Ashes of Creation

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Sloan

Golden Squire
68
39
This is the very DEFINITION of hype…

It’s a Q and A my man….people ask questions he answers them. Not sure what you would have preferred, maybe ask him a question yourself next time?

I was honestly surprised that he was able to just summon these things rather than just talk about them. Shows that they have a lot of stuff made already that aren’t in the version available to alpha 2 peeps.

Seems like a dev passionate about what he is working on to me.
 

Kaines

Potato Supreme
18,205
51,018
It’s a Q and A my man….people ask questions he answers them. Not sure what you would have preferred, maybe ask him a question yourself next time?

I was honestly surprised that he was able to just summon these things rather than just talk about them. Shows that they have a lot of stuff made already that aren’t in the version available to alpha 2 peeps.

Seems like a dev passionate about what he is working on to me.
A Q and A session is meant to generate hype. Don't tell me you're dumb.enough to believe he was just bored or doing this out of his own good will.
 
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Sloan

Golden Squire
68
39
A Q and A session is meant to generate hype. Don't tell me you're dumb.enough to believe he was just bored or doing this out of his own good will.
Any public event by any company or corporation is meant to generate positive press or hype for what they are selling…it’s why corporations market and engage with the public outside of just selling them things. You are very smart to have passed that hurdle of understanding and you should be proud of yourself.

Now, in regards to ashes…I found the engagement from Steven to have a layer of passion for what he is doing behind it as opposed to simply someone trying to hype or salvage a product because it’s their job. Of course there is an element of the later, the question is the extent. Clearly a D&D player who loves to RP and has fun engaging with players. I thought we wanted devs like this back? Or do we just want to shit on everything.
 

Kaines

Potato Supreme
18,205
51,018
Any public event by any company or corporation is meant to generate positive press or hype for what they are selling
I'm glad we're finally in agreement that the video was a marketing hype vehicle.
 
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BrotherWu

MAGA
<Silver Donator>
3,432
7,220
How is this game coming along? I think I remember trying it early and feeling like it was a little boring. Having recently tried out Pantheon and refunded it, I'm keen to find an MMO that scratches the itch until we get M&M. Is it any good?
 
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Sloan

Golden Squire
68
39
How is this game coming along? I think I remember trying it early and feeling like it was a little boring. Having recently tried out Pantheon and refunded it, I'm keen to find an MMO that scratches the itch until we get M&M. Is it any good?
Having a great time, on Lyneth server. Come join.

 

Zog

Blackwing Lair Raider
1,813
2,341
Screenshot_20250117_035449_Gmail.jpg


Definitely not worth $110 at this point.
 
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Mahes

Bronze Baronet of the Realm
5,624
6,901
Yeah I kind of wish everybody that could do that, would. When they merged the servers, there really was no explanation as to why they did it. Phase 1 was supposed to have tested server load. All the merging did was to confuse testing as to how things spawn and what kind of density was ideal. I felt the population was already near peak with phase 1. Add to this the toxic play environment of players constantly taking advantage of kiting trains, the low and way to heavily contested resources, the lack of any fun ways of leveling solo, and the lack of any real response to the toxic environment and I can understand why a refund would be warranted. I am done with the game for a while.
 

Xerge

<Donor>
1,444
1,443
I don't think its worth refunding, in fact thats kinda low key gay. Ya all know you're buying it on release anyways.
 
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Sloan

Golden Squire
68
39
...Add to this the toxic play environment of players constantly taking advantage of kiting trains, the low and way to heavily contested resources, the lack of any fun ways of leveling solo, and the lack of any real response to the toxic environment...
Are you describing classic Everquest? Well, modern gaming generation is definitely more toxic that's for sure, but other than that...

I feel like people forget what EQ was like before private zones.
 

Kaines

Potato Supreme
18,205
51,018
I feel like people forget what EQ was like before private zones.
Sadly, chief among them appears to be Steven. There is a reason all Social Sandbox / Resource Control Global PvP games except EVE have failed. And we are seeing the very early signs of that here.
 
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Sloan

Golden Squire
68
39
Sadly, chief among them appears to be Steven. There is a reason all Social Sandbox / Resource Control Global PvP games except EVE have failed. And we are seeing the very early signs of that here.
What signs in your opinion?
 

Kaines

Potato Supreme
18,205
51,018
What signs in your opinion?
Overpopulation of servers.
Underabundance of Resources.
Monopolies of Resources to certain groups with no recourse because of the snowball effects of monopolizing those resources.
Basically every single reason these types of games have failed in the past.
 
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Sloan

Golden Squire
68
39
Overpopulation of servers.
Underabundance of Resources.
Monopolies of Resources to certain groups with no recourse because of the snowball effects of monopolizing those resources.
Basically every single reason these types of games have failed in the past.
We have like 10 active people and are all max lvl, with 1-2 alts, with 4-5 pieces of legendary/epic crafted gear we farmed ourselves. We have a freehold. The only thing out of our reach currently is mayorship of a node, because only the voting nodes are in now and we dont have the numbers. I am starting to believe you guys arent even playing or trying....or you really dont want another EQ.
 

Mahes

Bronze Baronet of the Realm
5,624
6,901
The problem is, most people do not want another Everquest with regards to player toxicity taking away from experience. There is a reason Everquest went to instancing and started enforcing the no train policy. Creating a game that just caters to players who want to make other players suffer will lead to abandoned servers. There are other games, even if they too are not perfect. Everquest came out with no real competition. When that competition arrived, Its population dropped dramatically. If you drive away most of the population, then the game(The one they want to create) dies. It needs money to continue running. Intrepid employs 200+ people. They need those people for future content or in this case, to finish the game. That costs a lot of money.

The game has become a race of funds verse completion at this point. Its not looking good for completion at its current rate for what they want to achieve.

I am guessing your 10 people play 40+ hours a week and started right when the servers went live. I imagine the game is fun if players can do that.
 
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Sloan

Golden Squire
68
39
The problem is, most people do not want another Everquest with regards to player toxicity taking away from experience. There is a reason Everquest went to instancing and started enforcing the no train policy. Creating a game that just caters to players who want to make other players suffer will lead to abandoned servers. There are other games, even if they too are not perfect. Everquest came out with no real competition. When that competition arrived, Its population dropped dramatically. If you drive away most of the population, then the game(The one they want to create) dies. It needs money to continue running. Intrepid employs 200+ people. They need those people for future content or in this case, to finish the game. That costs a lot of money.

The game has become a race of funds verse completion at this point. Its not looking good for completion at its current rate for what they want to achieve.

I am guessing your 10 people play 40+ hours a week and started right when the servers went live. I imagine the game is fun if players can do that.
Yes we play alot and this is exactly the game we want - a modern EQ. Some of us camp named spawns while we are working, others travel around and gather resources and mark the times so we can gauge respawns of the nodes, others farm trash mobs for trash gold drops...etc. Its very chill and farm heavy, and very heavily group / guild focused, which is what I personally missed in how MMOs have progressed. Can have game tab on one side/monitor, work or other stuff on other...can afk for 20min inbetween spawns...dont have to worry about constant action action action or moving through dungeons whenever you want to make progress for your chracter. Every now and then we have a conflict with other groups. some of us deal with it by going other places some of us train them to oblivion, and rarely PVP for camp spots happen if both sides want it.

Having these options in an open world is really what MMOs (for us) are about. I understand some people like the private zones, fast leveling, instant grouping etc though, even if I dont understand why.

Edit - actually i do get it, like you said its time. These type of games take huge time commitments. I just play single player RPGs or something if i have stretches of time constraints though.
 
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Daidraco

Avatar of War Slayer
10,566
11,189
The problem is, most people do not want another Everquest with regards to player toxicity taking away from experience. There is a reason Everquest went to instancing and started enforcing the no train policy. Creating a game that just caters to players who want to make other players suffer will lead to abandoned servers. There are other games, even if they too are not perfect. Everquest came out with no real competition. When that competition arrived, Its population dropped dramatically. If you drive away most of the population, then the game(The one they want to create) dies. It needs money to continue running. Intrepid employs 200+ people. They need those people for future content or in this case, to finish the game. That costs a lot of money.

The game has become a race of funds verse completion at this point. Its not looking good for completion at its current rate for what they want to achieve.

I am guessing your 10 people play 40+ hours a week and started right when the servers went live. I imagine the game is fun if players can do that.
Anything negative you say about the game is automatically twisted into you wanting to play WoW and that you dont know anything. This person's account is so new, and so active in these threads, with no trace of origin, that it would be foolish to think they arent an alt account.
 
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Sloan

Golden Squire
68
39
Anything negative you say about the game is automatically twisted into you wanting to play WoW and that you dont know anything. This person's account is so new, and so active in these threads, with no trace of origin, that it would be foolish to think they arent an alt account.
Glad you could join us in the pantheon guild, hope you dont cry as much there...Open world, PVP....
 
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