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Kuro

Naxxramas 1.0 Raider
8,932
23,476
It also provides hours of fun when you mention it to friendly alchemists, as they will grouse about it invalidating their Alchemist's Flask.
 

Caeden

Golden Baronet of the Realm
7,579
12,532
So any tips on the last 20 or so % of the warlock green fire fight? I have mostly mastered the puppies, but when he starts spawning imps its as if I can't keep up at all with healing myself while spamming shadowburn. I tried keeping a doomlord banished but its the imps that's raping me? Avoid AE'ing on them to gen embers? I'm 510 ilvl and this fight seems very doable for someone of average skill level at this gear level.
 

Gorehack

Lord Nagafen Raider
1,534
40
Position the pit lord so he can breath on the imps. Drop RoF over them and ember tap if you need to with the damn near infinite ember generation during the imp phase.
 

Penance

Silver Baronet of the Realm
6,425
8,347
So any advice on Secondary specs that have to hit certain threshholds? Like I'm on destro lock, sitting at 520. But when I switch to demonology, my DPS goes down pretty low. Gearing for Destro is all mastery, but gearing for demo you need soft caps on haste, either like 8074 (which is doable if I can reforge at the fight) or 14747 (not doable unless I gear for haste).

Any suggestions?
 

Gorehack

Lord Nagafen Raider
1,534
40
Would you recommend glyph of ember tap or go for burst healing instead?
I did mine back in April at 491 ilvl, here's my writeup. (Spoilered for length)

Thread it's from:Official Warlock Green Fire thread [spoilers] - Page 84

To be honest, even though you're at a higher ilvl than I was...I had pre-nerf fire and brimstone...so that made it a little more cheesy. Also the demonic gateway wasn't nerfed to fuck then either.

Completed it last night with 491 ilvl, and no tier set bonuses.

I adopted a strategy from several different videos mashed together.

First, you have to flask, food, self buff, sac the imp, and get ready for a pre-pot. DO NOT FORGET HEALTHSTONES. Glyphed for speedy enslave demon as well. MAKE SURE YOU ARE USING THE MACROS THAT ARE POSTED. Namely macro your enslave demon to target the pitlord, macro the charge to hit Kanrethad, "oh shit" twilight ward/defense cooldown macro, and macro a self cast felfire breath to hit you (this will cause the pit lord to come to you and breathe on you wherever you are).

I used the demonic gateway threat reduction method. I put one portal RIGHT next to the summoning well, and the other as CLOSE as possible to it in the center of the floor grate.

I then click the summoning well and start from the left side, maybe 20 yds from the summoning portal.

Kanrethad walks out, I /focus, and wait for the countdown. At 1 second, I hit my pre-pot and cast a Rain of Fire on him. He gets tagged and throw up CoE and it's off to the races. I spam the hell out of everything but CB to get up embers (I usually got 3) before the Pit Lord comes. PL pops out, enslave it, hit G (my hotkey for pet attack), then click him to PASSIVE and hit G again. Pit Lord gets to boss, hits him a time or 2, use Fel Fire Breath and hop through the gateway. Now the boss is stuck to the pit lord.

Proceed to blow him up. USUALLY I didn't get a cataclysm before he summons the imps...I'd say maybe 1 out or 5 times I got one.

This is where it gets interesting. One video suggested using the PL charge to halt the DOOM cast that Kanrethad uses on you. To give you extra time and more damage (during the stun). I successfully caught it 4 times in one attempt, but I felt like I was spending too much trying to focus on that and then I ended up getting rattled for the rest of the attempt. My kill attempt though, I did interrupt it the first time (and got off a couple chaos bolts with my synapse springs/Dark Soul for BIG damage).

REMEMBER TO ALWAYS BE JUMPING THROUGH THE GATEWAYS when it comes off cooldown. I did that the entire time and did not have a single chaos bolt fired at me.

DPS hard until he goes to summon the imps.

When he moves to the summoning position, stand RIGHT under the Pit Lords ass. Like he's resting his balls on your head.

Let the imps come out while you continue to dps the boss. Right near the end of the summon cast, hit CTRL-3 to use FFB on Kanrethad and all of the imps. Throw down 2 RoF, run to the gateway, hit Shadowfury, jump through the gate (easiest from furthest gate, which should be closer to the pit lord, that way it throws you REAL close to the giant portal). Once you land, hit the macro for a targeted FFB to nuke the buffs off of you and hit the imps again. Drop another RoF or 2 and the imps should be toast, along with your buffs. Oh and while this is happening, keep ripping off CB's on the boss due to the monster ember generation from those imps.

JUMP THROUGH THE GATEWAY AGAIN (cannot repeat this enough)

Kanrethad runs to the middle for cataclysm. When you see him start to cast, start a chaos bolt. When you're halfway through, hit the charge boss macro to stun him, chaos bolt does monster damage, then you can hit him with another.

After your 2nd CB goes off, start running to the right (if facing the giant portal). Get far enough so that you can click your PL to run behind the big pillar on that side.

Kanrethad will then run to summon the felhunters while your pet is waddling off out of LoS.

Run about 20yds behind Kanrethad (AFTER USING THE GATEWAY), drop 2 RoF's on the portal (spread them a little), hit Unbound Will AND Soulshatter. Soulshatter is VERY IMPORTANT here. If you forget it, you WILL get hit by a chaos bolt DURING felhunters.

With your pet off to the side, your debuffs wiped, and your threat lowered, the boss will run over behind the pillar to attack your Pit Lord.

The 2 RoF's you dropped will pick up the felhunters as they come out. First felhunter hit with immolate, use havoc, cast CB on the 2nd Felhunter, conflag those 2 until dead. CLICK YOUR FOCUS WINDOW AND HAVE THE PIT LORD ATTACK KANRETHAD IN THE CORNER. Then CB/incin the 3rd felhunter one down.

About the time the 3rd one dies, Kanrethad will come sprinting out of the corner to do a cataclysm. IF YOU HAD YOUR PET ATTACK, IT WILL FOLLOW HIM and be in charge range when he starts to cast.

JUMP THROUGH THE GATEWAY, and charge/CB as normal.

Kanrethad then starts to summon the Doomguard. USE THIS OPPORTUNITY TO DISMISS YOUR PIT LORD AND RE-ENSLAVE HIM. When the DG appears, have your pet attack the DG. Let him hit it twice, hit CTRL-3 for a FFB on the DG, then back to the boss. The DG will now be stuck to the boss. Jump through the gateway for good measure.

If CD's are up, dump them into the boss now.

Rinse and repeat. Use a Purification Potion if your DOOM debuff hits 2 minutes and you feel like everything is going well.

Things to remember: ALWAYS jump through your demonic gateway, CONSTANTLY use FFB self target to wipe your buffs. Use singe magic (from imp sac) if the breath is on cooldown. Use unbound will and soulshatter right before felhunters come out. PUT YOUR PET ON PASSIVE WHEN YOU FIRST ENSLAVE HIM.

I ended up somehow glitching the fight, so at the end I had the pitlord up with 2 doomguards on him. Had to spend the next 5 minutes killing both of them. Completed the quest and got the green fire with the pit lord still enslaved, and then just left the instance.
 

Caeden

Golden Baronet of the Realm
7,579
12,532
Yeah, that's a hell of a lot different from what I'm doing but a few good tips in there. I'm having to LOS the CBs which can and will glitch and go through a wall periodically. I should probably have an "oh shit" macro for that like you did but I usually get so rattled at that point that I'd never remember to hit it.

I'm only slightly above average skilled so my 5-6 sub 10% wipes have been maddening. Had one at literally 1% but I had stupidly missed the refresh on my pitlord during the last doomguard and he broke.

EDIT:I'll be damned if I didn't one shot that bitch this morning. Wasn't even a clean great attempt, but the only thing I changed was got a little more liberal with the stun during imps to get those cleared out faster then changed to glyph of hardened resolve instead of ember tap which made ember tap a nice spammable burst heal during the last 20% so I would alternate between that and shadowburn during the final imp onslaught.

I would say the fight is challenging in 510 gear but definitely not impossible by any means and I felt that while I had to execute, I didn't have to be perfect. Still, one of the more rewarding class-specific lines I've done (I missed Vanilla so my lock mount and horde pally mount quests were both powered through with level 70s back in the day).

I would hope that Blizzard gives each class something like this eventually.
 

Penance

Silver Baronet of the Realm
6,425
8,347
One thing I did that helped (even thought its mute at this point), was make liberal use of the stun from the guy you control. I mean, the first OSHIT spell doesn't even go through for some reason (bug?), so you can use its 3 times before you even actually need to use it. I also made use of it during dog part, and shit almost every moment. Yea, I wiped a few times because I didn't have it. But once I learned the timing, it was the easiest shit ever.
 

Xequecal

Trump's Staff
11,559
-2,388
Death Knights are probably the best at soloing old raid content.

Mind you, almost any class can solo up to TBC at 90, even with just isle gear. Once you get up into the 520s+, you can solo most Wrath (Heroic Lich King and/or Yogg being difficult for most classes, though a 560ish Mage recently soloed Heroic 25 LK). Geared and very skilled players can and often do solo some of Cataclysm, though mechanics make some of the fights difficult/impossible.

For a time, due to the Mastery scaling and the huge item inflation from Cataclysm to MoP, Paladins at 80 and 85 were able to solo some MoP raid bosses, but it has been since nerfed/fixed. Geared tanks can solo Sha in Townlong Steps, but unless you are just looking for the rare mount drop, there is no point to it.
You can solo Lich King? How do you avoid just being picked up and thrown off?
 

Cybsled

Naxxramas 1.0 Raider
17,086
13,608
Ya, Valks don't target the tank, so as long as you aren't having a pet tank the fight, you should be fine in regards to that mechanic.
 

Rime

<Donor>
2,638
1,612
Pretty sure they don't pick up the tank ie whoever has aggro.
Correct.

Alternatively, if you are tanking one of the big adds, the Valks will also avoid picking you up, which allows a Hunters to solo it, though there is also a handy Distracting Shot + Feign Macro that you use on cool down to avoid being yanked as well.
 

elvis_sl

shitlord
61
0
Correct.

Alternatively, if you are tanking one of the big adds, the Valks will also avoid picking you up, which allows a Hunters to solo it, though there is also a handy Distracting Shot + Feign Macro that you use on cool down to avoid being yanked as well.
pretty sure getting hit by the lich king also flags you as a tank for a minute or something, thats how warlocks can solo it as well. let LK get a hit on you, then have your pet take over again.
 

Gorehack

Lord Nagafen Raider
1,534
40
So...not sure if Siege of Orgrimmar heroics are easier....or my guild is just getting better. Or this is the first tier in MoP we haven't had a faggot leave and had to switch classes around and gear up new people.

But we're 7/14 and US 342nd 10 man...which is...weird. Our item level puts us at US 902 and we've been downing new heroics in like an hour. Fuckin' twilight zone and shit man.