World of Warcraft: Current Year

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Chris

Potato del Grande
19,741
-10,546
Got Hero Set Gloves from doing x8 M7s, not bad, got 4 set bonus now and iLvl 612.

Need to hit +9 and +10 this week to max out the rewards and start getting Myth gear.
 

Daidraco

Avatar of War Slayer
10,459
10,962
Got Hero Set Gloves from doing x8 M7s, not bad, got 4 set bonus now and iLvl 612.

Need to hit +9 and +10 this week to max out the rewards and start getting Myth gear.
Its like the game is trying to force me to play my Warlock. The vault gave me the "Really Rare" Neck from Silken Court yesterday at 626. The one thats haste/mastery and gives mana to the healer for healing you and shares a versatility buff. Super cool neck (wish it came with sockets preloaded, fkn expensive shit). But fuck man.. I wasnt really trying to "get better" at the Warlock and the game just keeps pulling me back in.
200.gif

Juvarisx Juvarisx told me that the game was having all kinds of problems when I logged in yesterday (Big patch this morning that should fix a bunch of that shit from what I understand.) So I spent the evening tweaking the UI, Plater, importing and trying different WAGO Weak Aura's for tracking Dot's etc. So hopefully, I can get that extra 200/300k that Logs says I should be able to accomplish on fights. ~470k to 700k on single target target for reference.

My paladin got hero tier shoulders completing the four piece for him, so I logged back into the Warlock and spent the spark on my pants for the Warlock to complete his 4 piece as well.

Long story short, grats on getting that high in Mythic+. Juvarisx Juvarisx has gotten that high, too. I havent put the work in to really try and get that far on my Warlock but probably could. My Paladin starts to get his shit pushed in at Mythic+5 (item level is low, 607, cant seem to get the upgrades to pertinent spots.) So if the healer isnt carrying me a bit, Im too much dead weight.

Where as on the Warrior - fucking can spell shield through everything and its on a short cool down. Just about every ability has +healing, too. I feel like they have fucking mixed up the "idea" between Warrior and Paladin in my mind. The paladin's talents and shit are all oriented towards doing more damage.. which, thats fine. Whatever. But I feel like it should be Warrior that is the one that should be pushing to do more damage and all the Paladin shit should be self and area healing.
 
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Daidraco

Avatar of War Slayer
10,459
10,962
This was the patch notes from yesterday:
With scheduled weekly maintenance in each region, we will make the following adjustments to dungeons in The War Within:

Dungeons​

Grim Batol

  • Drahga Shadowburner
    • Improved the visibility of Twilight Wind.
    • Movement speed of the Twilight Wind reduced by 15%.
    • Movement speed reduction to players inside the area trigger reduced to 10%.
    • Fixed an issue that allowed players to be hit multiple times by a Twilight Wind.
  • Mutated Hatchling
    • Melee damage reduced by 66%.
    • Melee attacks can no longer critically strike.
  • Valiona
    • Health reduced by 13%.
  • Erudax
    • Abyssal Corruption now targets 2 players (was 3).
  • Twilight Lavabender
    • Scorching Heat’s damage reduced by 25%.
Siege of Boralus

  • Scrimshaw Gutter
    • No longer flees at low health.
  • Chopper Redhook
    • Players now gain a short immunity to Irontide Cleaver’s Heavy Slash after suffering from Iron Hook.
  • Irontide Raider and Ashvane Commander
  • Adjusted the timings of Iron Hook and Azerite Charge.
The Stonevault

  • Rocksmasher
    • Now casts Smash Rock less frequently.
  • Turned Speaker
    • Now casts Censoring Gear less frequently
 

jayrebb

Naxxramas 1.0 Raider
14,837
14,797
It's a start. Boralus needs an adjustment on the frontal aoe on the pull from trash. Currently if timed correctly it has no counterplay and is unavoidable.

Trash aoe effect spam also needs to be reduced in occurrence in the middle of the dungeon. Major LOS issues and too difficult to fight in compared to every other dungeon in M+

Overall expected a little more tuning than that for Grim Batol. But they are at least aware it was overtuned.
 

Daidraco

Avatar of War Slayer
10,459
10,962
I recommend everyone check this out. Even those of you that are high key tier. I picked up a few things I was doing wrong, and I learned a few things that isnt my responsibility.. but its the reason Ive felt like a fkn cuck when tanking. Like damn bro, you're not even dispelling the tank buster - no kidding Im getting my shit pushed in.

 
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Araxen

Golden Baronet of the Realm
10,567
8,002
Finally tried to beat Zekvir with my Mage. It's a pretty satisfying fight. Not sure if I'll ever be able to do the second tier one. Survivalbility is tough. I want to try to see if I can clear up to Delve Tier 11, but it seems like a waste of time since the loot doesn't get any better.
 
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Chris

Potato del Grande
19,741
-10,546
Finally tried to beat Zekvir with my Mage. It's a pretty satisfying fight. Not sure if I'll ever be able to do the second tier one. Survivalbility is tough. I want to try to see if I can clear up to Delve Tier 11, but it seems like a waste of time since the loot doesn't get any better.
Did you complete the Delve season journey to open Zekvir? If so how?

I'm 1/3rd way through season journey and I've used most of my keys and have a lv40 Brann.
 

Ritley

Bronze Baron of the Realm
16,051
35,192
Zekvir in his current state at ? Difficulty is pretty easy. Some classes and specs will be harder for sure, but was able to clear it with blood DK at ~580 ilvl. Just gotta have the dps to clear the eggs before they spawn
 

Chris

Potato del Grande
19,741
-10,546
Oh for fucks sake. You need to click on the door, all the others have an automatic popup.
 
  • 1Worf
Reactions: 1 user

Foggy

Ahn'Qiraj Raider
6,368
4,977
Tier ?? requires you to complete any delve on 11.

1 shot Tier ?, and 2 shot Tier ??. Fun but very disappointing if this was intended to be a mage tower challenge.
 

Wombat

Trakanon Raider
2,267
952
Foggy, what was your ilevel and spec though - I believe they are both supposed to be done by solo equipped players, so a max ilevel of Champion gear after soloers have done months of wizard chores to max their crests. In addition, tanks and/or classes with more interrupts have a much easier time.

(I am morbidly curious to see what a moonkin or shadow priest does vs ?? Zek.)
 

Foggy

Ahn'Qiraj Raider
6,368
4,977
~620 warlock which is basically maxed champion ilevel. I don’t know why any caster would have an issue with it. He hits super light after the tuning (I didnt use a pet). Have Brann as a healer, step into the heal pots only as needed.

Tier ? is being reported as being done by fresh 80s with no gear
 

Chris

Potato del Grande
19,741
-10,546
Tier ? Is retard easy, ?? I had a quick look and seems like it'll take careful timing to kill the eggs.
 

Chris

Potato del Grande
19,741
-10,546
I cannot belive the toxicity in this game!

Doing Dawnbreaker 8.

Group 1 doesn't know tactics on 1st boss, nobody talks, key bricked. Group 2 I explain tactics before dungeon starts, kicked. Group 3 I don't say anything, group doesn't know tactics, we actually beat the timer but it's messy.

Specific thing was the portals that spawn on ranged, if portals are near boss during beams then there's sometimes no space to move. Boss can be kited away from from portals but beams can spawn a second later and it's a tank buster, leaving limited time and GCDs to move it - easier if ranged players just move.

I actually like how the tactics evolve as you go up keys, but people are unwilling to learn with silent groups or unwilling to teach in toxic groups.

There must be a middle tier of pug DPS players who keep needing to refarm their keys because they destroy their own groups.
 
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Reactions: 1 user

Daidraco

Avatar of War Slayer
10,459
10,962
I cannot belive the toxicity in this game!

Doing Dawnbreaker 8.

Group 1 doesn't know tactics on 1st boss, nobody talks, key bricked. Group 2 I explain tactics before dungeon starts, kicked. Group 3 I don't say anything, group doesn't know tactics, we actually beat the timer but it's messy.

Specific thing was the portals that spawn on ranged, if portals are near boss during beams then there's sometimes no space to move. Boss can be kited away from from portals but beams can spawn a second later and it's a tank buster, leaving limited time and GCDs to move it - easier if ranged players just move.

I actually like how the tactics evolve as you go up keys, but people are unwilling to learn with silent groups or unwilling to teach in toxic groups.

There must be a middle tier of pug DPS players who keep needing to refarm their keys because they destroy their own groups.
Tanking... is just stressful man.

Juvarisx Juvarisx babysat/dragged me on my tank through a lot of mid-tier shit yesterday. Bro's doing 9's and 10's and Im over here on my Warlock picking flowers and nodes instead of worrying about keystone master because I dont actively want to jump on a bomb for the last 200 points even though I know, its very achievable.

But some dungeons just change too much between low keys, to mid keys for certain roles. Like I could do a Righteous Shield charge and that would be enough of a defensive to get me through tank busters at low keys so I could quickly move into a trash pack with a real CD instead. That makes a lot of sense on like a +3 or lower because the boss literally dies in a minute or less. Where as in, a +6, in GB - the bosses arent dying in that time frame and a tank buster needs a major defensive CD, not a minor. Where in raid, a minor defensive is called for every 30 seconds on some fights, and a major every minute and a half on others.

Then, to go through the entire gambit of all mythic+ bosses and know when to defensive and not to defensive is the second key aspect. Like for the last boss in Grim Batol, again (I hate this dungeon and it still stresses me out) - the last boss spawns all those little fucking adds, right? But if I divine toll them as soon as they come out, I get a massive debuff and then the tank buster - regardless of the defensive type unless I bubble taunt - will one shot me. So I have to wait till he pulls his arm back, use a major defensive, get knocked back and THEN Divine Toll to get all the little adds. (Never mind the Healer mentally talking shit because you're not picking up adds in a good time frame.) I can run through the tentacles with bubble, but aggro is so gawd damn touchy with some big dick DPS that I already know that split second I drop aggro on bubble (unless I waste a major point in the talent) will cause a DPS to get one shot.

Or, in Grim Batol again - I have a 35 second CD on my Stun. But if no one helps the tank stun these fucking big ass drakes in the beginning, or the naked ogre's past the first boss - then they swell up and start going ape shit on the tank and they either need to have a heavy CC done by someone else, or the tank needs to run. Which do you think the healer prefers? Never mind if you have a healer thats not quite on their A-Game and the Flurry, even with a major CD, on the Giant-Boss, can kill you as a tank. So you end up being a bit schizo trying to decide to kite both the flurry AND the Mace and you end up failing both because you dont have enough room for all that fucking shit basically brick the key. Fucking stressful is putting it lightly.

As far as Dawnbreaker goes - Ive done it plenty as a DPS and a Tank. The first boss is like the Fairy boss in MoTS. You dont "need" to move the Fairy at all, right? The DPS "should" be aware of everything thats going on. You shouldnt "need" to move the boss away from the Fox. Again, the DPS should know whats going on and CC that fker. BUT - the bosses in Dawnbreaker have a DPS pattern and theyre scripted. The first boss uses her puddle ability on CD. She casts something else, on you the tank, I believe? before it, so there is a visual cue. Or you can just be self-aware and if a ranged is too close to the boss, drag it out a bit. As unfortunate as it is, the group really depends on you to safe guard them in the dumbest ways.
 
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Burns

Avatar of War Slayer
7,602
14,891
I cannot belive the toxicity in this game!

Doing Dawnbreaker 8.

Group 1 doesn't know tactics on 1st boss, nobody talks, key bricked. Group 2 I explain tactics before dungeon starts, kicked. Group 3 I don't say anything, group doesn't know tactics, we actually beat the timer but it's messy.

Specific thing was the portals that spawn on ranged, if portals are near boss during beams then there's sometimes no space to move. Boss can be kited away from from portals but beams can spawn a second later and it's a tank buster, leaving limited time and GCDs to move it - easier if ranged players just move.

I actually like how the tactics evolve as you go up keys, but people are unwilling to learn with silent groups or unwilling to teach in toxic groups.

There must be a middle tier of pug DPS players who keep needing to refarm their keys because they destroy their own groups.
Disclaimer: I made enough friends/contacts in Vanilla that I never really had to try to be outgoing and find new people and/or a guild to play with after that. Still, I'm trying to think of the best ways to find local people of higher caliber to play with that use Discord and all that, outside of you moving to US servers and playing with the ping (we had a guy from Germany and a guy from China in our bleeding edge Vanilla/BC guild). I think one of them even went on to play with Premo, once we broke up).

I know people used to use RaiderIO to try to recruit for raid guilds when I played last. With that line of thought, you could look up raiderIO scores on your server for healers, that are close to yours, and just start cold calling them. If you click on their runs and see mostly the same people, that should tell you they have a guild or Discord channel of people.

RaiderIO can do server rankings, like so:
2024-10-05 14.55.00 raider.io af479f7c5601.png
 
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Juvarisx

Florida
4,097
4,494
Disclaimer: I made enough friends/contacts in Vanilla that I never really had to try to be outgoing and find new people and/or a guild to play with after that. Still, I'm trying to think of the best ways to find local people of higher caliber to play with that use Discord and all that, outside of you moving to US servers and playing with the ping (we had a guy from Germany and a guy from China in our bleeding edge Vanilla/BC guild). I think one of them even went on to play with Premo, once we broke up).

I know people used to use RaiderIO to try to recruit for raid guilds when I played last. With that line of thought, you could look up raiderIO scores on your server for healers, that are close to yours, and just start cold calling them. If you click on their runs and see mostly the same people, that should tell you they have a guild or Discord channel of people.

RaiderIO can do server rankings, like so:
View attachment 550809

Servers don't really matter anymore you can be in a guild with anyone of any faction and group with em.