Monster Hunter Wilds

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Zindan

Bronze Baronet of the Realm
7,079
4,742
So can you hunt Rey Dau or whatever its name is? Or is it just the Dogashuma thing?
Chapathingy
Balaharathings
Doggas
Rey Dau

Those are the monsters you can find in the big zone available.
 
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Aazrael

Avatar of War Slayer
3,501
12,830
Is the beta on Steam tomorrow?

Will check it out for a quick look and also see if it works on Steam Deck. MH World was great for the Steam Deck. Still need to finish the "expansion" but enjoyed the base game a lot.
 

Hatorade

A nice asshole.
8,502
7,271
Chapathingy
Balaharathings
Doggas
Rey Dau

Those are the monsters you can find in the big zone available.
Yeah Killed Rey just now, way too easy compared to other betas but fun testing the new weapon moves. Right now I am on the fence between hammer and lance. The smash to popeye wind up super smash is so dumb but feels great. The lance has a new triple stab at end of horizon stab and counter stance at end of upward stab.

Dual blades wound attack is the spin down length of monster so that will be really fucking strong. Combined with new ultra demon mode that lets you animation cancel anything into a dodge which gives more attack damage it gonna be a beast.

Hunting horn has a cool song delay mechanic with the ground AoE making it a premium second weapon or main. Gonna be good.

The bowguns are awful but that is due to no recoil reduction etc, I’m sure that will change.

The charge blade got even more complicated…some of y'all are gonna love it.

Gunlance I might be missing something but it feels just like world.

Bow is definitely more complicated then world but feels the same, new stuff you can do adds another level beyond dodge and shoot.

Switch axe feels the same as world.

Greatsword leaned into mobility, block, and unsheathe attacks but can still smash the same way.

Longsword feels like world

Kinsect blade is easier to use vs world and far less punishing action economy/bug use.


Downside is holding three shoulder buttons to do things is insane. To attack wounds you have to hold L2 and hit R1. With a hammer you are also holding R2. No clue how this is gonna play with mouse and keyboard.

QoL changes:
-Can optionally end quest as soon as you are done carving.
-To start a quest attack a monster.
-Seamless hub to monster hunting.
-Free fast travel
-Mount is godly, instantly pick you up, moves to target while you do any prep, can sling grab items off ground as it roams or moves to target. It is so good I am 99% sure certain monsters you going to have to mount to escape a big blast/insta death moves.
-Map has perfect information at all times, highly customizable and can rotate etc.
-Can cook right from tent.

Forgetting a few things but this is world 2. So good, so stoked.
 
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Nola

Trakanon Raider
2,991
1,429
Yeah Killed Rey just now, way too easy compared to other betas but fun testing the new weapon moves. Right now I am on the fence between hammer and lance. The smash to popeye wind up super smash is so dumb but feels great. The lance has a new triple stab at end of horizon stab and counter stance at end of upward stab.

Dual blades wound attack is the spin down length of monster so that will be really fucking strong. Combined with new ultra demon mode that lets you animation cancel anything into a dodge which gives more attack damage it gonna be a beast.

Hunting horn has a cool song delay mechanic with the ground AoE making it a premium second weapon or main. Gonna be good.

The bowguns are awful but that is due to no recoil reduction etc, I’m sure that will change.

The charge blade got even more complicated…some of y'all are gonna love it.

Gunlance I might be missing something but it feels just like world.

Bow is definitely more complicated then world but feels the same, new stuff you can do adds another level beyond dodge and shoot.

Switch axe feels the same as world.

Greatsword leaned into mobility, block, and unsheathe attacks but can still smash the same way.

Longsword feels like world

Kinsect blade is easier to use vs world and far less punishing action economy/bug use.


Downside is holding three shoulder buttons to do things is insane. To attack wounds you have to hold L2 and hit R1. With a hammer you are also holding R2. No clue how this is gonna play with mouse and keyboard.

QoL changes:
-Can optionally end quest as soon as you are done carving.
-To start a quest attack a monster.
-Seamless hub to monster hunting.
-Free fast travel
-Mount is godly, instantly pick you up, moves to target while you do any prep, can sling grab items off ground as it roams or moves to target. It is so good I am 99% sure certain monsters you going to have to mount to escape a big blast/insta death moves.
-Map has perfect information at all times, highly customizable and can rotate etc.
-Can cook right from tent.

Forgetting a few things but this is world 2. So good, so stoked.
Good stuff to know. As long it feel more like World than Rise I'm happy.
 
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Zindan

Bronze Baronet of the Realm
7,079
4,742
Good stuff to know. As long it feel more like World than Rise I'm happy.
Its 100% a World sequel, don't worry. There are flashier attacks for most weapons, but it still feels like World to me. One thing about the Mount that most might not know. If you press the Left d-pad button, it will summon your mount AND automatically switch to your other weapon. So no need to press the Up dpad, then Left dpad. Felt great.
 
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Nola

Trakanon Raider
2,991
1,429
You can now install the game on Steam but the servers won't be up for another 14 hours.
 
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Springbok

Karen
<Gold Donor>
9,479
14,026
Really looking forward to trying on pc soon - hoping you guys are right and it's a World successor not Rise - from video's I'd seen I was fearing it was a Rise-esque title so hoping I was wrong!
 
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Aazrael

Avatar of War Slayer
3,501
12,830
Downloaded on both the PC and Steam Deck. Will see how it perform there on the handheld.
 

Hatorade

A nice asshole.
8,502
7,271
Really looking forward to trying on pc soon - hoping you guys are right and it's a World successor not Rise - from video's I'd seen I was fearing it was a Rise-esque title so hoping I was wrong!
I got zero rise vibes except the grapple to ground spawns to collect them and pulling down traps almost feels like a wire bug move. Combat and monster hunting in general is very much World 2.
 

Brahma

Obi-Bro Kenobi-X
12,641
47,186
You know you gonna put 3000 hours into this!

And you know this maaaaaan!

aaa.gif
 

Chimney

Trakanon Raider
1,707
1,272
Def no go on the steam deck (latest oled). Game is fugly and then got to first boss glitched and crashed. Went again and crashed again. :'(
 

Janx

<Silver Donator>
6,689
18,164
Couldn't get it to launch. Apparently its a bug with the crashreport system in the beta and, if you run Windows 11, have to delete the crashreport.exe and .dll files. What the fuck.
 

Penance

Silver Baronet of the Realm
6,837
9,176
Man this game looks good. Did the first 2 monsters but I love the seamlessness of it all. Didn't get a chance to explore as it's late or try any other weapons.

I also like the return to less spazzy gameplay and wtf you can carry 2 weapons!? That completely changes everything.
 
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Pyros

<Silver Donator>
11,259
2,383
Game runs surprisingly ok. Not permanent 60 at 4k with my setup but I haven't tweaked much(I did raise the DLSS sharpening and lowered shadows a bit but otherwise mostly kept the High settings it defaulted to). Had dips at like 50 here and there but kinda expected way worse, I think dropping some graphical intensive options down a bit will probably give me a stable 60. If I had a 40xx with frame gen I probably wouldn't need to touch anything. Planning on updating at some point but waiting to see the 50xx stuff first, so likely won't be before I play this.

I dabbled a bit in the options but it felt a lot of the gameplay options from world/rise were missing but might have been a tab I didn't notice. Stuff like using items on press rather than on release with the radial, I was fighting with that shit trying to heal myself, and I also usually invert R2 and R1 so I kept trying to sheathe to block, which was less than optimal on lance.

Seikret is great, very similar to the dog in Rise but more snappy response. Looked a bit too good to use in combat to heal/sharpen though, could be cause the fatty is too slow to catch it, didn't try the dragon thing.

Did a bit of Lance and Switch Axe and checked out Hunting Horn. Lance feels better than before with more options to mix in the basic poke x3 combo and I like the addition of perfect blocks baseline. Switch Axe felt very strong, it has all the qol stuff they added since world(axe power mode, better movement in axe, faster charging and such) and a few new moves, although I haven't tried everything. HH I only messed around to see how it worked, it's back to World style, but it also has a bunch of new moves so should be nice. No spinning horn though like Iceborne.
 
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