Lanx
<Prior Amod>
petition creator looks like a degen that plays the girl
- 1
petition creator looks like a degen that plays the girl
That's insane. Had a Commodore 64 in 1991 because we were too poor for a NES and at least could put cassette tapes into it to play Bubble Bobble, Rainbow Island and New Zealand Story. Was also some horrific difficulty Yogi Bear and Popeye games I remember, but maybe it's just because I was 5 years old.I grew up with a Commodore 64. For a while, the only games I would get were the ones I typed in from 6 pages of pure machine code from COMPUTE magazine(below).
My grandmother was the only non-poors, she would be the peripheral and game buyer so when a salesman talked her out of the 1541 Disk Drive because it was 'just for word processing', it was the first time I thought about murder as a child
Saving up as a kid for a Genesis definitely taught me to respect money a lot.
Someone did this with that movie Morbius and it worked, so they lost even more money on the second release.
100%problem was clearly female led design, and the real lesson that needs to be learned from this 300 million dollar whoopsie is women should never, ever, ever be in charge of making video games.
We all know the psychology here, lego did a famous study we're all familiar with: men want to embody and play as characters, women want to insert themselves as the characters.
so when a room full of womyn/DEI/Trannies/Soyboys insert themselves into the game and character design so that they feel "represented" in the game, no man will want to play it. Males want to be Batman or Master Chief or UltraMarines we don't wanna be some tub of lard DEI tranny.
This game can only sell to womyn/trannies/soyboys and that audience does not exist.
Or you know you could admit that you are a woman and have no clue how the male mind thinks and what we identify with.
All of game "journalism" is captured, game has nothing but stellar/outstanding reviews, it wasn't out long enough for negative experiences to have spread in non-traditional channels (ie word of mouth), it had tons of fucking marketing, like 200% saturation vs other games, say compared to say Black Myth Wukong which gets non-stop hate and criticism from the gaming "press" despite selling 18 million copies.
The problem isn't that the game was bad, bad launch timing, launched into a crowded market, etc etc bullshit excuses you wanna make for the game.
The problem is MEN DID NOT BUY IT. We don't even know that it was bad because we didn't buy it, we never played it. We took 1 look at the character models and noped the fuck out of it. We didn't even know it was an arena shooter. We wrote it off without a seconds thought because in the very real, very primal caveman brain of ours which says "we don't identify with any of this shit, I don't wanna run around as a tub of lard"
This game sold less copies than Asheron's Call 2 did.
Honestly the game could have been the best thing since sliced bread and we never would have known and the game would of failed just as quickly and got deleted in the same 2 weeks with full refunds, men were never going to fucking play it and any fucking game studios that puts women in charge of anything, especially character models, deserve to fail just as fucking hard and just as fucking fast.
My mom divorced my real dad when I was like 2 and she whored around for 3-4 years. She dated this one lawyer that had a Commodore 64 and he gave me all his old games when he was done with them. I remember loving the hell out of that dude at that age. He gave me some kind of War / Tank game that you moved around in polygons on top of all the other ones (Pitfall etc.). At least thats what it looked like. I could never figure out how to get the game to work, but the box and and all the shit looked cool af. I was also.. like 4-5. So looking back, not all that interesting. But the Commodore 64 was the shit when I was that little. Mom thought I was some kind of genius because I figured out how to use it all on my own. Surprisingly, my mother has the thing wrapped up in storage and Im super curious if it even still works at this point.I'm trying to think back to the C64 days and I keep wondering how the hell did me and my friends learn to copy games and where did we find the Turbo tapes etc. Was it all just bought used and someone got the shit needed in the package?
There was no internet guides to teach you. Maybe a computer magazine had a guide if you were lucky.
We are so spoiled now with Youtube guides teaching you exactly everything you need.
Yes, I already said men did not buy it. Men = the ENTIRE FUCKING MARKET. There is no tranny/tub girl/DEI/Womyns Market for video games. There is no "Modern Audience" for any fucking media, movies, TV, Video games, doesn't matter. If you do not appeal to men your project fails, period. how many billions of dollars and franchises have to be ruined for cunts like you do get it through your stupid head? This game is hardly the only failure this year.Nobody bought it lol. It shouldn't have had a box price, no one should have had to buy it.
You think it failed because of something specifically to do with "men" and not every other overriding factor that was wrong with it.
If someone made a hero shooter that was somehow mostly aimed at women, who knows, it might do well? It would at least be a differentiator in a crowded market. (For instance, I only ever hear of women playing Dead by Daylight. I know zero men who play that game.)
This was aimed at nobody. It was very fucking bad on many levels, where you're just focused on one.
Well, you just invalidated everything you said. Everyone now knows it's all p-hacking, fictitious data, nonsense samples of 18 college kids at an elite school, that no one replicates studies, peer review is all made up, etc. Social psychology in particular is one big sham. And pointing this out is usually the "based" position so idk what the fuck you're even talking about.You think "Social sciences are irreproducible bullshit" except that they are infinitely reproducible and conclusive as fuck.
I remember being overly excited when I found a complete guidebook to all Infocom games in a shop while being on vacation in the UK.There was no internet guides to teach you. Maybe a computer magazine had a guide if you were lucky.
Yes, I already said men did not buy it. Men = the ENTIRE FUCKING MARKET. There is no tranny/tub girl/DEI/Womyns Market for video games. There is no "Modern Audience" for any fucking media, movies, TV, Video games, doesn't matter. If you do not appeal to men your project fails, period. how many billions of dollars and franchises have to be ruined for cunts like you do get it through your stupid head? This game is hardly the only failure this year.
Not to disagree exactly because it's probably just an academic point, but men don't generally need to identify with a character to have fun. However, I think men can instinctively tell when something is a threat, and when games get steered down this path, I think it feels disgusting/repulsive because the lizard-brain picks up on the fact that whoever designed this wants you dead. I don't even think the characters are that bad, if considered in isolation, but there's more at work that just that. If this game were made by gay men and filled with gay characters but was an actual honest attempt at making a good game instead of a propaganda showpiece, it still would have sold more copies to straight men.Concord failed EXCLUSIVELY because men could not identify with any of the characters, they all varied between "gay" and "repulsive" and thus MEN could not play it.
Legit questions because I have no idea: What's the best selling game that was specifically built for women? What % of game sales are to women buying for themselves? (as opposed to buying as gifts)If someone made a hero shooter that was somehow mostly aimed at women, who knows, it might do well?
Probably execs throwing a shitfit because of Concord and demanding that their DEI people be fired out of a cannon and their "improvements" be reworked. (lol just kidding, they're probably convinced that Concord failed because just wasn't "inclusive" enough)clearly DEI
idk, Probably Stardew or Animal Crossing: NH. (Not counting mobile games because mobile games aren't games.)Legit questions because I have no idea: What's the best selling game that was specifically built for women?
Well yeah but that's more over the length of the series. I was thinking individual titles.Gotta be Sims, by a huge margin.