The pace would also be better if shit actually dropped so you could increase your power level. As it stands, you spend 10 minutes slogging through a zone and literally nothing drops so you pray that when you portal to town the vendor refresh from your level up has some decent shit. People don't wanna farm loot via getting levels and vendor surfing.
This is my issue with him saying that Act 1 needs to be challenging; the other half of that statement is "and we give players the items/skills/levels to overcome that challenge."
Except they don't. Stingy item drops, almost no good skills, limited support slots and options...they all lead to problems overcoming the difficulty. They put ranged poison enemies in the second zone for fuck sake, and no obvious way to deal with it outside the limited healing.
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