Guys just need to learn to pick up a EU4 game and embrace full autism. There's plenty of 20 hour long tutorials to cover a decent chunk of the basics.
honestly guys, they jumped the fat black obscure shark 2 games ago. civ IV was the last great civ game.
This is literally how I feel about Stellaris.I honestly feel like picking up EU4 would be a nice project to start when I'm retired lol.
I played Stellaris a few years ago and it was pretty easy to get up to speed and playing. Enjoyed it but from what I remember it seemed like "winning" a game was kind of vague and was one of the main reasons i lost interest.This is literally how I feel about Stellaris.
Had the same experience a few years ago. Haven't played since, but I can see myself coming back to it someday.I played Stellaris a few years ago and it was pretty easy to get up to speed and playing. Enjoyed it but from what I remember it seemed like "winning" a game was kind of vague and was one of the main reasons i lost interest.
There is no winning in a Paradox game, you just quit when you get tired of the endgame (which is painting the map your chosen color)... or, in the case of Stelaris, you get owned by some endgame event.I played Stellaris a few years ago and it was pretty easy to get up to speed and playing. Enjoyed it but from what I remember it seemed like "winning" a game was kind of vague and was one of the main reasons i lost interest.
Ya getting your empire up and running and expanding was fun but I need a clear cut finish line of some sort in these type of games. That is one thing that the Civ series has always done well. Get through the early game, see where you are at in relation to the other civs and then start pushing towards one of the victory conditions. Where Civ drops the ball though is once you've chosen which victory condition to pursue, the end game can become a slog.There is no winning in a Paradox game, you just quit when you get tired of the endgame (which is painting the map your chosen color)... or, in the case of Stelaris, you get owned by some endgame event.
I like loading up a mod collection whenever I play Stellaris, as it usually extends the early/mid game a bit and then end up quitting fairly early into the end game (usually once I kill one of the 5 fallen empires). There is usually an Autist or three that keep a 100+ mod collection up to date on Steam, under "collections" in the workshop. There are also a few discord channels set up to modding and mod collections. Finally, the full Star Trek conversion mod was great (it has as much content as the base game), when I played it years ago, with a plethora of events from the TV shows and movies.
Cotton tile bonus +100%.She rescued "countless" people? Really? She herself puts the number at about 70.
Also, she gives a production bonus. I cannot stop laughing at that. Them ex-slaves be gud wurkrs!
Just another example of why I have largely given up on new games. Seems like over 90% of the PC games I buy and play now a days are old classics.honestly guys, they jumped the fat black obscure shark 2 games ago. civ IV was the last great civ game.
What do you mean you need a clear finish line? EU4 has plenty of achievements which clearly lay them out. EG: Three Mountains run. Conquer the entire planet starting as Ryuku before 1812. What EU4 does amazingly right is that in order to maximize success, you need to invite disaster in the short term. The balance of incredible malices against the future gains that embracing them gives is somthing completely absent in Civ.Ya getting your empire up and running and expanding was fun but I need a clear cut finish line of some sort in these type of games. That is one thing that the Civ series has always done well. Get through the early game, see where you are at in relation to the other civs and then start pushing towards one of the victory conditions. Where Civ drops the ball though is once you've chosen which victory condition to pursue, the end game can become a slog.
I played like 1000 hours at launch but I tried to come back to it multiple times and every time its almost an ENTIRELY new game, ffs. EU5 will have less changes than this shit. I did see that Ludi et Historia had a new Let's play where he formed the Byzantine Empire, maybe I will give it another go.I picked it up and my autism levels weren't ready. Crusader Kings seemed more my fantasy anyway.
But Harriet TubmanIt looks to be designed as a scaffold for selling DLC. I might buy it but not until post-launch and I see how they're going to treat the game.
Civ 5 sucked dick at release. I liked 6 but it's always been poorly balanced with deeply optimal ways to play rather than real decisions to make.
U some kind of racist?It looks to be designed as a scaffold for selling DLC. I might buy it but not until post-launch and I see how they're going to treat the game.
Civ 5 sucked dick at release. I liked 6 but it's always been poorly balanced with deeply optimal ways to play rather than real decisions to make.
U some kind of racist?