World of Warcraft: Current Year

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Daidraco

Avatar of War Slayer
10,400
10,869
You know what I would love? If they took FFXIV’s idea about having every tradeskill and gathering skill on one character. The 2 limit is bullshit, especially with the way they keep changing the advantages. Engineering is a pure QoL trade skill for instance, but you sacrifice a trade slot to have that.

That and shared rep. They aren’t going to go the route of one char is every job, but at least make rep and zone/story unlocks a shared pool across characters.
Those two, and allowing cross faction grouping for PVE content would go a long ways towards quality of life. Cross faction grouping is my number one gripe with this 16 year old game. I hate not being able to play with friends that choose alliance - which socially, would keep me subscribed longer. Trade skills would keep me having to switch from character to character to do simple shit. Shared rep would actually let me feel like I can play an alt (and subscribe longer) if I dont feel like Im losing time on a required faction grind.
 
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Cybsled

Naxxramas 1.0 Raider
17,209
13,757
Agree on the cross faction PVE. I mean holy fuck, every expansion both sides end up working together anyways to combat threat of the week in the story, just let us queue up or raid together.
 
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Chris

Potato del Grande
19,672
-10,584
Those two, and allowing cross faction grouping for PVE content would go a long ways towards quality of life. Cross faction grouping is my number one gripe with this 16 year old game. I hate not being able to play with friends that choose alliance - which socially, would keep me subscribed longer. Trade skills would keep me having to switch from character to character to do simple shit. Shared rep would actually let me feel like I can play an alt (and subscribe longer) if I dont feel like Im losing time on a required faction grind.
There's so much content in fraction betrayals and questing for rep in your new fraction, it'll give people a reason to do all those obselete expansions. Cross faction guilds would enable that nicely.

Think of all the mounts people would betray The Alliance to get so that they don't need to ride another fucking horse!

People loved that shit in Vanilla with Booty Bay/Pirates.
 

ZyyzYzzy

RIP USA
<Banned>
25,295
48,789
There has been no reason not to have cross faction PVE since they got rid of horde/alliance specific classes 15 years ago?
 
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Bondurant

Ahn'Qiraj Raider
3,851
4,795
Interesting thread about the current state of communication between devs and players:



Here's the text in case the tweets disappear:

I will no longer be silent. If you're curious about why I (and others) are cynical about the WoW team's feedback process, here's a thread about private avenues of feedback that some theorycrafters were/are offered — and why they haven’t made an ounce of difference in a long time

Around early/mid 2013, just before the release of the Throne of Thunder raid, I was invited to a private feedback forum for WoW theorycrafters. This was the first incarnation of the "private forums", which many have speculated about ever since.

In its initial stages, this forum was wonderful. Many of the most positive developments in both MoP and even the developmental stages of WoD were the result of the careful, thoughtful feedback that players on this forum provided.

It was also reciprocated with actual, candid discussion on the part of developers, the results of which were probably some of the strongest system and general game design that the game has seen.

Around the end of 2013, a key figure in WoW development (who also happened to be the brainchild behind the forums) left Blizzard. Slowly, but surely, everything began to change. Developer tones became more condescending. The obvious effort put in by players went ignored.

The majority of WoD was miserable for forum dwellers, but it was nothing compared to Legion. If there was ever a true “death” suffered by them, it occurred when the WoW dev team’s line of communication during the Legion Beta became nothing but insults, rudeness, and ignoring us.

It was a horrible experience. I alluded to what was going on somewhat in my final blogpost, but never went into full detail — largely out of respect for the person who had founded them, despite that person being long-gone for Blizzard. However, enough is enough.

The first incarnation of the private forums was deleted during Legion. It was then resurrected (and still exists) with a new crew of feedback givers with some overlap from the old, but continued in the same trend of developers essentially treating feedback givers like trash.

In addition, I’m told that there is also an influencers Discord, largely compromising of YouTube content creators and other “prominent” figures in the WoW community. In other words, the current forums are not the only semi-private line of communication the team has.

So when you read Twitter threads complaining about “the masses”, please understand that this team *does* have all the access they need to theorycrafters and players with a key stake in the game’s development. They simply choose to either ignore, insult, or belittle them.

Complaining about “the masses” is facetious. “The masses” have consisted of loud yelling by ignorant, uninformed players since Day 1 of Vanilla. That is the entire reason *behind* the genesis of the private forums and the influencer Discord.

Yet surprisingly “the masses” weren’t an issue in the past — probably because the team at the time actually understood that the best way to obtain good feedback was not by alienating and marginalising the actual rational voices of folks willing to put in the time/effort.

It took me a long time to take a step back and realise how incredibly fucked up it was that the WoW community consists of so many players (especially theorycrafters) that put in so much time and effort into improving the game with zero compensation. And many were happy to do so.

The truth is that it isn’t feedback that has suffered or changed. It is design. It is the state of a game whose system developers have proven themselves to be a bunch of manchildren with egos the size of mountains. Gaslighting your theorycrafter core won’t change that.

All of this (and more) were things I wish I'd included in my final blogpost, but that I refrained from doing out of respect for one person. If you’re reading this: I’m sorry if this damages our personal relationship. But, I can no longer be silent in the face of what’s happening

Judging by the 7 DMs I’ve already received thanking me for this thread, I guess it resonates. My suggestion? Please join me in speaking up, assuming it doesn’t put your safety or wellbeing in jeopardy. Many of you were right there with me, and saw most of what I did.

In case you were wondering what the tone of the private forums is like these days, here’s what someone with current access to them just DM’d me. Guess I’m not the only one who’s just about had it.

Here’s Exhibit 2. Same developer by the way, in case the tone didn’t make it abundantly clear.

Let me restate this again, just to point out how absurd the situation is: This is how WoW system developers continue to speak to and treat players that spent hundreds of hours of their free time trying to help them develop the game, based purely on passion. Let that sink in.

Going to be rounding off this thread and then switching off notifications. First, since multiple people have asked, this was the post I wrote about why I was done with the game in Legion. Consider this thread to be a belated, harsher addendum to it:

Second, I’ve retweeted a few acquaintances were on the forums with me — go and give their threads a read too. I never took screenshots (perhaps naively so) while present for the first generation of the forums, so I’m afraid I can’t provide any more.

Finally, thank you to everyone for the kind DMs and messages of support — I sincerely appreciate it. FWIW, all that this has really left me feeling is hollow. Glad I got it off my chest, but it’s sad to consider how a four tweet thread was the straw that broke the camel’s back.

TL;DR: Ever since the old guard left WoW and Ion's team was put in charge, the devs have turned into a bunch of condescending manchildren who don't care about your feedback.

 

Noodleface

A Mod Real Quick
38,360
16,251
There has been no reason not to have cross faction PVE since they got rid of horde/alliance specific classes 15 years ago?
except that alliance are fags

1603386503639.png
 
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Big Phoenix

Pronouns: zie/zhem/zer
<Gold Donor>
46,785
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Factions still being a thing is just a testament to how retarded the people running WoW are. No meaningful gameplay has ever come out of it and its only massively stifled the player experience yet they have refused to remove it.
 
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Chris

Potato del Grande
19,672
-10,584
Factions still being a thing is just a testament to how retarded the people running WoW are. No meaningful gameplay has ever come out of it and its only massively stifled the player experience yet they have refused to remove it.
Factions are great if you do something with them. They have never done anything with them, expect "capture point of interest for zonewide +1% exp".
 
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Big Phoenix

Pronouns: zie/zhem/zer
<Gold Donor>
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Factions are great if you do something with them. They have never done anything with them, expect "capture point of interest for zonewide +1% exp".
Thats the point. They have NEVER done anything meaningful with them in the 16+ year history of WoW.

Not getting rid of them is beyond retarded at this point.
 
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Cybsled

Naxxramas 1.0 Raider
17,209
13,757
Factions are just memberberries and them trying to force “war in Warcraft!!!!” Even though the vast majority of the Playerbase doesn’t PvP. If Tracer and Reaper can be on the same team in Overwatch, KEK the Orc and Stumpy the Dwarf should be able to run a dungeon together.
 

Neranja

<Bronze Donator>
2,659
4,282
What the fuck went wrong at Blizzard?
The old designers left and never really stated the design goals for WoW in a design document, because "it was obvious". Especially in its class design. Ion and his friends from EJ took over, and then:
  • min/maxed the overall game design through an exclusive endgame raiding lens (because that is where they came from)
  • were out to prove that they were "smarter" than the old designers, and redesigned classes (LOL "class fantasy!") and added systems, basically to show off
Players resented the changes for changes sake, and communication between players and devs basically broke down after Ghostcrawler left.

Irony is: Ghostcrawler was hated by the playerbase for decisions he was the face, but was not responsible for. Remember the "wow the heroics are too hard!" outcry? Rumor has it that this was a decision from the game director, and Ghostcrawler was the only lightning rod available. So he took the shitstorm after the game directory flip-flopped on the decision.
 
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a_skeleton_05

<Banned>
13,843
34,510
It's pretty stupid just how much people get into the tribalism of a fucking video game.

"Look at me! I'm Horde! I like spikes, grunting, bad posture, and twink elves! Alliance are fags!"

"Look at me! I'm Alliance! I like furries, masturbating to my honorable nature, grey stone, and midgets! Horde are angry teenage boys!"

American Inventor, you're sitting in front of a computer playing a fantasy role playing game. Shut the fuck up.
 
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BoozeCube

The Wokest
<Prior Amod>
52,369
307,180
It's pretty stupid just how much people get into the tribalism of a fucking video game.

"Look at me! I'm Horde! I like spikes, grunting, bad posture, and twink elves! Alliance are fags!"

"Look at me! I'm Alliance! I like furries, masturbating to my honorable nature, grey stone, and midgets! Horde are angry teenage boys!"

American Inventor, you're sitting in front of a computer playing a fantasy role playing game. Shut the fuck up.
That sounds like some faggot shit an Alliance player would say.
 
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