League Of Legends

Draegan_sl

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In general I hate surrendering.
I feel like that's the case if you know your team is actually smart and just having a bad early/mid game. But at my level I know when my team can't handle the other team's comp. Or they just suck. Especially when the ADC has like 50 cs at 20 minutes.
 

Ravishing

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Especially when the ADC has like 50 cs at 20 minutes.
That would be brutal
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Xalara

Golden Squire
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The real question is not how do you get out of ELO hell but how do you make it so that you can get good games most of the time where there are no toxic player issues. At least for me that is what ELO hell is. Even while playing in the AHGL B-League I had fun times even though it was bronze/silver because everyone tried and played hard. It is the same deal now that I am playing in the A-League for my company's Riot sponsored tournament. I then go back my Silver V solo queue and it is just frustrating how bad the games are because I spend most of my time playing therapist to the people who give up early and/or rage.

As for why I am in Silver V after a tumble from Silver II, I know the reasons and am fixing them. In the meantime I just want good games
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zombiewizardhawk

Potato del Grande
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The real question is not how do you get out of ELO hell but how do you make it so that you can get good games most of the time where there are no toxic player issues. At least for me that is what ELO hell is. Even while playing in the AHGL B-League I had fun times even though it was bronze/silver because everyone tried and played hard. It is the same deal now that I am playing in the A-League for my company's Riot sponsored tournament. I then go back my Silver V solo queue and it is just frustrating how bad the games are because I spend most of my time playing therapist to the people who give up early and/or rage.

As for why I am in Silver V after a tumble from Silver II, I know the reasons and am fixing them. In the meantime I just want good games
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Probably the most accurate description of what it's like in 'ELO hell' and why I, at least, hate bronze so much. Before ranked and before I started teaching my brother the game/etc. my account was ~1800 elo from what we could gauge back then based on who I got games with etc. and it was actually fun. Best way I can put it is to say that people understood the game and I was high enough up that I didn't really get paired with all the people who get off on ruining peoples day.

Now I get people who don't know how to use creeps to block skill shot harass during lane phase or people who keep running out to the bottom bushes with a voli/thresh/blitz/leona sitting in them waiting to kill them again and then screaming how OP they are in chats when all they'd have to do is farm at the turret or stay closer to the river side etc. Literally every single ranked game I play has at least 1 person on my team screaming about how it's gg if the enemy team chooses blitz, malphite, shen or amumu and we're retards for not banning them. Sometimes they throw in other champs too like the other day I had someone do it over annie when we didn't ban her. I cringe every time there is a nidalee on the enemy team because it's almost inevitable that my teammates will eat a spear 90% of the time she throws them even when you can see it coming a mile away.
 

Celebrindal

Golden Squire
516
11
Again, you fixate upon what other people are doing. I honestly wish someone had flown me out to come ref whatever fight you were gonna have, I would love to just fucking choke you the fuck out and be done with this shit.
 
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Something else I've noticed is people really focused on kill differentials and the k/d/a someone on their team has. Don't think about that. Kills are only 1 of seven things in this game that give gold, and gold dictates power level. You also have creeps, Dragons, Barons, towers, GP 5s, and Gold quints. The last of course isn't super impacting but I figure I'd put it in there for completeness sake. So before you freak out that your team is down 15 to 4 at the 15 minute mark, take a deep breath and actually look at the game as a whole.

1.) CS values across the board. Hey look you guys are close in all your lanes and your jungler even has a 25 cs advantage because he's spent more time in the jungle. Lets call that even. So we're still down because of kills.

2.) Dragons. You guys took the first two dragons when the enemy jungler ganked top for the fifth time. Thats the rough equivalent of each person on your team getting two player kills. Enemy team is now technically still ahead but only by 1 kill and couple of CS so at most a 1k gold lead.

3.) You've taken two of their outer turrets while they've only managed to take one turret from you so far. You just accrued 850 gold over them bringing your total gold score within five hundred of eachother.

Thats nothing in 15 minutes. Now I'm not even making this scenerio up. It happened to guardian last night when he was in a game as lulu. Despite having a huge kill differential his team was literally only 500 gold behind at the fifteen minute mark. Yet because of the kill differential they avoided favorable team fights (often 5v4 in their favor) and let the enemy team push at will. Well aside from the suicide Mundo on his team, he always wanted to fight but it was alone chasing people and getting killed. That lead to the enemy team taking the next dragon, and six additional towers which then became a gold lead that Guardians team just couldn't deal with.

tl;dr

Kills mean jackshit unless they become objectives or massive cs leads. Don't let scary kill numbers get to you.
 

Ravishing

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Well, as much as Wizardhawk gets shit on in this thread, if you look at his match history it does seem like he is listening.

  • 9 Ranked games in history.
  • Has taken Flash instead of Ghost every time.
  • Played Ryze 5/9 times. (56%)
  • Played support 2x.
  • Has bought Seraphs instead of Muramana everytime on Ryze whenever the game has gone late enough.
  • He has 8 wins and 1 loss in those 9 games.
  • In those 9 games his KDA is 91/43/84 (4.07 KDA)

Might not be long before he reaches Silver V at that rate. Currently he's Bronze III with 59 LP.

His Runes/Masteries seem like they still need work, I don't play much Ryze but:
Runes: Rune Page #2 seems best for Ryze except swap out mana regen for Armor. Ryze will face a lot of AD mids to counter him so having the armor will be necessary to hang with them in lane.
Masteries: 9/21/0 would be more preferred imo. Ryze should be tanky. None of your mastery pages specialize in the defensive tree.


TL;DR: He is listening by focusing on 1 champ (Ryze), he normally takes Flash instead of Ghost now, and he has altered his build to utilize Seraphs now instead of Muramana. However he probably needs to work on his Runes/Masteries still.
 

Sabbat

Trakanon Raider
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So there's improvement, but he's still whining about elo hell, and big noting himself at a season 1 elo of 1800?
 

zombiewizardhawk

Potato del Grande
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Again, you fixate upon what other people are doing. I honestly wish someone had flown me out to come ref whatever fight you were gonna have, I would love to just fucking choke you the fuck out and be done with this shit.
Lol and i'm the internet thug... If you ever find yourself in Florida feel free to shoot me a pm and i'll give you my address tho. You could be the next trevon.
 

Ravishing

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hue hue hue
The reposts from reddit are becoming more frequent here
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. Love this video though, watched it twice already. Missing Amumu/Corki/Ziggs/Heimerdinger/Poppy (Amumu is in the intro, no lyrics). I like how they incorporate at least 1 in-game quote from the champion into the rap.
 

zombiewizardhawk

Potato del Grande
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Well, as much as Wizardhawk gets shit on in this thread, if you look at his match history it does seem like he is listening.

  • 9 Ranked games in history.
  • Has taken Flash instead of Ghost every time.
  • Played Ryze 5/9 times. (56%)
  • Played support 2x.
  • Has bought Seraphs instead of Muramana everytime on Ryze whenever the game has gone late enough.
  • He has 8 wins and 1 loss in those 9 games.
  • In those 9 games his KDA is 91/43/84 (4.07 KDA)

Might not be long before he reaches Silver V at that rate. Currently he's Bronze III with 59 LP.

His Runes/Masteries seem like they still need work, I don't play much Ryze but:
Runes: Rune Page #2 seems best for Ryze except swap out mana regen for Armor. Ryze will face a lot of AD mids to counter him so having the armor will be necessary to hang with them in lane.
Masteries: 9/21/0 would be more preferred imo. Ryze should be tanky. None of your mastery pages specialize in the defensive tree.


TL;DR: He is listening by focusing on 1 champ (Ryze), he normally takes Flash instead of Ghost now, and he has altered his build for Ryze to utilize Seraphs now. However he probably needs to work on his Runes/Masteries still.
I've been listening to everything constructive anybody has offered. The only time I give hostile responses are when people just take any post I make as a reason to talk shit about how i'm the worst player in league or they're gonna come choke me out (lol).

I'm fixing up my runes as I get the ip for them. Just got my third movespeed quint and 1 or 2 more games will get me the last scaling mana regen. Those might be a bad choice like you said but I was once again going off the builds I saw on sites like mobafire/solomid/etc. I kind of like the 9/0/21 set up because of the bonus exp and the movespeed bonuses/cooldown. I assumed the 21 in support was to compliment the movespeed quints and I get a lot of people asking me in games how i'm so fast because i'll get some escapes due to the mvspd difference that would result in me dying without it. Also comes in handy sometimes in chasing someone down to get that fatal Q off instead of watching them run to safety just out of range.

Sabbat, I mentioned the 1800 because that's about where I was when I was playing the game before and it was before season 1 but it was the last time I played the game seriously until my recent return. I mostly mentioned it to point out that I was getting much better games at that time than I am now at who knows what elo and in bronze. I've never once thought gold 5 or whatever league would be equivalent to 1800ish back then (the big names were around 2100 at the time I think) is worth "big noting" myself over. If I ever ended up in diamond 1 or something and I was right below the pros then maybe i'd be like "yea i'm hot shit" but i'm like Ricky Bobby, if i'm not first I might as well be last. Only thing i've ever said is I feel like I am (will be if I can indeed climb out of bronze) competitive with gold league players and now everybody insists i'm the worst LoL player in the history of computers.
 

Mures

Blackwing Lair Raider
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Masteries: 9/21/0 would be more preferred imo. Ryze should be tanky. None of your mastery pages specialize in the defensive tree.
Actually 9/0/21 is the preferred build for ryze, not sure how defense would work, but I can tell you the increased mana/mana regen, movement speed, and cd reduction is invaluable, especially early game. Ryze has mana problems early game, of course you don't want to spam spells your first time out, but after you pick up your tear you want to q liberally to charge it up, once you get your catalyst(i think its called, still terrible with item names) mana isn't as much of an issue. Oh and the mana vamp and health regen per 400 mana really help your sustain in early game as well. Often times I don't even have to use my initial health potions I buy any more until I get really aggressive.
 

Ravishing

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Actually 9/0/21 is the preferred build for ryze, not sure how defense would work, but I can tell you the increased mana/mana regen, movement speed, and cd reduction is invaluable, especially early game. Ryze has mana problems early game, of course you don't want to spam spells your first time out, but after you pick up your tear you want to q liberally to charge it up, once you get your catalyst(i think its called, still terrible with item names) mana isn't as much of an issue. Oh and the mana vamp and health regen per 400 mana really help your sustain in early game as well. Often times I don't even have to use my initial health potions I buy any more until I get really aggressive.
Like I said, I don't really play Ryze so wasn't too sure, just know he goes tanky in general, I can see the Support tree working. I mean, going down the support tree can work on nearly anyone tbh, I can see where it would be strong on Ryze. I have seen some guides that are 9/21/0 though so I guess it's preference.

Edit: On probuilds.net (http://www.probuilds.net/champions/Ryze) the majority of pros do go 9/0/21 so my mistake there. Runes are most commonly movespeed/magic pen/armor/magic resist.
 

zombiewizardhawk

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On the armor seals vs mana regen seals, I don't run in to ad mids too often. I can see a pantheon or maybe a zed (not sure what other ad chars go mid, I almost never see it personally) giving me some problems early but I could always bump the priority on the chain vest up the item ladder.
 

zombiewizardhawk

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I'm going against a zed mid now lol. What a coincidence.

Edit: Actually it's 4 ad and a sona lol. Riven, zed, nasus, vayne, sona is their team.
 
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Armor yellows aren't just going against an ad laner. Although they do help there. They also negate auto attack damage from AP champs which makes up the bulk of their 1-4 harass. They negate minion damage taken while trading, and more often then not the enemy jungler is an ad based champ so they help if you get caught in an early gank as well. Thats the reason you run flat armor so it give you the best bang for your buck levels 1-4, while you are supposed to run mr per level blues because ap toons spells don't really kick off until 4+ at which point the mr per levels have outscaled flat mr blues.

Also, yes ryze should be going 9-0-21. Rune page should always include movement speed quints and Magic pen reds.
 

Mures

Blackwing Lair Raider
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But yeah, about the masteries wh if you took xp you may want to try the inc health regen per 400 mana, I've seen both suggested, but I personally don't see 5% bonus xp a big deal and the increased health regen can give you the sustain to stay in lane and farm longer so you get the same amount of xp anyway and it scales really well late game.