It was awesome, but after 100+ runs to get Rivendare's mount, I can't say I liked it any longer.Probably one of the best dungeons i have ever run through in any game.
It was awesome, but after 100+ runs to get Rivendare's mount, I can't say I liked it any longer.Probably one of the best dungeons i have ever run through in any game.
the voice overs in vanguard were the worst ever. Literally every voice sounded like it was just a developer apathetically holding onto their job while pretending to be a mythical race.
Clearly the vast majority are a bunch of WoW babies trying to play a real game on their moms netbook. If they knew that PC games have settings, they might have got beyond level 2.Please continue to lecture us about how the game ran fine when the god damn creator himself says VAST MAJORITY of people did not progress past level 2 or 3.
Ouch....very ouchIt was awesome, but after 100+ runs to get Rivendare's mount, I can't say I liked it any longer.
Clearly the vast majority are a bunch of WoW babies trying to play a real game on their moms netbook. If they knew that PC games have settings, they might have got beyond level 2.
But he is wrong anyway, everyone I knew who quit, just got bored of the game and couldn't handle the grind and the deaths. They all quit in the early teens. I don't think Brad wanted to admit that, he wanted to pretend everyone quit at level 2 and it was all for the same reason. Either way, it ran well for me. Get over it.
Also Vanguard was fun. You all missed out.
But he is wrong anyway ... Either way, it ran well for me.
Meh. WoW died with Cata. It put a pretty good fight through WotLK, but soon after it just died.
the voice overs in vanguard were the worst ever. Literally every voice sounded like it was just a developer apathetically holding onto their job while pretending to be a mythical race.
Clearly the vast majority are a bunch of WoW babies trying to play a real game on their moms netbook. If they knew that PC games have settings, they might have got beyond level 2.
But he is wrong anyway, everyone I knew who quit, just got bored of the game and couldn't handle the grind and the deaths. They all quit in the early teens. I don't think Brad wanted to admit that, he wanted to pretend everyone quit at level 2 and it was all for the same reason. Either way, it ran well for me. Get over it.
Also Vanguard was fun. You all missed out.
I enjoyed Cata for a while but once they nerfed the dungeons and added LFR it was over forever.
+1 WoW dungeons being lifeless, by and large. Yes, Strat and Scholo, both better than par for WoW, but still behind EQ's dungeons imo. Despite the grind and bugs that people carry on about so, EQ's world and dungeons were much more interesting and felt much more alive. Sorry, you just can't compare the very static scripted nature of almost completely linear instances to that of open world dungeons. Every trip felt exactly the fucking same.
I vastly preferred EQ's dungeons to the scripted dungeons of WoW. WoW's dungeons were pretty fun the first time you did them, but being forced to run Dead Mines, Gnomer, or BRD ,or whatever more than a dozen times each, I was ready to blow my brains out. I liked getting in a group and just camping way more than having to run each dungeon from beginning to end ad nauseam. Sure, there could've been a lot more dungeons in EQ to spread out the population, but I really enjoyed almost all of the dungeons, especially Solb, LGuk, KC, Seb, Velks, HS, Unrest, Mistmoore, etc...