Farmed up 8 amorphous for an Ultimate Gley part. Get it on the first shot. Okay then...
Two more parts to go.
Had the same thing happen with my Ult. Lepic code. Loaded up Sharen and farmed ten 089's, then switched to Bunny and farmed 400 organics, went to the reactor and... it drops first time. Which was infuriating when the whole reason I did all that prep is because I spent several hours doing a 1 Seed Vault -> 2 Pyromaniac rotation while trying to get the spiral catalyst.
Anyway, Ult. Lepic finally done (in 44 more hours, sigh), so it's back to farming Enduring Legacy dupes. Doing some Blue Beetle stuff too since I'm roughly half done with 4 more dupes of that one too. Should be on most of the afternoon and then again after dinner (EDT) if anyone else is looking to farm. Vorph#2690
---------------------------------
Changing topic, anyone else try using the Multitalented mod? I was looking for a way to finish my Ult Bunny catalysts without having to replace both of the shitty M slots she has by default. I saw some reddit posts/YT comments saying that it's broken, but I think they are just doing it wrong. Lightning Emission snapshots its damage, so even though it's a 5 second buff the +30% damage actually sticks for the full duration. I think where people go wrong is they think they can just use Emission and get the buff. That doesn't work though, seems like the buff doesn't apply until after the ability takes effect. What you have to do is press Speed of Light first to trigger the buff, then immediately turn on Lightning Emission to snapshot it.
Definitely something to try if you're working on Ult Bunny and want to save a catalyst. I think it's better than Dangerous Ambush that everyone else seems to pick--which is only ~25% when you're in a group and not being targeted (in my experience in groups I am ALWAYS the target) and realistically the only buff you get from that mod is the ~50% when the colossus is taking a knee. I'd rather have 30% all the time than 50% during a couple very short windows of opportunity. Only problem I'm running into trying to build this way is that Dangerous Ambush shares an X slot with Walk a Tightrope (which you always want for Bionic Fuel mobbing builds), and Multitalented being an M creates as headache there. Even without Bionic Fuel you pretty much need a second X slot for MP Collector too... but with it you really need two C's to fit both Increased Shield and Shield Collector.
Once again I'm left wishing they hadn't let the bean counters run everything in this game. It's painfully obvious that they designed all the capacity shit around trying to force you to put a catalyst in every slot, which takes so long to farm and craft in adequate amounts that people will swipe their card instead. Yet another shortsighted decision, because all being forced to catalyze every slot does is kill build flexibility because it's such a pain in the ass to juggle mods when you're trying to make multiple setups for different content. Warframe had it right with capacity being low enough that you can equip all maxed mods with only around 4-6 forma, leaving some slots with no polarity so you could easily swap things in and out as needed.