heal pots on the station store!Healing is a defensive ability, some classes do not have defensive abilities (e.g. Rogue). So there has to be some kind of healer/support.
heal pots on the station store!Healing is a defensive ability, some classes do not have defensive abilities (e.g. Rogue). So there has to be some kind of healer/support.
Did you sit through the Creating a World panel and see the Freeport screenshots I referenced? Just curious if it looked like shit or was it actually decent quality. I wish they would've showed off at least one damn in-game city to give me some level of confidence that this game is going to launch prior to 2015.Healing is a defensive ability, some classes do not have defensive abilities (e.g. Rogue). So there has to be some kind of healer/support.
Awesome, so now our 8 skill bar is already down to 6 or 7Healing is a defensive ability, some classes do not have defensive abilities (e.g. Rogue). So there has to be some kind of healer/support.
I really would like to know how much of it is playable and how much is on a napkin.Yeah this game isn't going to be out for another year at the earliest.
I'm telling you guys this is LOLMMORPG+Mcraft. There are support classes in LOL.Healing is a defensive ability, some classes do not have defensive abilities (e.g. Rogue). So there has to be some kind of healer/support.
odd i was thinking the same way.It will just end up really crappy if the fights consist of this.
- step 1 everyone attack enemy/enemies
- step 2 whoever reaches 1/3 health first disengages the combat
- step 3 disengaged player runs around dodging while waiting for autoheal or whatever they have for in combat healing
- step 4 player re-enters battle at full health
- step 5 repeat as players hit 1/3 health.
I can live with that. Sounds like a loose version of the trinity. Could be fun for groups. Not sure what that means for raids though.I'm telling you guys this is LOLMMORPG+Mcraft.
etc....
Wait, are you complaining that healing skills take up a hotbar slot?Awesome, so now our 8 skill bar is already down to 6 or 7
No. You have 4 weapon skills, 4 character ability skills.Awesome, so now our 8 skill bar is already down to 6 or 7
Well, you simply dynamically load content into areas where people aren't playing. I also don't see why you can't necessarily speed up dynamic events either. No one's been at this village for a few days? MASS ORC ATTACK. The game doesn't necessarily have to wait for Orcs from the other side of the world to randomly run into the village first.When Ultima Online launched way back in 1997 it had a NPC AI system in place. To quote fromhttp://www.gamasutra.com/view/featur..._.php?print=1:
Unfortunately they turned off all these AI systems within 2 weeks of launch, because people were spawn camping stuff and never letting a chance for emergent AI to... emerge. Obviously I'm sure stuff has progressed since then but I do wonder if you can really plan around all the really, really, really dumb things people are going to do. The classic "omg you fucking noob let the orc wander into town to start the group quest, stop killing him!" area chat.
Nah I slept through that one. Too much to drink the night before and was dragging.Did you sit through the Creating a World panel and see the Freeport screenshots I referenced? Just curious if it looked like shit or was it actually decent quality. I wish they would've showed off at least one damn in-game city to give me some level of confidence that this game is going to launch prior to 2015.
Supposedly there's no real scripting at all for mobs; they'll use storybricks to let the mobs assess threats and opportunities, and let that determine how the mob will fight. They can also evidently raise and lower how smart the mob can be, so raid mobs will quickly note how players are fighting and adjust their behavior accordingly, while a regular wolf may just stupidly charge whoever's closest.If they are smart they won't over tune raids, make a really hard mob and let the players have at it. Overtuned raids that are tightly scripted and tightly dps checked are another thing that needs to go away in MMOs. EQ1s best raids were shit they just added and let players fight.
This could be really fun if SoE is able to bring it all together.I'm telling you guys this is LOLMMORPG+Mcraft. There are support classes in LOL. etc...