Roguelite Enemy Hell/Bullet Heaven/Survivor catch-all

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Deathwing

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The current beta isn't the DLC, just 4 new potatoes and new weapons. DLC will have more news stuff plus new map/enemies
Whole thing I think:
 

Fogel

Mr. Poopybutthole
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I played it pretty early on and it was fun. Haven't played since a bunch of large updates so dunno how much it's change for better or worse.
 

Gavinmad

Mr. Poopybutthole
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You can beta test the (entire?) DLC now if you truly can't wait.

Finally golded Streamer, so I'm not a complete scrub Gavinmad Gavinmad .
In my head I'm picturing you having been relentlessly grinding streamer ever since I called you out until you finally pulled off a hazard 5 clear. You got played son.

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ignore the extatonion classes since haz 5 clears with them dont persist through mod uninstalls.
 

Palum

what Suineg set it to
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Anyone play Nova Drift? Seems like my kinda meme.



I bought it, it's OK. Biggest thing is the controls (it's the momentum based space thing) when you combine with nearly all forward firing weapons and things like that. It's a bit too expensive IMO unless you are gay for asteroid-likes.
 
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Deathwing

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In my head I'm picturing you having been relentlessly grinding streamer ever since I called you out until you finally pulled off a hazard 5 clear. You got played son.

View attachment 551104

ignore the extatonion classes since haz 5 clears with them dont persist through mod uninstalls.
Took a few more attempts iirc. But if you want to imagine me furiously playing since I last posted, sure, whatever. There are worse ways to spend my time.
 

Gavinmad

Mr. Poopybutthole
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Took a few more attempts iirc. But if you want to imagine me furiously playing since I last posted, sure, whatever. There are worse ways to spend my time.
nah its just a funny thought. streamer is pretty difficult/awful.
 
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Deathwing

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Curse and cursed weapons are pretty fucking strong. If your build can handle the roided enemies, curse becomes dps and economy in one stat.

Also, lol at 290 armor. New legendary item switches your highest stat(range for me) with your lowest.
 

Void

BAU BAU
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Yet Another Zombie Survivors had a huge patch/rework last week. Totally redid most of the upgrade system, now has two evolutions for abilities (for instance, do you want the assault rifle guy's Ricochet to break into pieces that cause bleed, or do you want it to fire off 100% of the time...the answer is 100% of the time, period...but other abilities have better options), a new mode that is wave-based instead of time, other shit I'm forgetting.

Some of that could have been in the previous update I didn't play, but I believe the upgrade stuff is new. Definitely worth playing for a few days again even if you "finished" everything previously. You have a lot more grinding to do! I'm enjoying it a lot.
 
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Gavinmad

Mr. Poopybutthole
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Yet Another Zombie Survivors had a huge patch/rework last week. Totally redid most of the upgrade system, now has two evolutions for abilities (for instance, do you want the assault rifle guy's Ricochet to break into pieces that cause bleed, or do you want it to fire off 100% of the time...the answer is 100% of the time, period...but other abilities have better options), a new mode that is wave-based instead of time, other shit I'm forgetting.

Some of that could have been in the previous update I didn't play, but I believe the upgrade stuff is new. Definitely worth playing for a few days again even if you "finished" everything previously. You have a lot more grinding to do! I'm enjoying it a lot.
the wave based mode is last update, the massive change to abilities and adding synergies/evolutions is new.

As for ricochet, with assault rifle's high rate of fire I'd rather have ricochet break into pieces. If I were using sniper rifle I'd want the 100% ricochets. Also holy shit ass fuck damn did they ever buff the hell out of the tank's minigun. It used to be hot garbage that couldn't even dream of comparing to the rocket launcher, now it might have overtaken assault rifle for best weapon in the game. the crazy high rof also works really well with shit like modchip and solar panel, and it loves the one that doubles your magazine capacity. fully talented sawblades with the second orbital ring is some really solid protection too. great evolution choices on his steroid as well, make it more powerful if you have solar panel or make it permanent if you don't.
 
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Void

BAU BAU
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the wave based mode is last update, the massive change to abilities and adding synergies/evolutions is new.

As for ricochet, with assault rifle's high rate of fire I'd rather have ricochet break into pieces. If I were using sniper rifle I'd want the 100% ricochets. Also holy shit ass fuck damn did they ever buff the hell out of the tank's minigun. It used to be hot garbage that couldn't even dream of comparing to the rocket launcher, now it might have overtaken assault rifle for best weapon in the game. the crazy high rof also works really well with shit like modchip and solar panel, and it loves the one that doubles your magazine capacity. fully talented sawblades with the second orbital ring is some really solid protection too. great evolution choices on his steroid as well, make it more powerful if you have solar panel or make it permanent if you don't.
You could be right about ricochet, but it literally just clears everything on the screen even with assault rifle so I haven't ever experimented.

Assault rifle and minigun together are fucking insane. I'm not really sure what the best third for that combo is, as the whole screen is mostly deleted already, but I do like the engineer's laser and the huntress' explosive arrows with penetration. All overkill at that point, but laser in particular, with the assault rifle and minigun, just end bosses before they even get close enough to pick up their loot. Arrows just help clear the screen even more.

I tried a Ghost Thousand Cuts build with Pyro's Infernax, thinking that two aoe hits like that would wreck, and it does, but not to the same extent that the guns do. The enemies have to get close for this build, and later on it can be too limiting on movement and overall safety, whereas the guns killed them before they barely made it on screen.

I'm not sure anything will compete with AR/MG, but a lot of other combos are significantly better than they used to be, which is what games like this should be.
 
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Gavinmad

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for all intensive porpoises thousand cuts and infernax are defensive abilities. thousand cuts is still fairly useful with solar panel though.
 
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Hateyou

Not Great, Not Terrible
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Anyone play Nova Drift? Seems like my kinda meme.


Yes, it’s good. Everyone mentions weird controls but may not realize you can change the ship rotation behavior in settings. The default rotation is awful, change it to the other option before playing.
 
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