supertouch_sl
shitlord
- 1,858
- 3
It would be pretty cool if they had events like a random female player giving birth to the game's first wood elf.
The creater gets what, 75% of the Station Cash? SOE gets 100% of the $US? Something like that?Player Forge in EQ1/2 is 75% to the creator 25% to SOE IIRC whatever it is almost definitely the same regardless.
You're correct. No trinity. The internet is in an uproar, and maybe JUST maybe, we can fix it. This game is like 2 years out anyway.Did I read it correctly that the trinity will be out? Is this like GW2's system? I actually liked the videos, but if this is true count me out. That shit is dumb in GW2 and the sole reason I don't play it anymore.
They said it won't be "used" anymore. Then the long hair guy said that everyone will be in combat, all the time, there won't be room for healers!" and someone else waffled and said there would be support classes.Did I read it correctly that the trinity will be out? Is this like GW2's system? I actually liked the videos, but if this is true count me out. That shit is dumb in GW2 and the sole reason I don't play it anymore.
they claim that they have played GW2 and understand its mish mash fighting garbage. That doesn't mean that theirs wont be the same or have different issues. At the end of the day we are so in the dark about the game that we can only speculate based on mechanics in other games that have a similar setup, I think its a bad idea on their part and personally I feel they are still designing these things and they don't even have the answers currently.Did I read it correctly that the trinity will be out? Is this like GW2's system? I actually liked the videos, but if this is true count me out. That shit is dumb in GW2 and the sole reason I don't play it anymore.
Oh, actually, your estimate is much closer to the truth.Oh, nice, I thought it was flipped. (70/30, in SoE's favor.)
It was just such a shitty situation in GW2. They tried so hard to make it a unique snowflake, yet if it had the trinity it could've been such a fun game.You're correct. No trinity. The internet is in an uproar, and maybe JUST maybe, we can fix it. This game is like 2 years out anyway.
Everyone, go vote.http://www.reddit.com/r/EQNext/comme...e_submissions/
Yeah, I got that impression...Every other line was like "Imagine if the cleric leaves, YOUR GUILD IS DONE!"Jeff Buttler was rather firm on the no healers thing. It's like he got dosed and raped by a cleric at the first Fan Faire or something. It's personal.
Survival of the fittest in an MMO?! No way!! I found that shit over the top too.Yeah, I got that impression...Every other line was like "Imagine if the cleric leaves, YOUR GUILD IS DONE!"
I was half expecting him to spas out after one of those lines and scream something "JUST LIKE ON RATHE COUNCIL YOU COMPLETE HEALING WHORE, I HOPE YOU AND OUR DOUCHE BAG MAIN TANK ARE HAPPY TOGETHER!".....Gets control of himself "See, you don't want that to happen--so we're moving past that."
I agree and I already called this like 3 days ago they be selling healing potions in the store get a 12 pack for discount, wait you players cant have trinty np.no healers, all dps, all the time. welcome to EQN. please visit our station store for all your healing needs!
"Denial of Service" is just their term mmo dev castration. They are afraid of their own shadows.I went back and watched some of the Q&A panel and one of the developers said not being able to see at night in EQ was "denial of service." Wait, what?
Originally Posted by Qhue
I am very impressed by everything I saw. They learned that the old level-based themepark is just no longer interesting and their whole notion of having a more dynamic world with fully destructible everything is pretty darn amazing. As to what they have been working on? Well its this very concept of how to implement a dynamic world and the whole creation system. They are doing this shit RIGHT people... start with the foundation and basic physics of how the world works and when you have that working and working well then you can implement whatever actual gamified system into that world that you could possibly want.
The world creation that gets polished for and by the EQMinecraft game launching in a few months will set the stage nicely and force the engine to be robust. They are doing something to really change shit up in a meaningful way and I could not be happier.
It's progression and very happy there are no lvls, progress doesn't have to have lvls. Example would be look at AA and faction grinds but in this case its tiers and gear grinding. It isn't even close to current MMO lvling in the scope of things as they suggest. "YOUR" argument about it being still "Lvling" fails when players hit the lvl cap wall and then still continue to gain ground on being more powerful by "Progressing" with content. You can't call it lvling if the character is at max lvl but yet gains power.are you really that dumb? there's still leveling in the game, it's just disguised differently and given a new name: tiers. it's still fucking leveling! you are still advancing your character through playing the game. so if that's the case, why not just have LEVELS? horizontal is for fucking, not video games (not that a lot of you WoW tards would know anything about that).