Draegan_sl
2 Minutes Hate
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I am a big supporter of this game, but I gotta say, i am with Quaid on this one. I get that there is going to be a lot of additional 'features' that they are going to include due to their massively expanded budget, but all this first person shooter shit is just getting ridiculous. It would be fine if this was their focus after they released the promised core features, but they are no where near that point yet. The fact that they are worried about 0 g in their fps module without having the persistent universe even close to ready is really mind blowing.Bad News: You may have been dropped on your head as a baby.
Good News: You are in the running for the most ignorant comment in this thread and there might be a prize.
True to an extent (since its a buggy mess, I would not put it down as "done" before it gets at least functional without crashing servers/clients), but at the cost of at least a 1.5 YEAR delay from original estimates for delivery of the game. Will it be worth it in the end?A dozen other games have promised to add FPS combat later.
Local physics + first person universe is now built into the core of their tech instead of just tacked on. The tech is basically done.
It's a lot more than that though, how many hours are they going to burn trying to balance their FPS experience, how many hours are they going to burn developing the boarding party experience, or capture mechanics for ships/cargo, or guns (loot) for the first person shooter experience? All of these things are necessary for the fps to even get into the game... more to the point, into a game that isn't built. You can argue that the Squadron 42 components were necessary for ship to ship combat, and you would get no argument from me as that is part of the core experience they promised. This isn't that. This is straight up scope creep and vanity mechanics.A dozen other games have promised to add FPS combat later.
Local physics + first person universe is now built into the core of their tech instead of just tacked on.
The tech is basically done.
Thats a silly conclusion to draw. It relies on the belief that the majority of customers will actually research a product (and its producer) effectively before making a purchase decision. Billions of dollars a year are spent on marketing to deter this exact behaviour.The fact they are still getting money from their crowdfunding and the average pledge is under $100 tells me people are happy with the direction of their development. So your analogy fails.
Its a good analogy regarding the people who originaly backed the project, but on the other hand those people should be able to get their refunds by now so /shrug.The fact they are still getting money from their crowdfunding and the average pledge is under $100 tells me people are happy with the direction of their development. So your analogy fails.
The progress is great for the current scope, the current scope being the end-all-be-all immersive space sim that many people have tried and failed to build for a long time now. You can argue whether the change in scope was smart or even if it was ethical, but seriously, if you had ~100 million dollars at your disposal, would you settle for making a 'little' game?Mist, I am just curious:
Do you personaly think that CR and CIG has delivered on their promises regarding Star Citizen? Is the development in a good place right now? Because from where I am looking my own answer is no and no so I am just trying to understand the (as I read it) decently positive outlook on the game/development you seem to have.
The progress is great for the current scope, the current scope being the end-all-be-all immersive space sim that many people have tried and failed to build for a long time now. You can argue whether the change in scope was smart or even if it was ethical, but seriously, if you had ~100 million dollars at your disposal, would you settle for making a 'little' game?Mist, I am just curious:
Do you personaly think that CR and CIG has delivered on their promises regarding Star Citizen? Is the development in a good place right now? Because from where I am looking my own answer is no and no so I am just trying to understand the (as I read it) decently positive outlook on the game/development you seem to have.
Honestly? I would have used the initial KS funds to make the game I actually promised and pocketed the rest.The progress is great for the current scope, the current scope being the end-all-be-all immersive space sim that many people have tried and failed to build for a long time now. You can argue whether the change in scope was smart or even if it was ethical, but seriously, if you had ~100 million dollars at your disposal, would you settle for making a 'little' game?
Counterpoint: NotchThe progress is great for the current scope, the current scope being the end-all-be-all immersive space sim that many people have tried and failed to build for a long time now. You can argue whether the change in scope was smart or even if it was ethical, but seriously, if you had ~100 million dollars at your disposal, would you settle for making a 'little' game?