2.3 was to add the bounty system. 2.4 added persistence and a functioning store/currency. Next iteration is supposed to be the hardpoint/pipe system on ships. Currently in the meta you can zero-g, dogfight, and FPS seamlessly. He predicts the broader system implementation and planet stuff by the end of the year.So uh, back on track, whats the latest with this game?
(havent been following it much, just the occasional vid)