EQ Never

  • Guest, it's time once again for the massively important and exciting FoH Asshat Tournament!



    Go here and give us your nominations!
    Who's been the biggest Asshat in the last year? Give us your worst ones!

Running Dog_sl

shitlord
1,199
3
This has always bugged me when companies skimp on the world aspects of Day/Night/Weather. If EQ can do it in 1999, everyone should be able to have done it in the last 10+ years of game launches.

I remember Blizzard saying they waited on this to get it right (supposedly adding some play mechanics to it as well) and well, there isn't any reason after weather came out why it just wasn't in the game to begin with.

Back to EQ Next - Die-Hard EQ players from the past that love the difficulty of corpse runs and XP Loss will love their Hardcore Server.
If you have a day / night cycle that affects gameplay then it needs to be faster than the real world day / night cycle, otherwise some people are only going to be playing at night (or in the day). IIRC there was a village in WoW vanilla where the villagers turned into Werewolves at night, things like that you want everyone to have a chance at seeing.
 

Convo

Ahn'Qiraj Raider
8,767
617
If they didn't make the mistake of making more than one, absolutely. Count me in.
I think it will also depend on the classes and their abilities. Assuming UT is being real that leads me to think there are classes that can be used for CR's similar to EQ. What say you UT?
 

iannis

Musty Nester
31,351
17,656
I don't know what Ut would say, but I say necro coffining your corpse is real pussy shit.

If you get ganked on a pvp server EQ3 should turn your GPU fan(s) off for 10 minutes. Force you to make some choices up in this bitch.
 

Utnayan

F16 patrolling Rajaah until he plays DS3
<Gold Donor>
16,525
12,566
I bet those servers would be pretty popular actually
Yeah I am guessing they will be. I will probably play on one of those initially just to see if I can take the challenge and go back to the old days. A few rumored features:

1) XP Loss
2) Corpse Retrieval (Not sure how they do this in an instance)
3) Much longer cooldowns on port's (Debuff countdown) whether player given or self (item or spell) (hours)
 

Utnayan

F16 patrolling Rajaah until he plays DS3
<Gold Donor>
16,525
12,566
If you have a day / night cycle that affects gameplay then it needs to be faster than the real world day / night cycle, otherwise some people are only going to be playing at night (or in the day). IIRC there was a village in WoW vanilla where the villagers turned into Werewolves at night, things like that you want everyone to have a chance at seeing.
Yeah I totally agree. EQ's Day/Night cycle was, been a while, about 1.5 hours or so? And as a human you couldn't see your hand in front of your face. One reason I made a Dark Elf. But that had consequences because I was hated everywhere, but at the expense of having inherent ultravision. That was a simple choice. Avoid Sergeant Slate, or not see.

I think it will also depend on the classes and their abilities. Assuming UT is being real that leads me to think there are classes that can be used for CR's similar to EQ. What say you UT?
Not sure how they are addressing it in the game itself. I just know the format for some of the features of the rule set unfortunately.

Whether corpse dragging or coffin, but I would imagine if it is hardcore they wouldn't want you to be able to skimp out of it with coffins. (Haha Iannis. Turn off the GPU fans for 10 minutes and fry a video card. Now that would be hilarious)

"Damn it Monk01, I've gone through 3 video cards today. Pull your head out and quit wiping us!"
 

Convo

Ahn'Qiraj Raider
8,767
617
Yeah I am guessing they will be. I will probably play on one of those initially just to see if I can take the challenge and go back to the old days. A few rumored features:

1) XP Loss
2) Corpse Retrieval (Not sure how they do this in an instance)
3) Much longer cooldowns on port's (Debuff countdown) whether player given or self (item or spell) (hours)
Not sure what that last one is about.. I guess to force travel.. Even EQ didn't have cooldown on ports. The regular server must not have much travel time.
 

Utnayan

F16 patrolling Rajaah until he plays DS3
<Gold Donor>
16,525
12,566
Not sure what that last one is about.. I guess to force travel.. Even EQ didn't have cooldown on ports. The regular server must not have much travel time.
If I had to guess it's least common denominator rule set changing. Easier travel throughout Norrath using various quality of life tools, and rather than taking those out - (which may be inherently buried in the code) having an ability to alter debuff timers on player characters or longer CD's on player held items/spells.
 

Braen

<Medals Crew>
1,033
543
Why have I been barely paying any attention to this game for years and now that we are a week away from seeing something I am getting excited?
 

Utnayan

F16 patrolling Rajaah until he plays DS3
<Gold Donor>
16,525
12,566
/\/\ Because it's something new to hear about in one of our favorite IP's.

What's the impetus beyond challenge? Genuine question.
How difficult the various levels of challenge are? Probably the only answer aside from just living in a game world ala animal crossing.
 

Nobody_sl

shitlord
80
0
Wait a sec. Did I miss something big? I checked the last few pages, and the first mention of the phrase "hardcore server" was Ut's post on the last page. Is this a real thing, or are we just having fun bullshitting?
 

Draegan_sl

2 Minutes Hate
10,034
3
No one knows anything about this game outside very vague information that has been gleaned from cryptic tweets or generic discussion points from a few different panels/interviews. Nothing concrete has been officially released by SOE outside a picture that shows different races and classes and that doesn't mean anything either.

We also have Flip sharing what he knows so far, but most of that is very basic information with a lot of gaps.
 

Kedwyn

Silver Squire
3,915
80
3 more days and the forum will collectively ______VERB_______ from all the pent up anticipation. If I had to guess I think everyone will be ________adverb________ ___________Verb_____________ from the reveal and even though _______NOUN______ said it would be ______adjective________ what we saw was actually __________adjective________ than expected.

Smed is ___adjective____ and this announcement has completely _____verb___ my faith in SOE!
 

belfast_sl

shitlord
65
0
If this is going to be Eve-esque, one key part of teleports that EQ got right that most forms of fast travel got wrong was creating choke-points that weren't in the dead center of some town. Some were even in pretty PVE-hostile areas.
 

Soygen

The Dirty Dozen For the Price of One
<Nazi Janitors>
28,433
44,761
I haven't been excited about a MMO since WoW, but I've been following EQ Next far closer than anything else in the last few months. I'm definitely looking forward to the announcement Friday, but my expectations are very low(as they are with any MMO - the genre is pretty terrible in general).