Avowed

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Palum

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no country for old men film GIF




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lmao top comment:

If California was in the Middle Ages.
 
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rhinohelix

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Has anyone played this yet? I'm skeptical it's as 'woke' or whatever that people seem to be claiming cause no one has actually posted any video/gameplay of said wokeness, just vague like 'oh the male NPCs are weak nerds'.

Pillars 1/2 were pretty top-tier in terms of actual RPG world/lore/storytelling, and this seems to be basically the entire same team? Seems weird to me that there would be such a weird swing in to unplayable woke territory after writing characters that were as baller as Durance in the first games.

Did you read the previous page? A number of us played it and there isn't too much that's overtly woke in the early game but it definitely comes later:


gay and feminine as hell. obviously.


Even early on there's a sense something is off about the characters and the writing but its not full-blown-screeching-at-the-sky karen yet.

Asmon seemed to like it a bit, even if the story was meh. A “girl boss” showed up at one point and he had the option to attack and kill everyone, so he explained that since most games wouldn’t let you do that, he would select that option.

The game at least seems pretty open to letting you play in different ways
Matty Plays™ tried to do an evil playthrough and commented in his review that the game actively resisted his efforts to go evil/practical. It didn't seem per his review to be DA:VG levels of enforced goodness but the game seemed to limit your ability to be "evil" or even practical.
 

Chimney

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is this good or bad

If you like Dying Light game play with better combat (a bit floaty though) and fairly rewarding exploration then it's worth trying out.

I've done about ~80% of the first area pretty thoroughly and think it's an OK game for 2025 but if you told me it released in 2015 I'd believe it for how dated the systems feel.

The unique/named items all seem pretty cool and fairly plentiful (think I've seen ~15 or so) and if you are exploring you'll find plenty of crap to upgrade/enchant gear. Exploring does make the game pretty trivial via all the loot/exp gained so I do recommend raising difficulty if you don't want to just face roll everything. Mobs don't appear to respawn afaik.

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The class/ability tree doesn't feel overly impactful at my current L6, but most of the shit I'm using are passives. I'm probably sticking to 1h/shield fighter (parry system is nice), but most of the points I've spent are in the ranger tree for complementary passives. Not sure how good the casting stuff is though it's good to keep a grimoire in the second load out just to do puzzles/elemental things.

Can't comment much on story as nothing I've done really progressed anything outside of side quests. Not a fan of the voice acting. Would sound better with the pseudo British shit most fantasy games have going, but the writing seems OK. In game vistas of the world and such look good and it's easy to navigate. Overall good Gamepass game so far.

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rhinohelix

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I seemingly was able to fix my UE Alabama crashes by turning off FSR completely. It made the conversations less picturesque (some weird pixelated bits of the person I was having the conversation with) but nothing else I noticed.

Skillup has his review up and it repeats many of the complaints people have said without getting into any ideological agendas present:

 
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Aaron

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why would that be strange? first, pillars 2 was already deep woke. the entire team has strong ties with crit role. people weren't as sensitive to it back then, as they weren't just inundated with it from all sides nonstop. but it was there.

Also, company culture has changed, as well as general gaming. pillars of eternity 1 came out in 2015.
the entire industry, and comic book industry went off the deep end from 2011-till now. constantly doubling down on the woke insanity.
oh, stephen king wrote nonwoke stuff back in the 80-90s, surely his current work is sane. bro what?
oh, brandon sandersons work in the 2000's was sane, surely he hasn't lost his mind.
oh, coraline wasn't woke, surely Niel Gaimon hasn't lost his mind.
oh, insert every single DC/Marvel comic writer, was writing sane non-woke shit in the 2000's, why would we think they all lost their minds?

Also, Obisian fired, and blackballed Avellone in 2015.

Avellone wrote Durance.


Chris Avellone - Wikipedia
I find this interesting as I absolutely loathed Durance. He came off as a whiny, emo muppet who either spoke to much or not at all. Couldn't stand the guy, but had to take him with me since he was the only healer until you got the Druid, and he was shit. Never did much with the Cipher lady since my character was a chiper.
 

Tasty The Treat

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Based upon everything I have seen this game looks like it's the gay and lame alternative to Skyrim. Basically a medieval fantasy RPG if medieval Europe was like present day California. I mean this guy usually doesn't call out woke bullshit and you can tell how even he is like WTF is with this clown world game in a lot of areas. Heck right at the start of the video you are seeing the ridiculous female knight in shining armor guards. There's just no way anyone could convince me to even play this game by this point, it makes me glad my Gamepass is expiring.

 
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krismunich

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Modern RPGs are designed for complete idiots it seems. Like Veilguard you get a companion that comments on every situation what you should do and whatnot. Loot sparkles, every little item is highlighted and if you click an object it tells you exactly what to do with it ("this door can only be opened with the storage room key"). Linear levels, no point in exploration and the retarded combat are the the icing on the cake.

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Daidraco

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Modern RPGs are designed for complete idiots it seems. Like Veilguard you get a companion that comments on every situation what you should do and whatnot. Loot sparkles, every little item is highlighted and if you click an object it tells you exactly what to do with it ("this door can only be opened with the storage room key"). Linear levels, no point in exploration and the retarded combat are the the icing on the cake.

View attachment 574000
I think its been something like 8-10 years since I last heard about it? But I recall Bungie? Or 343? One of them having a complete research staff on hand to really understand what drives/motivates players to do something, or to have a certain reaction. If that ever produced anything of value, its been lost to the fucking wind.

Sitting down and playing some older shit, or a game that "harkens back" to that older shit - you realize the design decisions they took to limit information to the player were/are the actual things that made you react in a certain way. When everything is just given to me, my involvement .. or .. immersion? just drops off a fucking cliff. Its like playing a game, and using a cheat for infinite money or infinite health, almost. Never mind that in this game, if the companions are telling you what to do with certain items, or the items description is telling you what to do with it - it makes you question "well how the fuck do they know? Is there a big fat label on this that says Smoking causes Cancer, too?"

Im just saying in a long winded way - we should be past this type of shit already. We've had more than enough examples of incredibly popular games that have staying power, and we've had entire teams of people researching design decisions. New AAA games, hell, you could say AA games too - shouldnt be doing rookie shit like this anymore.

Hell, if its absolutely necessary to put in 100% of the information like this - they should limit it to the difficulty. Playing Story Mode? 100% gives you all the information. Playing normal mode? Can you fucking not?
 
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Lenas

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Modern RPGs are designed for complete idiots it seems. Like Veilguard you get a companion that comments on every situation what you should do and whatnot. Loot sparkles, every little item is highlighted and if you click an object it tells you exactly what to do with it ("this door can only be opened with the storage room key"). Linear levels, no point in exploration and the retarded combat are the the icing on the cake.

View attachment 574000

Maybe turn off item highlighting you fuckin retard. Or if you haven't actually played maybe don't bother commenting just because you saw a screenshot in-between heavy mouth breaths.
 
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reavor

I'm With HER ♀
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So how many who here have been complaining about woke in video games, and who proclaimed they wouldn't play this game, ended up playing it?
 

rhinohelix

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So how many who here have been complaining about woke in video games, and who proclaimed they wouldn't play this game, ended up playing it?
I hate the ideological agendas many developers put in games but I wanted to see this game for myself. There is a video above about the woke elements in the game.
 
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I'm With HER ♀
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I hate the ideological agendas many developers put in games but I wanted to see this game for myself. There is a video above about the woke elements in the game.

So in the end you rewarded them for their ideological agenda that they have been vocal about on X etc?
 
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Lenas

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So in the end you rewarded them for their ideological agenda that they have been vocal about on X etc?

If you actually read the thread, in the end he used his human brain after playing some of the game to make a decision instead of the sheep brain most of you guys are deciding to lead with.
 
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rhinohelix

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So in the end you rewarded them for their ideological agenda that they have been vocal about on X etc?
I "rewarded" them by buying the premium upgrade to play their game on GamePass a few days early, so I could speak from experience about what I saw with the game. The Devs, in particular the Art Director, seem to be worthless shit bags but you know how much money I have paid to see movies with Robert DeNiro, a well known Progressive Shitbag, in them? Way more. And now I can say with first hand knowledge the combat is fun but the game is solidly mid, with oddly written characters and a story that seems to resemble Outriders (Colonizers!) more than anything else. It was obviously designed to be a Multiplayer Live-Service type game and then shoehorned back into a single player game later with many of those elements underpinning the design; the dead towns, every item in the game being stealable/lootable, the grind necessary for the required upgrades to your equipment, the simple talent/skill tree models, etc. The art design is...funky to say the least. Someone threw up a rainbow and it became the Living Lands, occupied by the off-Broadway cast of Cats! the Eora Edition (Snakes! ?), with a reported heaping dose of girl boss and Gay! the musical later on. I haven't hit any of that yet, though.

So for that minimal cost, I got to see how mid the game was but enjoyed playing what seems like Temu Skyrim. so far, 6/10, where I also had to troubleshoot game crashes, which I do actually enjoy until I found it was FSR seemingly causing my crashes, or at least turning off FSR seemingly resolved my issues.

Edit: Talking with Tarrant on Discord tonight, he likes it, obviously more than I do and he is certainly entitled to his opinion. By this early measure of the game, though, there isn't any of the fuck stick behavior by the art director warranted; they may have used some of the delay time to pull back some of those elements. In many such cases, it appears that there were/are decisions made not in service to a game or the narrative but to an ideological agenda, for representation sake, etc. When you make a great game like BG3 and throw in some of this stuff, no one cares, or at least cares enough to not play what is seemingly the best RPG in forever.

Edit/2: The issue arises from making a meh game/content which only seems to serve as a vehicle for said content and adding stuff that has no place, or overwhelms/sticks out/Checkov Gun's the Devs motivation for adding it in. Per our discussion tonight, I think people are so sick of it that they are reacting more sharply to that kind of content's presence. If you can't escape real world politics in your escapist fantasy game, folks are going to react more and more strongly, and we are now a decade plus into this wave of it. To be clear, if someone made an Anti-Woke™/Conservative game, I wouldn't want to play that either, because ideological agendas OF ANY SORT that don't service the game/narrative stand out and detract from the game/player experience.

AAA gaming sucks, and is seemingly staffed by unqualified people, lots of weirdos, ideologues, and sexual deviants, who hate you or at least hate me; that is probably true.

Avowed isn't the worst, just the latest in the trend. I bought an $800 video card so I could better play the disappointment known as Starfield, so I am President of WTF have you done to this formerly great gaming company Inc.

Now you know from a first hand account.
 
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Daidraco

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Fitgirl has the repack of this up, DODI does too, if you know who they are. If you're interested in playing the game, there is fuck all stopping you. Im still working my way through Kingdom Come Deliverance 2, though. I havent ran into a single faggot thing in that game (yet). I've been doing side quests for like the last week and have yet to even do the marriage in the story quest. lol If THAT game has some gay shit in it somewhere, I havent seen it (yet) and its tucked (get it?) away somewhere.

From the reviews Ive seen of this game, you have to dig into the dialogue options with obvious "bait" lines and consciously make those direct comparisons. I just .. cant get over this games art style. Its just so fucking ugly in most cases.
 
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