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Wuyley_sl

shitlord
1,443
13
Ok I am somewhat new to arena but I was a mage and besides having 1 sheep and 1 arcane missile I got 4 Flamestrikes but I could have had 5 total. Should I just auto pick the flamestrikes or is 4 enough/too many?
 

The Master

Bronze Squire
2,084
2
Ok I am somewhat new to arena but I was a mage and besides having 1 sheep and 1 arcane missile I got 4 Flamestrikes but I could have had 5 total. Should I just auto pick the flamestrikes or is 4 enough/too many?
That actually gets asked a lot. Every one of the pro arena guys, ek0p, Trump, etc., says they'd "hesitate" after the 4th one. So it depends on what it is competing against. I've never actually drafted more than two, so no idea from personal experience, but in my general experience strong arena decks are tuned around having enough minions to maintain board control and having enough draw not to run your hand out before your opponent. Wiping the board helps with both of those things (trades well against your opponents hand/draw, gives you back board control).

By the time you get offered the fifth one you should have a good idea of the mana curve of your deck, where you're lacking, and if either of the other cards offer something useful. Unless it is like the first five picks or something....
 

Wuyley_sl

shitlord
1,443
13
rrr_img_52996.jpg

The one missing card is Arcane Missiles. I just lost to a pally with a bunch of those divine "bubble" 2/2s and the card that give a creature "Draw a card" when it attacks. Well that and the purple spell card that does a shitload of damage and hit my board just right. I casted 2 flamestrikes but he just out attritioned me by drawing like 4 cards off of the bubbled dude. (shrug)
 
Well shit happens I guess, still got 80ish gold from it so not a big loss, and the new max rewards have been bumping my gold gains quite a lot, think I'm at 500ish or so now. Like I got 9wins earlier on a mage and got 280golds out of it, which is really nice. Just the fact that 7 is always 150+ does help quite a bit. Not much luck on the cards in pack front though, I got my first legendary, Nozdormu, and it's not golden so I'm not even sure it's worth disenchanting. I really wanna craft a Sylvanas but I'm still way fucking far from having enough shit to disenchant for it.
just DE Noz if you're close to 1200 dust and then craft your Ragnaros/Sylvannas or whatever you want, theres no deck outside of a Rogue /w Master of Disguise who can make Noz work for long (aka 2+ turns)
 

Morrow

Trakanon Raider
3,341
948
I wish I had a Blood Knight as well. Everyone is playing Argent Squires now. I don't know why, but I get really annoyed when I play against one, so they must be pretty good.

Oh my god playing in the morning/afternoon (10am-1pm ish) in Europe is so difficult. Players are at least 75% more difficult. I've always thought so, but was never totally sure, but now after playing so much ranked yesterday and trying now, it's definitely true. Soooo hard. I've lost 2 ranks in my first 15mins of playing.

@Wuyley, I'd most certainly hesitate after the 4th Flamestrike. The reason being it comes down to a 1:1 at some point, and it's just not worth it because it slows you down too much when you're spending 7mana for a 1:1. You don't have any huge finishers, so you'd be sacrificing raw damage by picking another one. It's a good rounded deck though. How'd it do?
 

Elerion

N00b
735
46
With 4 Flamestrikes, you have an 80% chance of drawing one (even without added draws) by the time you have 7 mana. I don't know why you would want to up that further, considering the risk of having dead Flamestrikes increases significantly with each one. I'm pretty sure the 5th flamestrike will lose you more games than it wins, due to wasting several draws before 7 mana and potentially several draws after that point if you need to apply pressure or kill a big minion.

I'd rank the 3rd Flamestrike lower than other good cards, the 4th lower than most mediocre cards, and the 5th close to trash territory.
 

Morrow

Trakanon Raider
3,341
948
I'd rank the 3rd Flamestrike lower than other good cards, the 4th lower than most mediocre cards, and the 5th close to trash territory.
Pretty much. The only reason it was decent to pick the 4th was 2 Frost Novas. But 5 of them? Geez that's a recipe for disaster mathematically. That's ~15% of your deck, and gives you a huge chance of drawing one in your opening hand which is ick.

Hmm I just had my first "tie" but it seemed like a loss? How does that work? I had Baron Geddon out and ending the turn fatal'd both of us. Anyone else kind of wish constructed decks were maybe 35-40 cards? I know it sounds like a really awkward number, but 30 feels too small and anything higher than 40 would be too much and slightly too large for this type of game. I think 35 would be really cool. I think draft and constructed should be slightly different.
 

Pyros

<Silver Donator>
11,219
2,365
just DE Noz if you're close to 1200 dust and then craft your Ragnaros/Sylvannas or whatever you want, theres no deck outside of a Rogue /w Master of Disguise who can make Noz work for long (aka 2+ turns)
Oh yeah I know that but like I have barely 400dusts atm, I might be able to disenchant everything I have golden as well as noz to maybe, MAYBE, craft sylvanas. I'd need to check how much I can get, but most of my golden cards are like commons and rares so they disenchant for shit anyway, and I'd need about 400dusts of shit before I can change nozdormu into sylvanas. I really wanted an Ed Vancleef too, and a Rag, and a Thalnos. Oh well, few more arena runs and I should have enough, maybe I get lucky and get a shitty golden legendary in the meantime.

I think Nozdormu would be a lot more interesting if it was like a 5-6mana, 0-6 stealthed cannot attack creature. So it wouldn't die to most aoes and can't be targetted by direct removal, but couldn't do shit besides its own effect. And more importantly, the effect starts earlier in the game. The later you drop it, the less it matters cause when you have 1 card in your hand, 15secs is plenty to figure out what you're gonna do.
 

Tenks

Bronze Knight of the Realm
14,163
607
Finally got in beta. Find it coincidental that last night I downloaded the BNet client application and this morning I got a beta invite.
 

Arch

Lord Nagafen Raider
1,036
25
I just got into this, enjoying bumblefucking my way through it (never really played a card game before).

Is there a noob guide somewhere that covers the basics on this? I read the one a few pages back, it was good.

Also, anything I should definetly be doing right away? Take all cards to 10? Right into ranked?
 

Neph_sl

shitlord
1,635
0
First thing to do for any new player is to get all classes to 10 and beat all the expert AI. That'll get you a little bit of gold that you can use to start arena runs.

From there you can jump right into arenas for free cards / learning how to play. You'll likely get crushed at first, but if you read guides (Vivafringe's Guide to Arena) or watch arena runs on YouTube (Trump - YouTube), you'll get the hang of it and improve. Eventually you'll get enough card packs to be competitive in constructed, which is a whole different ball of wax.

If you want to jump right into constructed right away, it's fastest if you drop some money on card packs. You can play with the basic set and there are guides on basic decks that do decently, but you'll be at a disadvantage.
 

Mures

Blackwing Lair Raider
4,014
511
I don't think prep is worth it, cause it's pretty much shit unless you also have sprint, otherwise it's a dead card so if you sprint and draw it, it's pretty fucking useless. One sprint is great though, while it's dead for a while turn 7 isn't that far off and that's when you'd usuall start losing speed if you've been trading shit for board control, and 4cards is quite a large amount.

Got to 11 on my rogue then lost 2games in a row to fucking crazy decks. Said fuck it I'm starting another, went paladin, pretty good cards, went 4/3, 3losses in a row to some of the most unbelievable decks I've seen in a while(or just really good RNG). Last game I go first, 3 4+cards in hand, mulligan everything, 3 4+cards in hand again yay. He coins juggler, play a taunter on 2 and ignores my 1/1 hero power, I shattered it and kill taunter, he summons a raptor and argent squire, both juggler knives hit my shattered(yay), chip me some more, I get nothing again, he drops flametongue and juggler kills the 1/1 again, chips me again, I drop a 4/8 dragon, he bloodlusts and kills me on 5th turn. Oh, well then. Shaman the game right before dropped 3fire elementals on turn 6, 7 and 8 then faceless copied one that wasn't dead/debuffed on 9. Rough games.

Also last time I draft Divine Favor, I figured eh I might need some draws I'll pick that, other choices weren't very good either, I think it was a novice engineer and a buffing murloc, I figured I could get one card or more out of divine favor so I didn't pick the engineer. I had Divine Favor in my hand in like 6 of these games and I only cast it once, for 3 cards(and I still lost). I had it literally all game in my hand against a mage in the first few games and he NEVER had more cards than me the entire game.
Prep can be really powerful when used with gadgetzen. Gadgetzen's downside is that he is normally a little slow, normally you might have to play him on turn 5 and hope he makes to the next round so you can cast a spell, but with prep you can put gadgetzen down, cast prep and cast another spell all in the same turn. A 4/4 and draw two cards for 5 mana is sick.

And I'm sorry pyros, I think that shaman was me, except it was actually 4 fire elementals. In my current arena run I'm 4-0 with the deck, that game was actually closer than most, with 4 fire elementals you figure you might have to work your way back sometimes and you had good board control going into my turn 6, I was ready to start laying down the fire elemental hammer to get board control back slowly, but then I top decked lightning storm and I had bloodmage thalanos in my hand to kill your 4-5 minions on the board.

And yeah divine favor I love/hate that card so much, sometimes I win big with it and others it just sits in my hand.
 

Neph_sl

shitlord
1,635
0
Oh, one more thing to new players. NEVER spend gold on card packs. You'll get more value running arenas because they always guarantee a card pack even if you win zero games.
 

Amzin

Lord Nagafen Raider
2,917
361
I just got into the beta. Scared to start. Only reason I stopped playing Magic was financial, and now I have a job :p god help me if I figure out a way to play it at work (pretty sure it'd be really easy actually)