Dark Souls 2

Lenaldo

Golden Knight of the Realm
324
108
Are you trying to implying that WoW isn't the only MMO that was ever released?

You must be the type of "gamer" that gets angry and throws his controller to not like this type of game mechanic. That shit is legitimately fun on both ends of invasions.
I'm the type of gamer that puts my controller down to go check on my daughter when shes napping. Its why I dont play "competitive" games anymore. Not sure about the type of person that gets angry at a video game; but im guessing its the same type of person that gets satisfaction from greifing people on a console. When I was new to "pvp" I did the same thing as you.. I ran around Minoc and killed miners and laughed at how they were all "NOOBS". It gets boring. If you were really into pvp you would bitch that they haven't provided you a method to fight other pvpers... that should be the real discussion. Not how you are so l337 for pwning all the n00bs - which is what you are saying.

Either way, this isn't about my gaming habits. This is a thread about dark souls and the value of adding a griefing mechanic to a single player video game. Clearly, their devs thought it would be great to have, and then caved under popular opinion by allowing an offline mode. So great news bro; you get to grief people and i get to play my casual video game. WE ALL WIN.
 

Lithose

Buzzfeed Editor
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You guys are fueling my desire to grief incredibly hard in DaS2.

Thank you for this.
Because it essentially provides an outlet for people who are bad at PvP, or have such a weak grasp on it that they can't beat anyone who is seeking PvP, to instead randomly invade people who are not looking for PvP and will be easier targets.
LOL, your understanding of PvP gets questioned and your first reaction isn't to go PvP, but find people you can grief.

As funny, and sad, as that would be if you were sincere? You're playing the griefer "got casul?" mentality too close to the cliche, so I'm going to go with you trolling here.

 

Needless

Toe Sucker
<Silver Donator>
9,381
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That has nothing to do with "being bad" or having a "weak grasp" on pvp. It's about hunting, and being hunted by somebody that doesn't follow AI patterns. It's thrilling and can be a great experience. Will it always be? Obviously not.
Is it for everybody? obviously not. Does this mean it shouldn't be available? no.

I really don't care if people want offline mode, thats fine by me. However, when you say that it's simply a bad mechanic to be able to have interaction like this, then it just makes you sound like a whiner that has no skill to fight back regardless of whether you're "skilled" or not.
I find this hilarious, thus the poking and prodding.

The DLC that came with Dark Souls integrated an arena style pvp system that you mentioned, which sucks heh
They also have red soapstones to do official duels.

--

Also, Afro is da bes'

edit: You're also implying that most invaders are griefers, the majority of the fun invasions that i've done are when you invade somebody WITH white/yellow phantoms to make it more challenging for the invader, not the little shit that sees you and runs off the cliff because he hates pvp.
 

Elerion

N00b
735
46
Outside of twink builds and super serious PvP, the build really doesn't matter that much, does it?

Some dude with 40 vitality invades your 20 vitality build? Whatever, if you put those 20 points into a DPS stat, you have ~33% more attack rating than him (+15 Uchi at 20 vs 40 dex, 316 vs 420 attack rating), which translates to what... 50% more damage per hit? That takes off pretty much the entire vitality advantage.
Some dude with poise invades your no-poise char? Throw on a DWGR and dodge his shit. Not getting hit is just as viable in PvP as PvE. If all else fails, just throw on some poise gear when you see you are getting invaded - it's not like he instaspawns 5 feet away.
The other dude has DWGR? Well, unless you are abusing another ring, so should you. Just swap it in. It takes like 2 seconds.
Environmental advantage due to NPC aggro? I don't like that mechanic myself either, but it is mostly avoidable by running back to a cleared area when you see you are being invaded.

Sure, there's a small advantage in having your entire build set up to PvP, but skill (or lag) will decide most of the time anyway. DS2 is also supposed to take played time and total souls collected into account when matching players, so if he's amazing at PvP he'll eventually be forced to invade people at higher soul levels than him.

I'm with Szlia, my heart starts pumping like mad when I get invaded. If their formulas can make sure the invaders aren't twinked or overlevelled in DS2, I welcome more invasions. Worst case, if the invasion timing is REALLY fucked up, I can always Alt+F4.

Disclaimer: I'm not a good Dark Souls PvPer. I've never invaded, fought probably 7 invaders, won probably 2 of those. I want more.
 

Lithose

Buzzfeed Editor
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However, when you say that it's simply a bad mechanic to be able to have interaction like this, then it just makes you sound like a whiner that has no skill to fight back regardless of whether you're "skilled" or not.
I find this hilarious, thus the poking and prodding.
No one said that. They said it's a bad mechanic when it doesn't account for the various advantages invaders will naturally have. You keep plopping these straw men out, but they don't match the reality of the argument. In games that have allowed "wolves" to strictly hunt sheep and avoid other wolves; eventually all the sheep leave. You may not enjoy it? But some of us like hunting YOU, too. And if people like you can avoid even matches because you'd rather troll the lower rankings? It saps the fun from us as well.

And this is the problem; DS PvP famously has let wolves try to totally avoid other wolves by making match making ridiculously easy to manipulate. If that system got opened up EVEN more? It would be bad, because it would give players who want to PvP but avoid even confrontations, even more options to get their PvP fix without fighting someone at their level.

But it can be avoided, so it's moot. I'm completely fine letting people invade as long as I can control the invasions so I have a PvP optimized character ready. Hence the original question. (Which was answered two pages ago now). Other than that? It's pretty much been us pointing out to you why this is a bad mechanic, not because it's core of "hunting" is bad--but because the "hunting" isn't very fun when it's so one sided that it's essentially just bad trolling; which most of us grew out of.
 

Needless

Toe Sucker
<Silver Donator>
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And this is the problem; DS PvP famously has let wolves try to totally avoid other wolves by making match making ridiculously easy to manipulate. If that system got opened up EVEN more? It would be bad, because it would give players who want to PvP but avoid even confrontations, even more options to get their PvP fix without fighting someone at their level.
I agree with you on this, It would be great if they had a PVP based covenant that had the mindset of "Every man for himself", thus allowing you to invade other members of that covenant as well as others. (who better to get humanity from than the people stealing it right?).

But you also need to keep in mind a lot of people will go into human form, summon 2 geared pvp phantoms and completely annihilate invaders. It's really .. imbalanced on both accounts if you utilize what is given to you to its full extent.

But that, I really enjoy about it.
 

Vorph

Silver Baronet of the Realm
11,480
5,227
Some dude with 40 vitality invades your 20 vitality build? Whatever, if you put those 20 points into a DPS stat, you have ~33% more attack rating than him (+15 Uchi at 20 vs 40 dex, 316 vs 420 attack rating), which translates to what... 50% more damage per hit? That takes off pretty much the entire vitality advantage.
At SL60 my builds are typically 40 end, just barely enough str/dex to equip whatever weapon, and base in everything else. 60-100 is adding dps, then 100-120 is mostly to get vit to 30. I follow the same pattern pretty much every time regardless of what the final stat focus is going to be.

Not getting hit is just as viable in PvP as PvE.
Not with From's netcode it isn't. I've done enough pvp in both Demon's and Dark to know that.
 

Araxen

Golden Baronet of the Realm
10,441
7,830
I guess I'm the only one that likes the graffiti? I must be lucky and don't see many troll ones. Most of the ones I see are useful.

As for PVP, I don't care for it in this game like many others has said.. I respect people who enjoy it and I'm fine with that but it seems like a lot of PVPer's like to get off on forcing non-PVPers into PVP for easy pickings more so than the competition of it.
 

Lenas

Trump's Staff
7,558
2,299
Who gives a fuck if once in a while you get griefed by a low level twink god mode character? This is Dark Souls, faggots, do you know where you are?
 

Sean_sl

shitlord
4,735
11
"Low Level PVP Twink Characters" won't even matter much until well after the game is released and people know exactly what to use.

The super shitty part is how retardedly easy it is to hack the games on any platform and having characters with super stats but low levels attack you. That shit alone is reason enough to turn it off. I have no doubt that this will also happen with Dark Souls 2 immediately on launch.
 

Vorph

Silver Baronet of the Realm
11,480
5,227
It will on PS3 for sure. Re-signing savegames is now a trivial process, so for cheaters it's just a matter of figuring out the file format. 360 and PC were always wide open for cheating, and the PS3 was the last holdout of fair play until last August.

From claims the servers will at least have sanity checking this time though, so while you'll have people with 99 of every item, you [hopefully] won't see the faggots with 66535 hp.
 

Skanda

I'm Amod too!
6,662
4,506
Every time I was invaded in DS1 (On PC) I waited until the invader actually showed up and then Alt-F4ed because fuck you.
 

Lithose

Buzzfeed Editor
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"Low Level PVP Twink Characters" won't even matter much until well after the game is released and people know exactly what to use.
Yeah, but that's the problem, even just a month in it starts to really get inundated. 3+ Months post release? And it's all you'll see, because people who actually enjoy PvP are blitzing through to build their toon and won't stop for low level fleecing or they are just hacking builds. So the only people left are the people who don't really like fighting other "wolves", but still like PvP, so they tailor their toon to beat "sheep". And due to the nature of how digital sales work now, big portions of populations come in post release time frames.

It's just worrisome because DS is forcing designers to look at "power" games differently, which is agoodthing. I'd hate to have people soured because the PvP implementation was bad. It was bad in DS but it was avoidable, if it were bad here AND unavoidable? Bleh. Luckily though they have the offline mode, which solves 9/10 of the problems. I have a far greater tolerance for non-consensual PvP when people open themselves up to it in order to getbenefitsfrom a particular system; so if people have a way to give up the benefit of jolly cooperation in order to also shield themselves from invaders? That's a fair trade to make. If people want to take advantage of outside help, then expecting them to deal with invasions is reasonable. (As long as the risk for invaders off sets their advantage...so hopefully the bounty system works well this time.)
 

Skanda

I'm Amod too!
6,662
4,506
what happened to the invader if one did that?

Also, SL10 Dickwraith confirmed.
Nothing but a disconnect and wasted time getting dicked out of their kill. Basically just a mean (to them) way to give them the finger. I decided to start doing it after I was reading around forums and seeing how much they seem to hate that shit.
 

Quineloe

Ahn'Qiraj Raider
6,978
4,464
Nothing but a disconnect and wasted time getting dicked out of their kill. Basically just a mean (to them) way to give them the finger. I decided to start doing it after I was reading around forums and seeing how much they seem to hate that shit.
that's cool, if that works in DS2 I'm sold on online play.
 

Budos

Golden Knight of the Realm
593
10
"Low Level PVP Twink Characters" won't even matter much until well after the game is released and people know exactly what to use.

The super shitty part is how retardedly easy it is to hack the games on any platform and having characters with super stats but low levels attack you. That shit alone is reason enough to turn it off. I have no doubt that this will also happen with Dark Souls 2 immediately on launch.
From already said they're looking into cheating much more heavily this time around. I don't think they can stop all trainers though (especially on the PC).

Character editing on the console version was good times though.

I do feel bad for anyway waiting exclusively for the PC version. The double dippers will probably be PvPing it up on PC launch; I know I will.
 

Quineloe

Ahn'Qiraj Raider
6,978
4,464
The hell builds are you guys running that you honestly feel defenseless because you are "built for pve". This makes absolutely no sense to me.

"I can't defend myself in pvp because i'm playing a super sweep bow only scrub build as a PVE challenge!"
Well too damn bad bro, that's your own fault.
That's my current build, on a New Game without any plus yet

rrr_img_60640.jpg


how would that work out in pvp?
 

Tuco

I got Tuco'd!
<Gold Donor>
46,886
78,725
As a hardcore PVPer (and PKK when it permits) the kind of non-consensual "Let me go attack this guy trying to get back to this boss" is the lowest and most shameful form of PVP.

Between warfare PVP (TESO's cyrodill), arena PVP (WoW's battlegrounds), resource contention PVP (We both need this quest mob and don't want to group), faction-based PVP (the lore says we have to fight, dirty orc) and opportunistic "I hope this guy isn't built for PVP or knows much about PVP" the opportunistic guys should feel bad about who they are and what they do.

That being said, I appreciate them for giving me a chance to be a PKK, which is sorely missing these days. Hopefully the system they're putting in place to allow that works well, because there's nothing more fun than gutting the wolves attacking the sheep.
 

Daezuel

Potato del Grande
23,373
49,965
As a hardcore PVPer (and PKK when it permits) the kind of non-consensual "Let me go attack this guy trying to get back to this boss" is the lowest and most shameful form of PVP.

Between warfare PVP (TESO's cyrodill), arena PVP (WoW's battlegrounds), resource contention PVP (We both need this quest mob and don't want to group), faction-based PVP (the lore says we have to fight, dirty orc) and opportunistic "I hope this guy isn't built for PVP or knows much about PVP" the opportunistic guys should feel bad about who they are and what they do.

That being said, I appreciate them for giving me a chance to be a PKK, which is sorely missing these days. Hopefully the system they're putting in place to allow that works well, because there's nothing more fun than gutting the wolves attacking the sheep.
Says so much about your modding style, except the people not built for pvp are just retards that thread shit all day long.