EQ Never

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Lenas

Trump's Staff
7,559
2,299
I hope that on EQNL launch day the community comes together and starts a project to fully recreate every favorite dungeon from EQ. Upvote them and petition Sony to put them into the world. Would be great.
 

Hmerly

Golden Knight of the Realm
113
1
Bravo!
People here are so blinded by their desire for their idea of Everquest, that they can't imagine another EQ that is different. So, without any real info to go on, they're declaring things left and right while all of us truly have no clue what EQN will end up like on release. I just shrug my shoulder and move on and laugh mostly at people with their "salty tears" all over this forum. Have a good one guys!

What defines "Everquest"?

To me EQ is a massively multiplayer online role playing game that is set on the planet of Norrath. It features races such as Humans, Elves, Gnomes, Trolls, Ogres and Iksar. There is a history in which the Ring of Scale, Shissar, Combine Empire, Venril Sathir, etc. play major roles and where Gods and different Planes are a major influence.

Nothing in my worldview discredits a game with destructible environments, multiclassing, or Rally Calls from being "Everquest". Indeed when I played EQ I was very keen on the ways in which the world was effected by long term change. There were hints with things like Paineel emerging and the Hole being discovered or the opening up of Kunark and Velious...but these were all just expansions and the rest of the world stayed depressingly static and made it seem less real. To that extent I would think the promise of Real Change and constant evolution would make a game MORE like Everquest than not.

Now of course a great many things depend on the actual implementation of their ideas, but even I can see many ways in which the skeleton they have outlined can become a VERY revolutionary title and reinvigorate the whole MMORPG genre. Certainly what they have sketched sounds more like a place to go and want to be rather than a game I boot up just so I can sit in town waiting for the evening's raid.
 

tad10

Elisha Dushku
5,533
595
I'd love to be in a Titan development meeting now. Say whatever you want about EQN, it did through down a bit of a creative gauntlet. Blizzard and SoE are still the heavyweights in the genre. Could be an interesting few years that might just redefine things a bit.
As was pointed out somewhere else, SOE is pulling a Blizzard.

They are taking a bunch other people's ideas and wrapping them up in a nice package for consumers.
 

Convo

Ahn'Qiraj Raider
8,767
617
Bravo!
People here are so blinded by their desire for their idea of Everquest, that they can't imagine another EQ that is different. So, without any real info to go on, they're declaring things left and right while all of us truly have no clue what EQN will end up like on release. I just shrug my shoulder and move on and laugh mostly at people with their "salty tears" all over this forum. Have a good one guys!
Well..we know it won't be a true EQ sequel. That's obvious but that doesn't mean it won't be an awesome game.
 

Caeden

Golden Baronet of the Realm
7,579
12,532
@Tad

The issue is Blizzard is typically the king of that.

We'll see. You seem to have a higher degree of faith and trust or fandom of SoE.


Also "No comment?" You can take off the blinders and make your own conclusion beyond what a dev may have whispered to you.
 

DMK_sl

shitlord
1,600
0
What pisses me off about the reveal was they built it up too be a.....reveal. But what did they even reveal..All it does it shows that this is the same old SOE with the same shit values and out of touch ideas. Nothing has changed. This is a money grab plain and simple. Hence the title Everquest.
 

tad10

Elisha Dushku
5,533
595
@Tad

The issue is Blizzard is typically the king of that.

We'll see. You seem to have a higher degree of faith and trust or fandom of SoE.


Also "No comment?" You can take off the blinders and make your own conclusion beyond what a dev may have whispered to you.
I've already posted my guess previously: Oct 2014 to June 2015 +/- 3 months. So basically a window of a year. If you think I'm pulling that out of my ass, that's fine with me.
 

Big Flex

Fitness Fascist
4,314
3,166
Jeff Butler is pacing in front of his desk right now, yelling like he's Al Pachino "I want all this cocksuckers from Rerolled.org OFF of my fucking beta list!" knocking stuff off his desk like staplers and shit.

Storybricks CEO Rodolfo Rosini is texting David Georgeson and calling him a casual fag.

The board is split in half over a game that doesn't even really exist.

It's mayhem.
 

zzeris

King Turd of Shit Hill
<Gold Donor>
20,277
85,875
I'm also believing this will be a 4th quarter release 2014. The game looks awesome to me but I didn't expect a re-skinned EQ either. The ability to not have alts everywhere but actually play my main all the time? Play whatever class I have earned? Mix abilities that I like to truly make my guy somewhat unique? If done well, this game will be a very good sandbox. If not, it still will be an ok diversion for a while. Hell of a lot better than the Wildstar WoW re-skin.

I could seriously see them making several specialized servers to make a EQ3 but the record of the salties isn't very good. Did the legends server live a long life? The 4 different PvP servers? Discord, the progression servers? Every salty dog in this forum has their own take of the perfect EQ remake and I've read about a couple hundred pages of "if this is in, I'm out". No wonder SOE discarded EQ3. It wouldn't have been good enough anyways.
 

Felmega_sl

shitlord
563
1
What pisses me off about the reveal was they built it up too be a.....reveal. But what did they even reveal..All it does it shows that this is the same old SOE with the same shit values and out of touch ideas. Nothing has changed. This is a money grab plain and simple. Hence the title Everquest.
Bro, I couldnt disagree with you more. I'm not sure how you came to conclude that this was the "same ol' SoE with... the same out of touch ideas". That's nonsense. This game is a risk for SoE because of the challenge of bringing these creative decisions together. Maybe this game crashes and burns due to poor execution but let's wait for that to happen before we crucify new ideas in a stale genre.
 

Korrupt

Blackwing Lair Raider
4,832
1,228
The combination of the cheesy pony tail guy, straight up Disney art, world destruction, and multi classing left a bad taste in my mouth.

I'm still going to play EQN and give it an honest try but after Vanguard, EQ2, Rift, and every other hyped MMO that turned out to be trash I'm just not that excited. I'm not going around praising it or telling my guildies that we are 100% going in like I did for those other games in the past. It just feels like this genre is dead or being dumbed down to single player action rpgs..
 

Randin

Trakanon Raider
1,932
891
They specifically said they wanted to save some reveals for Gamescon, PAX, etc.

Marketing wants a constant news stream, I'm sure.
Beyond that, if they're really serious about engaging with the playerbase and listening to people's responses when developing the game, it does make some sense to release info in a way that it directs people's conversations. If they want people's opinions on death penalties, then it makes sense to release info on their current plans for death penalties, and nothing else; that way, they get everyone talking about that one thing, and thus make it easier for the devs to gauge player opinion, and farm ideas from what people are saying. So, they start off giving us the broad strokes of what they want to do differently, both to see our response to it, and to give us a framework around which to think about more detailed info, when they start releasing it, and go from there.

I know this is going to be far too optimistic a take of what SOE's doing for a lot of people here, but fuck it, I'll toss it out there anyway.
 

tad10

Elisha Dushku
5,533
595
fandom of SoE.
I don't like Smedley but I think Butler's just the type of asshole who can get this shit done. I really wish they hadn't round filed EQ3, Butler would have whipped his team mercilessly until it was great. See my comment to Ut 20 pages back.
 

Ukerric

Bearded Ape
<Silver Donator>
8,311
10,286
May be a dumb question but does unlocking classes impact the character or account you think? I'm assuming you still have restrictions based on your base class? i.e unlocking a Wizard does nothing if you are a base class of Warrior.
It does two things:

1) You can choose to become a wizard out of combat, swapping gear, weapon and skills.

2) You can pick any of the 4 generic wizard class skills that match one of your warrior class skills. If the war is (see above) 1 offense, 1 movement, 2 defensive, and the wizard is 2 offense, 2 movements, then you can replace your warrior movement by one of the two wizard movement and/or your warrior offensive by one of the two wizard offensive skills. You can't replace one of your defensive warrior skills with a wizard skill, since the wizard has no defensive skills.

And while you play as a warrior, you can apply your xp/achievements/collected gear/whatever to the wizard class.
 

Lithose

Buzzfeed Editor
25,946
113,036
They specifically said they wanted to save some reveals for Gamescon, PAX, etc.

Marketing wants a constant news stream, I'm sure.
Why do people believe SoE now? I'msocurious about this. Guys, this was the company that brought the figure of speech "pissing on your back and calling it rain" to the MMO audience. I mean, seriously. What do you guys think is more likely...They don't have shit beyond what they showed.Orthat they secretly have a lot more done and held back exciting mechanics (Like mobs that move) because of a brilliant marketing campaign?

Come on fellas. This was classic Smed used car salesman routine. "I know this looks like shit, but under the hood, its gotpersonality!"
 

Blackwulf

N00b
999
18
The idea of being an adventurer and helping out as Halas is founded reminded me a lot of the old D&D gold box set. I dunno why. Pools of Radiance or something like that. Made me feel nostalgic and I like the ideas behind it. I hope they can take a lot of feedback, make some good adjustments, and release something awesome in a couple years. Gonna be interesting to see how it pans out.
 

tad10

Elisha Dushku
5,533
595
that they secretly have a lot more done and held back exciting mechanics (Like mobs that move) because of a brilliant marketing campaign.
Yes, they've done more. I don't know about a lot more. Crafting is almost completely done because it's going into EQN/L. I'm sure they're still working on the combat AI because they just hired the StoryBricks guys late last year (Oct/Dec? Not sure). So whatever the hell AI they were working on prior to SB got tossed. That's why we didn't see combat AI in the demo.