However this was a mistake, because the laser consumes energy very fast, and your starting generator is really, really bad. So I'd annihilate a couple foes, then have to hide to regenerate for 10 seconds or so before I could fire again.
-So in other words, first thing you should go for is an improved generator. I went straight for the best generator (GBG-10000), and it was such a massive improvement I could hardly believe it. That plus the laser plus Human Plus 6 makes the game infinitely more fun right out of the gate. From here on out I can just work on customization. I'm thinking I'll do treads like the HKs in Terminator, since I usually go legs with mechs.
-Really cool game, and for $6 it's worth checking out before AC6 if you have a PS3 and can still access the store (not sure about that). Pretty rough at the beginning though until you get the generator upgraded. Human Plus really isn't necessary to go through the tedium of getting, but if you do, go to Human Plus 6 to max it out. Being able to jump/fly twice as long does add quite a bit to the gameplay.
-Went for Human Plus right out of the gate. I thought Human Plus was a one-time bonus (AKA get it to trigger once and you're set) that affects all of your mobility and stats. Turns out no, that's all just urban legend. It doesn't improve your stats or mobility, at least at first. All it does is give you an improved radar, whether you have radar equipped or not. Get Human Plus 3 more times (for a total of 4) and you get the ability to fire shoulder weapons while moving, instead of having to stand still. Get it 2 more times after that (total of 6) and it makes your Booster consume energy half as fast (meaning 8 seconds of straight-up vertical boost with default booster instead of 4). The 2nd, 3rd, and 5th Human Plus instances actually do nothing.
-What I did was just load up a stage and let myself die, over and over, while I did other things. The Oil Refinery stage is perfect for this because you get bumrushed at the start. Have to die in one of the two starting levels to unlock it, then die 5-6 more times in the Oil Refinery to get enough debt for Human Plus to trigger. So I had to die around 30-35 times to get the final Human Plus upgrade. Tedious yeah, I recommend doing it while watching a movie or doing housework. I also made backup saves once it was done so I'd never have to do that again if I ever replay the game.
-I went for the laser rifle (WG-XC4) pretty much immediately. Uses Energy so there's no cost for ammo usage post-stage. Very powerful as well. Sold my guns, shoulder weapons, melee weapon, and radar to be able to afford it. Probably shouldn't have done all that, but I'll get them back. However this was a mistake, because the laser consumes energy very fast, and your starting generator is really, really bad. So I'd annihilate a couple foes, then have to hide to regenerate for 10 seconds or so before I could fire again.
-So in other words, first thing you should go for is an improved generator. I went straight for the best generator (GBG-10000), and it was such a massive improvement I could hardly believe it. That plus the laser plus Human Plus 6 makes the game infinitely more fun right out of the gate. From here on out I can just work on customization. I'm thinking I'll do treads like the HKs in Terminator, since I usually go legs with mechs.
-Really cool game, and for $6 it's worth checking out before AC6 if you have a PS3 and can still access the store (not sure about that). Pretty rough at the beginning though until you get the generator upgraded. Human Plus really isn't necessary to go through the tedium of getting, but if you do, go to Human Plus 6 to max it out. Being able to jump/fly twice as long does add quite a bit to the gameplay.