I am curious, how much does random loot help reduce this? Because I agree, its part of the problem. PoP boiled down to time and that was it. But with shared loot, I assume time loot is spread out? So you can actually do other things, not just for flagging?
Same with OoW(though even outside anguish I dont remember many raids, queen/king and mpg trials you did enough to flag and preferably never went back). Though DoN will be with it this time, so raids there and some group progression content to do too.
This is my first time on this type of server, so not 100% sure how it works in later expansions.