Elden Ring - From Software + George RR Martin

Hatorade

A nice asshole.
8,291
6,835
I made it a point to scrape everywhere I could, thought I only have the last castle left but no I missed a fuck ton...DLC is indeed huge.
 
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Bald Brah

Silver Knight of the Realm
487
548
I've got to say, Bayle and Midra have two of the best boss "build up" areas I've ever seen. Lots of creepy exposition that you are about to enter the lair of a bad mother fucker.
 

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Big Phoenix

Pronouns: zie/zhem/zer
<Gold Donor>
45,169
94,552
Had to go look up how to get access to Scaduview. Never would have figured it out otherwise as I completely missed the gesture passing through the village.
Ditto for Putrescent Knight, which totally shocked me. I hadn't even attempted him again since I first discovered him last week. Came back just to show one of our sons how ridiculously OP the bosses are in the DLC. Survived the initial onslaught and before I knew it, he was half health. I might've gotten a little lucky on a dodge roll or two off the horse charge but I guess it was just one of those fights where things fell into place and he died without too much fuss.
I think I killed him in 6-8 tries. Twin blades really wasnt working so swapped to double golden halberd and it absolutely wrecked him. Stuck with halberds since and its worked out good so far.

Midna took 6-7.

Messmer was a pain in the ass. He probably took 20-30 attempts. The camera angle combined with how flashy his moveset is was annoying.
 

Vinjin

Lord Nagafen Raider
395
352
I took a handful of stabs at Midra this afternoon. Got him to 60% or so a couple times. Seems doable for me with a bit more experience.

Finally decided to attempt Messmer. Got him on the second attempt. Got him to about 40% health with just me and Mimic. Dodged rolled right onto the NPC summons and was like umm, wut?! lol. Decided to tap him in to help finish but not really sure if he actually contributed or not. Regardless, another one down.

That spear is complete amazeballs. I see why bros call it an Uzi. And the ash attack is pretty insane.
 
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Bald Brah

Silver Knight of the Realm
487
548
I took a handful of stabs at Midra this afternoon. Got him to 60% or so a couple times. Seems doable for me with a bit more experience.

Finally decided to attempt Messmer. Got him on the second attempt. Got him to about 40% health with just me and Mimic. Dodged rolled right onto the NPC summons and was like umm, wut?! lol. Decided to tap him in to help finish but not really sure if he actually contributed or not. Regardless, another one down.

That spear is complete amazeballs. I see why bros call it an Uzi. And the ash attack is pretty insane.

I call it the dragon deleter. Just stand under dragon. Don't even aim. Unleash ash of war.

Dragon deleted.
 

Hatorade

A nice asshole.
8,291
6,835
I made it a point to scrape everywhere I could, thought I only have the last castle left but no I missed a fuck ton...DLC is indeed huge.
Nevermind, while still huge didn't nearly have as much as I thought left. DLC done minus a more shards etc but all bosses dead. Fantastic DLC.
 
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Grizzlebeard

Ahn'Qiraj Raider
2,240
2,384
Not sure who I have left but I seem to have done it in a weird order.

I crammed in a load of exploration at the weekend and unlocked everywhere I think. Struggled a bit with Scadutree Avatar then switched to BB and melted it. One-shotted the guy on the scorp but think that was down to me rolling as soon as I entered the arena and dodged most of his initial roflstomp antics.

Had a couple of forays in to the floating city in the sky place but got my shit pushed in by hyper aggressive Divine Beast guy a few times so logged for a break.

The zones are absolutely beautiful though. Just when I think I've seen what a place has to offer I suddenly discover a hidden path or a way to drain all the water away to reveal a new map. There are whole chunks of areas with no mobs/dungeons in them though which feels like they ran out of time a bit before release.
 
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Fucker

Log Wizard
11,869
26,792
Nevermind, while still huge didn't nearly have as much as I thought left. DLC done minus a more shards etc but all bosses dead. Fantastic DLC.
DLC seems 1000x bigger than it is because they made parts of it completely maddening to explore.
 
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Vinjin

Lord Nagafen Raider
395
352
The zones are absolutely beautiful though. Just when I think I've seen what a place has to offer I suddenly discover a hidden path or a way to drain all the water away to reveal a new map. There are whole chunks of areas with no mobs/dungeons in them though which feels like they ran out of time a bit before release.
Yeah that's arguably the only major complaint I have with the DLC is the emptiness at times. A good example is Abyssal Woods, which I think has a cool and fitting theme to it but it feels a bit too big for that design, especially with nothing really in there except for a couple of cookbooks. You almost can't not find the Manse Hall area because it's literally the only place in there to find.

Almost makes me think I missed a dungeon entrance somewhere in there.
 
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Bald Brah

Silver Knight of the Realm
487
548
Yeah I don't like how they scrapped the one ruins, one random catacombs, one super chariot dungeon per sub area. Then one gigantic remembrance boss dungeon in the middle.

Everything is spread out and most areas only have one small side dungeon, usually without even a boss fight. And the dungeon bosses, if there is one, are absolutely pathetic compared to remembrance bosses. To compensate we only get one ridiculous wicker man per area.
 

Grizzlebeard

Ahn'Qiraj Raider
2,240
2,384
To compensate we only get one ridiculous wicker man per area.

I've yet to kill one. They fall in to the "I can probably kill you but can't be arsed to spend the time/pots to kill you" group of mobs. Similar to any Crucible Knight in the core game I can just run past rather than waste a pot or two to beat. Those eye mobs are the same. Yeah, I can parry your wand attack and get some hits in and maybe kill you but it's so much of a fuck on trying to time the parries that I'll do without the item you drop (if you kill the one nearest the Site of Grace).
 
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Phazael

Confirmed Beta Shitlord, Fat Bastard
<Aristocrat╭ರ_•́>
14,276
30,559

I freely admit as a long time Souls and From fan, I generally do my first play using the Monnlight Greatsword setup. I mean, its their signature weapon and been in every single game. But I also fuck around with other builds. In fact, yesterday I decided to try running three characters through the early part of the expansion (using prior knowledge to grab early Scadoosh shards and get some key graces for later).

First was the Lightning Gransax guy and he just tore through most everything, making it all the way to the Finger Church and initial Fissue graces in a little over two hours, even dropping an undead dragon on the way. At 70 Dex and 50 Faith, the weapon art was just one or two shotting nearly anything though lack of large group options hindered me in a couple places (as did my 30 Vit I can get away with in the base game). I can see some enemies (esp Mesmer) giving this character problems, but unlike my caster he can actually engage in close quarters fighting. Once I get a generic spear worked up with a couple expansion weapon arts, this will be a cake run.

Next it was dual weild arcane Dagger girl, who was admittedly hard in the base game, but fun and workable. Complete shitshow in the DLC, between all the point blank AEs and the virtual requirement of using a shield to avoid getting one or two shotted when you make even the slightest mistake. And I cannot even imagine getting in close to bosses or harder overland enemies with all the PB AEs they throw around and how froggy they are. Whips were sort of ok, but I had to go spear and shield so much I lost interest because I was basically just playing my lightning guy, but with Mohg's spear. This is definately hard mode because you are basically playing the naked katana meme, but with the short range of daggers and nothing I have seen in the expansion on my first run seems to be a real upgrade for Reduvia (which the character was built around). If Dancer Blades were not total ass, I would try to pivot to them, but even the most common hall trash seems stagger resistant in the DLC so power stancing daggers with quick rolls is really masochistic.

Finally, I busted out my Ruins Blade centered Unga Bunga guy, as my co op pal wants to do another paired run together. While not as killy or dominating as the Lightning guy, being able to simply hide behind a Finger Print Shield and counter/spam weapon art with impunity is laughably easy. The first Mausoleum boss everyone is complaining about hit the pavement in one try simply to guard counters. The overland undead dragon my lightning guy killed was dead before it knew what had happened. I generally put myself in the summon pool to get easy Rune Arcs, XP, and Erdleave mascara things when generally exploring, because I enjoy the co-op experience. But I had to refrain from that because people would literally pull me in to tank for them the instant I put my sign down. It was crazy and I gained so much XP being a rent a tank in three hours. This was good, because this character was the lowest level and also sitting at 30 Vit after beating the main game (had a lot of stats to cover base reqs for a number of weapons and END). Definitely the easy mode for this expansion, with maybe a couple bosses (Scadoosh Tree, Metyr, and maybe Pig Rider dude) likely to be an issue.
 

Phazael

Confirmed Beta Shitlord, Fat Bastard
<Aristocrat╭ರ_•́>
14,276
30,559
Yeah I don't like how they scrapped the one ruins, one random catacombs, one super chariot dungeon per sub area. Then one gigantic remembrance boss dungeon in the middle.

Everything is spread out and most areas only have one small side dungeon, usually without even a boss fight. And the dungeon bosses, if there is one, are absolutely pathetic compared to remembrance bosses. To compensate we only get one ridiculous wicker man per area.

Some of the dungeon bosses are fairly rough, like the dude who makes a billion copies of himself or the goblin with the Moonveil. Most are like the base game, which is to say basic if you have a strong build and acting mainly as a teaser to late game hall trash. I found myself wishing there was more shit in the wide open areas, but then again I was fine not having to crawl through hall trash every square inch as well. There is so much content in this DLC, imo. I actually like the "bossless" forge dungeons as a change of pace puzzle level. Ignoring the scaling MP issues and some of the overtuning, my one big complaint is that for all the gear in this most of the weapons and spells are completely useless, especially by the time when you could reasonably obtain them. The throwing weapons would have been a fun early game thing to play around with, but they are complete dogshit in the DLC itself, as one of many examples.
 

Hatorade

A nice asshole.
8,291
6,835
Spent a while making a madness build with the new hands and torch/spells. They all pretty much suck for PvP and I regret the time and stones spent. Better off with an old double spear build for the build up. Even the perfume is near useless.
 

Soygen

The Dirty Dozen For the Price of One
<Nazi Janitors>
28,348
43,222
I took a handful of stabs at Midra this afternoon. Got him to 60% or so a couple times. Seems doable for me with a bit more experience.

Finally decided to attempt Messmer. Got him on the second attempt. Got him to about 40% health with just me and Mimic. Dodged rolled right onto the NPC summons and was like umm, wut?! lol. Decided to tap him in to help finish but not really sure if he actually contributed or not. Regardless, another one down.

That spear is complete amazeballs. I see why bros call it an Uzi. And the ash attack is pretty insane.
What's your scadu bonus when you killed Messmer? I've only killed like 3 bosses(only 1 with a rememberance) and felt like I got to Messmer way too early.
 

Loser Araysar

Chief Russia Correspondent / Stock Pals CEO
<Gold Donor>
76,700
152,067
Finally, I busted out my Ruins Blade centered Unga Bunga guy, as my co op pal wants to do another paired run together. While not as killy or dominating as the Lightning guy, being able to simply hide behind a Finger Print Shield and counter/spam weapon art with impunity is laughably easy.

Unga Bunga question

I'm level 70, working my way through South Caelid right now towards Redmane Castle and Radahn

Right now, I'm just 2 handing a Grafted Blade Greatsword +5 but is there a better setup I should be using? Like 1 handing the GBGS and using a shield? Is it easy to spam counters or parries like that?

I'm not great at this game so mostly I'm just rolling, mashing R1+R2, chugging flasks, and occasionally doing R1+jump to "break poise" of the mob but I dont know if I am even doing that part right.
 

kroenen

Regimen Morum
4,226
25,356
Use the buckler it has the largest window, parry when they back swing the wand. Critical hit and follow up should kill them with any build.
I know, it's just that I really don't enjoy the rendezvous with the cousin of the Winter Lantern from Bloodborne. At least they aren't humming like the Winter Lanterns did.