EQ Never

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Teekey

Mr. Poopybutthole
3,644
-6,335
rrr_img_39267.png
 

Erronius

<WoW Guild Officer>
<Gold Donor>
17,234
44,570
I'd like to get Rodolfo from the FOH boards in here to talk about Storybricks now that the hornet's nest has been well and truly stirred up, but given that is probably an impossibility (ninjas would come for him in the night if he talked) I'll just have to be disappointed.
 
All I've read is him wishing that there will be a second MMO released along with Next to satisfy their oldschool desires. What did I miss?
It came out during the dev luncheon that of the two previous canned versions, neither was a wow-clone and one of them was an hardcore "Everquest 3".
 

Braen

<Medals Crew>
1,033
543
So I got busy over the weekend and came back to the thread to see what we have found out, only to find 100+ pages... Fuck going through that.

I am wondering if we do need a forum/sub forum to discuss the various aspects fo the game and to consolidate information.
 

Blackwulf

N00b
999
18
Anybody know this Dave Georgeson guy? I didn't mind him on the main presentation, but during the smaller panels I saw him in, he seemed pretty smarmy and a bit used car salesman-ish. Can he be trusted or is he another Paul Barnett?
 

Convo

Ahn'Qiraj Raider
8,768
617
Btw anyone who's enjoyed being a pure healer and standing in the back
making sure your tank and group stayed alive was doing it wrong.
You only thought you enjoy it.

Also you weren't having fun.

The EQN folks have made that decision for you and freed you
from your miserable style of gamplay.
yea, that was a really bad angle they took on the Trinity. They would of been better saying hey, we respect that system, we got far using it but we think we have something better and we want to prove it to you. They just went about it all wrong.

Funny thing is.. if they stuck with the trinity and released a demo of a group in a dungeon showing some trinity stuff with classic CC pulling/mezzing there would be people saying it's more of the same:-(

I think the EQ style tactics work but we need better AI to make it more challenging. It can't be puller FD's and mob runs back to spawn point either
 

Menion_sl

shitlord
267
0
On vacation but got to watch the entire presentation last night, and damn, its exciting if they can pull that shit off. Finally something that's truly evolutionary. The tech demo looked good too. Character models and animations looked good. Exciting times coming up if they can execute. Cant fucking wait! All you hating faggots can eat a dick. Well see you in game.
+1
 

Terial

Trakanon Raider
1,269
585
250 Station Cash Reward
If you download the EQ Worlds App, there is a quest in there called "Future Echoes"

Scanning each gives you an animation as well... not sure if EQN as i did not play EQ2, please let me know.

Apologize if already posted, thread moves fast...


The answers for all of the Future Echoes Path is as follows:
1 - soe logo
2 - brell
3 - Drinal
4 - EQ Logo
5 - Kobold
6 - kerran
7 - soe live logo
8 - miragul
9 - mithaniel
10 - nagafen
11 - shissar
12 - Solusek
13 - soe logo

To scan the images, use this IMGUR link which contains them all
http://imgur.com/a/mMJ06
 

Creslin

Trakanon Raider
2,503
1,151
At the very least you have to give these guys credit for looking at the game and asking themselves why they are including a feature or why they are doing something a certain way. Last 7 years of mmos have been people copying shit without ever even asking why the original people went that direction in the first place.
 

Lithose

Buzzfeed Editor
25,946
113,036
It depends on how you make the game. Switching between classes is going to be easy. However, they have said that they want you to collect classes, so that might be the difficult part. They also want you to level up those classes to get more advanced skills (something that GW2 really needed to do). You also need gear to make those classes shine.

So in the end, what you may end up with, is everyone has the cleric class or whatever, but without the combination of class X, Y with gear item A, B they could only heal noob dungeons anyway so who cares?
Honestly, it sounds like they want Pokemon, but except instead of pets, you have class suits. Going up in tiers allows you to "evolve" your pokemon with unique abilities based on new armors and more efficient abilities. So like for example....

MyRogue Pokemon: Sprint, Back Stab, Stealth, Gut Shank. It's tiered up to level 3 (Evolved)--which means I have Tier 3 equipment and my equipment has been crafted for (It sounds like equipment is high mod-ability in crafting) greatly increasing Stealth and Sprint. (Another person's Rogue Pokemo...I mean, "class", might have equipment that favors Back Stab or is more generalized.) And also all my abilities are "tier 3", which means my Back Stab is more powerful ect (Like leveling your skills in League ect)

However, lets say I meet someone with Rogue Destroyer Pokem--I mean class, that counters my build.

So nowIce Magi Roguepokemon,I choose you! I mean...I swap classes!Ice Magi RogueClass=Back Stab, Teleport, Ice Bolt, Stealth! It's still a Rogue kit, but "evolved"...I mean, "geared/tiered" up with augmented gear to account for mage abilities. This pokemon is also tier 3, and counters the normal Rogue Destroyer Pokemon.

This sounds like how they are making the game. Classes are more like League/Pokemon, where they are picked for their strengths in a specific encounter. And like League, you can alter a classes function with gear--so it kind of adds a heavy RPG element to your little pokemon system. But essentially, PvP and PvE is going to be more about the breadth of tools you have, to counter specific mobs, rather than the depth of your character (IE more +Stats). So someone with 20 tier 4 Pokemon is going to a lot more powerful "in general" than someone with only 5 Tier 4, and 10 Tier 3 (ect) but in anyspecificor discreet encounter, they can be even, because specific fights only allow one type of Pokemon to be used anyway. So the whole point of the game is to collect all your Pokemon (Classes) and evolve them into Tier 4--which due to the modability of armor, means every evolved Pokemon will be a little unique.




The problem with all that, is Pokemon and League don't require an identity in a world. Your pets are separate from "you". In this game they are combining you with those pets or champions--and I'm not sure if that will work well, because of how players respond to identity in games like this. But we will see.
 

Mughal

Bronze Knight of the Realm
279
39
Anybody know this Dave Georgeson guy? I didn't mind him on the main presentation, but during the smaller panels I saw him in, he seemed pretty smarmy and a bit used car salesman-ish. Can he be trusted or is he another Paul Barnett?
If you have doubts about Dave Georgeson, remember that he was the producer of Project Offset. Google it. And prepare to be blown away by how far ahead of its time it was.
 

Convo

Ahn'Qiraj Raider
8,768
617
If you have doubts about Dave Georgeson, remember that he was the producer of Project Offset. Google it. And prepare to be blown away by how far ahead of its time it was.
I didn't know that.. What ever happen with that? I used to follow it
 

Teekey

Mr. Poopybutthole
3,644
-6,335
Anybody know this Dave Georgeson guy? I didn't mind him on the main presentation, but during the smaller panels I saw him in, he seemed pretty smarmy and a bit used car salesman-ish. Can he be trusted or is he another Paul Barnett?
Director of Development for the Everquest Franchise.

He's been making video games since early Forgotten Realms Dungeons & Dragons PC games in the early 90's. He's mostly been a Producer, and has worked on games from Tribes 2, MechWarrior 2, the original PlanetSide, and even Project Offset.
 

Mughal

Bronze Knight of the Realm
279
39
I didn't know that.. What ever happen with that? I used to follow it
It was too visionary and could not get funding despite a killer demo and amazing talent. So they sold themselves to Intel which scrapped the game and put them to work on 3D demos since they were looking to enter the big boys video card market against AMD and NVIDIA and wanted to be able to show cool stuff. Ultimately Intel bailed on graphics cards and the entire team got disbanded. I remember reading recently that some were working on a well known game but forgot which one (i.e. not EQN or WoW).