huh? do you not know how youtube guys work?That's a web site sponsor, but would be curious to see who sponsored Squarespace.
I've heard this before but nobody can provide the text, the script of the original game exists so it's not impossible to fake either. I want to see it to verify it.The complete dialogue set was hacked in the demo leak. With that, they estimated 45-50 minutes for the first chapter (Dead on) and also estimated 15 hours of main mission content for the entirety of the 18 chapters because SE left the game files in the demo at that time.
So far everything has been true with regards to the demo leak in January, and if they calculated the dialogue options correctly (Pretty sure they were smart enough to do this) you are looking at a 15 hour main mission game. Even defenders of the game here state that is going to be bullshit. (SE saying 60 hours)
I suggest waiting before purchase so you can verify that, because a week isn't going to kill you; rent the game, or wait for all episodes to come out and get the whole thing on sale for 40-50 bucks. Don't reward these cucks with poor business behavior and unethical practices. This will open up a can of worms which will infiltrate the industry faster than Todd Howard can say, "I should be in jail"
I've heard this before but nobody can provide the text, the script of the original game exists so it's not impossible to fake either. I want to see it to verify it.
The leak I saw was just images.
But yeah, wait for reviews is always good advice.
First comment: "Thanks to Squarespace for sponsoring this video. "
That's a web site sponsor, but would be curious to see who sponsored Squarespace.
Also, if you look, you will see the same 3 hour "Awesome" previews on every gaming site all saying the same thing in different wording. Be careful out there folks - crazy times with media
Also Chris there is a lot of stuff here, but doesn't include the dialogue. Does include someof the weapons attributes, and also includes a chapter list.
(Spoilers obviously)
Most pics were taken down by SE. Some hosted them on their own and saved them. Also includes all materia lists and effects. There is a metric shit town of info here.
This may help you see just how bad this leak was.
Pretty sure since they have limit break assignments, items, skills, scut scenes, chapter list, Christ read it for yourself how detailed that leak is, they have a good idea when people know its about a 15 hour main quest from start to finish without side quests and it was padded with mini games. Obviously they could have pulled an FF15 here too and arbitrarily used a month to develop a much longer and tedius chapter in here (Ala what was it, chapter 13 I think in FF15? I forgot which chapter it was that they reverted back because of complaints) but for the most part, this thing has literally been ripped to shreds because the full game got leaked in that demo. Down to the fucking command lines.
Oh I'm sure more than a few of these guys got sponsored by some entity related to Square for their reviews, but some of these guys doing stuff on stream and what not who got to see the extended build I feel like would be stating if they didn't like it. Max in particular mentioned he had a concern that what if the Demo was of good quality, but none of the rest of the game matches the first boss fight, etc. But when he got to play the extended build that some of them did with Chapter 2 and fights/stuff from later Chapters (seemed like they skipped some new story stuff between Chapters 2 and 7), he said that helped to alleviate those fears mostly.
Who knows, I thought the Demo looked great and that combat looked far superior to XV's, you didn't like it very much. Did you ever try playing it again to see if party members were still burning ATB charges btw?
Read that before but I see the newer posts talking about the script, but no posting of the script.
Aren't the battles going to make the game longer too? The script alone can't say how long the game is.
Not saying it's long, but it's far from confirmed it's short.
Depends if it's fun or not.I may be different in that I do not consider how long a battle takes should equate to content game time. One could develop a fight to last for 20 minutes - should that count as game content, or just pure frustration?
Obviously combat counts for the clear times of a game. When you ask how long Dark Souls take to clear, do you think people say "well it's about 30mins of running around and story, rest is combat so it doesn't matter, totally not worth your time"? That's the dumbest shit I've read all day, granted it's still early. Hell the original FFVII had really long fights unless you used super cheese strats. A lot of boss fights were over 10mins with standard setup.I may be different in that I do not consider how long a battle takes should equate to content game time. One could develop a fight to last for 20 minutes - should that count as game content, or just pure frustration?
I may be different in that I do not consider how long a battle takes should equate to content game time. One could develop a fight to last for 20 minutes - should that count as game content, or just pure frustration?
By that metric dark souls don’t have any content. I’m struggling with how dumb of a statement this is, you are usually better than this.I may be different in that I do not consider how long a battle takes should equate to content game time. One could develop a fight to last for 20 minutes - should that count as game content, or just pure frustration?
Gotta buy the xpotion Monster Energy drink dlc to unlock thatBoss battle time? Yo if I can't get that one early X potion, then use it to one shot the boss of cosmo canyon. I'll be sad.
I hope Heaven is personalized because this sounds retardedHeaven is having what they have now but replacing the combat system with God of War 2's combat system (yes, even with QTE) and making stuff scale in difficulty like that.
Took Dark Souls as an example because it was the first game that popped in my head that was almost entirely combat.This is complete apples to oranges here with game content and combat relative to Dark Souls and Final Fantasy. Dark Souls is a game where the combat is the central focus and combat fights and bosses ARE the content. The story is non existent and no one cares. The content IS fighting the difficult bosses. It's a staple to the series.
This is an RPG. The content is the story, questing, dialogue options, atmosphere, character development, side character arcs, varying areas, and yes, combat, which is also a mechanism used to consume ALL of the before mentioned.
If you honestly think an RPG stating 60 hours of content should consist of 40 hours of banging your head against the wall in artificially long boss fights in a limited zoned environment to hit a game played metric, I am not sure what to tell you. These two example genre's are COMPLETELY different and it is NOT a one size fits all.
Christ, using that metric I can create a game with one room that states I have 50 hours of content in it while you sit AFK for 49.9 hours banging away at a 10 Zillion HP Emperor Ssraesshza in a fucking corner.
Come on.
So yeah if you are going to count content as SE taking a month to inflate the living shit out of boss fights from 5 minutes to 40 minutes,, and now it's a 40 hour game instead of 15, all the power to you in that pander.