Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

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jilena_sl

shitlord
123
0
He was mostly against the mini-map GPS in his post, which isnt quite the same as looking at a website printout or an ingame map that doesnt show your location on it. Both latter solution still require you to recognize and navigate your surroundings based on the info you read off the map. With GPS, you just turn until the arrow shows the right direction and go full speed ahead, looking back at the map to correct from time to time. Without it, you determine where you think you are and then go in the direction it should be while looking for landmarks you recognize from the map to stay on course. The latter is much more immersive, especially since you are bound to err from time to time.

Seriously anyone "not getting it" do what Tuco said, play Skyrim with said mods. It's a world of a difference.
I also really like this idea of maps without anything indicating my location. Hell I still use EQAtlas maps if I play on p1999. If they don't put them in game I'll just pull them up on my phone while running merrily along for the same effect.
 

Seananigans

Honorary Shit-PhD
<Gold Donor>
13,699
34,209
Yes maps in-game (some form of exploration/purchase required to "fill them in" though), no, never show your location on them, and zero minimap.

Done and done.
 

Ortega

Vyemm Raider
1,183
2,669
How come everyone who wants to argue against the kickstarter totally discounts Everquest as if it was luck or a fluke? Seriously. That's fine you don't believe in the project but stop acting as if EQ never existed and it wasn't massively successful.


You mean like he did with Everquest?
Brad served there as Vice President of Premium Games responsible for EverQuest, EverQuest 2, EverQuest Online Adventures, PlanetSide, and Star Wars: Galaxies.
Tack Vanguard on to that and you get a rather extensive list of shit. The landscape was entirely different when EverQuest came out hence what I said in my original post, and I suspect Brad's desire to make a good game before he got rich was infinitely higher. Anything people disliked about EQ was quickly forgotten due to the lack of competition and it being the first 3D MMO EVER! Jesus Christ Elderscrolls has a fully functional world with what I would say is decent art and it gets RIPPED APART on these forums because the animations are clunky.

Do you honestly think Brad is going to deliver a game that rivals WoW smoothness yet has the gameplay you all so desire on a infinitely smaller budget?
 

Whidon

Blackwing Lair Raider
1,880
2,906
Slightly disagree on a few points here...but need 5 more days or so of data to really get a better picture. (IMO)
We do need a bigger sample size but from what we have we can draw some conclusions, and come up with projections. I would feel better if their was some data indicating that the past two days are likely to be among the lower end of those upcoming. However every other comparable KS I have looked at goes way down on it's worse days in comparison to the day 5-7 area that we are looking at. Yeah it's def still got a chance but I feel it's better to implement changes now rather then waiting for the lack of funding to become acute and obvious to everyone.

@orsenfelt saying that $124 is a good amount, in comparison it is vs the avg KS, however that it is so high without much tiers shows that it has potential to see those high tiers get bought, whats the downside of making those tiers anyways? i don't see a really good argument for not having them. in any case you can either improve the number of backers or the amount per, or some combo of both. yet something needs to get them moving in the right direction.

@lysis I don't think you can draw much of a conclusion based on comments to backers, many backers are really into this project and I feel it's possible it's simply them posting alot. of course you could be right but it's very, very hard to tell.
 

Big Flex

Fitness Fascist
4,314
3,166
Not crazy about the generic god name after shit like druzzil ro & luclin. Guess the article is delayed until tomorrow?
cant be worse than a nature God named 'tunare'

having said that, terminus is a nickname for Atlanta
nexus = Luclin
orenthal is an old black man's name, not a fantasy deity. its like 'the godking wyndell washington'

dgaf however
 

TheLurkerIsMe

Trakanon Raider
9
0
Tack Vanguard on to that and you get a rather extensive list of shit. The landscape was entirely different when EverQuest came out hence what I said in my original post, and I suspect Brad's desire to make a good game before he got rich was infinitely higher. Anything people disliked about EQ was quickly forgotten due to the lack of competition and it being the first 3D MMO EVER! Jesus Christ Elderscrolls has a fully functional world with what I would say is decent art and it gets RIPPED APART on these forums because the animations are clunky.

Do you honestly think Brad is going to deliver a game that rivals WoW smoothness yet has the gameplay you all so desire on a infinitely smaller budget?
I don't know if he will or not but nobody else is gonna fucking do it. So we can take a gamble on this or spend the next 10 years playing WoWCraftScrollsNext shit.
 

Vandyn

Blackwing Lair Raider
3,656
1,382
Looking into that Pathfinder Online KS, they were promoting that stuff a good 6 months before the KS even started.
 

Merlin_sl

shitlord
2,329
1
Do you honestly think Brad is going to deliver a game that rivals WoW smoothness yet has the gameplay you all so desire on a infinitely smaller budget?
Uhhh no. I don't. You would hard pressed to find a single supporter on this board who thinks a small, niche company is going to be able to create a game with the "smoothness" of a giant, AAA game with a $70 million dollar budget.
 

Ortega

Vyemm Raider
1,183
2,669
I don't know if he will or not but nobody else is gonna fucking do it. So we can take a gamble on this or spend the next 10 years playing WoWCraftScrollsNext shit.
Sad fact is even if Pantheon launches and it's not total shit 90% of the people in this thread would bail for WoW 2.0.
 

Lysis

N00b
102
0
I think some sort of complex PvP system should never make it into this game. I think an alternate ruleset with people simply flagged to be killable is a lovely idea and requires minimal investment. It can be tweaked later by changes that only have an effect on PvP. i.e. charm/fear nerfs, damage reduction on over the top spells, etc that only kick in when it's two players fighting.
I see this as a PVE game and would be fine with no PVP. However if they add it I seriously hope the PVP stretch goal just sits there without any serious thought behind it because all MMOs have PVP. There is no way to rationally explain how PVP suddenly comes into being at a certain amount of money, you either account for it in the design stage or you dont. Design stage should be in full swing since last year, having a binary milestone like that which you might reach with post-kickstarter funding sometime in the summer is pointless.

Regarding PVP itself, the less systems are in place surrounding it the better. I dont even want Flex's 3 teams, but I guess it can be bearable. Would rather prefer it to be more like EVE and less like the EQ team servers and all the hard faction games that followed that. In no way do i want BGs, arena seasons or anything that turns PVP into a formulated sports competition.
I don't agree that decent PVP can only be implemented at the design stage. I think it requires a dev who is into pvp and has a vision of how it can be fairly implemented within the existing game. It can remain simple as long as it's balanced and exploits are weeded out.

I'm all for basic, no rules PVP in Pantheon. They call that emergent gameplay now. I just don't want it to suck, be easily exploited or eventually ignored.
 

Whidon

Blackwing Lair Raider
1,880
2,906
I don't know if he will or not but nobody else is gonna fucking do it. So we can take a gamble on this or spend the next 10 years playing WoWCraftScrollsNext shit.
This is how I see it, I have very little interest in details of the game beyond the general outline because it's soo early anyways.

I just want to see this game get made. If it fails the KS this could end our chances of ever getting a game like this made. So i am going to do what i can to help, i know many others feel this way.
 

Ortega

Vyemm Raider
1,183
2,669
Uhhh no. I don't. You would hard pressed to find a single supporter on this board who thinks a small, niche company is going to be able to create a game with the "smoothness" of a giant, AAA game with a $70 million dollar budget.
No I don't think I'd be that hard pressed. People will be easy on them given their small budget but ultimately it won't be a game they want to play.
 
437
0
Tack Vanguard on to that and you get a rather extensive list of shit. The landscape was entirely different when EverQuest came out hence what I said in my original post, and I suspect Brad's desire to make a good game before he got rich was infinitely higher. Anything people disliked about EQ was quickly forgotten due to the lack of competition and it being the first 3D MMO EVER! Jesus Christ Elderscrolls has a fully functional world with what I would say is decent art and it gets RIPPED APART on these forums because the animations are clunky.

Do you honestly think Brad is going to deliver a game that rivals WoW smoothness yet has the gameplay you all so desire on a infinitely smaller budget?
I am not expecting anything like WoW at all. EQ1 is the standard I will use to judge this game. Kind of a low bar, really.
 

Niedar_sl

shitlord
15
0
He was mostly against the mini-map GPS in his post, which isnt quite the same as looking at a website printout or an ingame map that doesnt show your location on it. Both latter solution still require you to recognize and navigate your surroundings based on the info you read off the map. With GPS, you just turn until the arrow shows the right direction and go full speed ahead, looking back at the map to correct from time to time. Without it, you determine where you think you are and then go in the direction it should be while looking for landmarks you recognize from the map to stay on course. The latter is much more immersive, especially since you are bound to err from time to time.

Seriously anyone "not getting it" do what Tuco said, play Skyrim with said mods. It's a world of a difference.
I completely agree. I seriously doubt people have much of a problem with a static map built into the game. That is just a quality of life feature that has zero effect on the game. People are going to create maps whether you include it yourself or not and once they are made everyone is going to use them. The problem is either including too much detail on the map or making the map a GPS.