The Master
Bronze Squire
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That is really hard to do. Changes for each deck and each match up. You really need to know which tools you absolutely need.
Jesus what did you have to pick against the reckless rocketeer and voodoo doctor?Has been a great arena day today. 10-3 rogue, 12-2 shaman, 12-2 paladin, 6-3 warlock and my very first 12-0 shamanLooking at the decklist I didn't even expect 7 but most of the games I crushed. Especially all mages for some reason (faced 4). Best was at 8-0 I beat a mage while having 29 life left while he had blown through couple frostbolts, flamestrikes, argent commanders and fireball or something.
Highlight was hard killing a 17/17 lightspawn with reckless rocketeer, three smaller minions and finishing off with ogre. Taunt totem bravely took the initial blow.
Indeed, but still even the mull can fuck you lol. Going from starting hand full of end game into mull being hand full of end game really blows.I know folks like to say HS is too random and no skill but one of the big secrets of getting better is exactly like MtG: learn how to mulligan correctly.
Heh, can't remember. They have their uses thou. I have grown to somewhat like voodoo doctor and healing effects in general on arena because you can seriously fuck up someones plans with them. That's not to say I rate voodoo doctor very highly but it's not like picking goldshire footman, or wisp or something.Jesus what did you have to pick against the reckless rocketeer and voodoo doctor?
Reminds me of the Rogue deck that I used to use. Just missing the Sun Shattered Clerics and the Novice Engineers. Still haven't leveled those assholes.Played a guy who has nothing but gold cards... he put in $300 and just D/Eed everything to craft nothing but golds. He has one deck.
yeah its a really bad play early on to play an overload card without having your next turn planned out alreadyI just had a Shaman Lava Burst by 3/5 with taunt.... he still had 28 health. Weird. Screwed him for his next turn to, he played nothing.