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Teekey

Mr. Poopybutthole
3,644
-6,335
So, you're not going to offer any real proof that you know anything concrete about EverQuest Next?

Glad we got that straightened out. Can go back to skipping over your posts again.
 

tad10

Elisha Dushku
5,533
595
The bullshit that Smedley gets is bullshit. Christ, last email we talked about how much we both loved Bioshock infinite.
Smedley is a terrible CEO which is why I advocated for his firing on fohguild to the point where I sent a letter to Andrew House noting that in any other industry Smedley would have been fired for taking the #1 product of that industry and turning it into an also-ran. I am sure House roundfiled that letter, whatever. I enjoy your rants Ut, but you're an idiot if you think the problems at SOE don't include Smed.

That said, you fail to realize that even a stopped clock like Smed can be right twice a day, whatever EQN is (actiony combat, traditional combat, sandparky, whatever) the odds and TTH/MMORPG/Massively accolades suggest that it is at least decent and given the state of the industry decent is enough to a big deal. Vanilla WoW was never better than decent and that plus the WoW IP made Blizzard billions. The WoW IP is an order of magnitude larger than the EQ IP but that still means tens or hundreds of millions for SOE.

Now it is true that TTH/MMORPG and Massively could be blowing smoke out of their respective arses but the probability of that lowers with each successive accolade. The only person who has seen EQN and didn't seem to give a shit about it was the suit from Curse, which I would normally credit except the guy in the interview gave off the impression that he didn't give a shit about anything ever, so tough call.
 

Rezz

Mr. Poopybutthole
4,486
3,531
The records there bro see eq1. Your the biggest troll on this board no one gives a shit about your expectations of it sucking every post. Every time I hit this forum to see if theres any new news ur on here spilling how much its gona blow qft.
Yeah. Definitely trolling by stating an opinion backed by experience and 99% of the time logical discussion/concepts. I haven't said the game is going to blow or anything even close to it. What I have said is that the chance the game is exactly like EQ1 but "better" is basically zero, since lots of things have happened since EQ1 came out. I've also qualified why I feel that is the case. On top of that, I've speculated directly upon current trends/SOE game decisions to come up with concepts that might be used in the game given the use of buzzwords and ideas they have put forward. I don't troll, Dear Friend. I illuminate. But please, feel free to quote anything you feel is directly trolling.

Sorry you don't like my viewpoint. Feel free to put me on ignore so you don't have to respond with stupid bullshit to well thought out posts. I don't want you to hurt yourself.
 

Bellringer_sl

shitlord
387
0
It doesn't matter if he is telling the truth about his connections. At the very least, his cynical view is correct. Once EQ and w/e else was out at the time started raking in the cash, the business side kicked in and it turned into the dollar signs above all else. Above the players, above the games. It's called business. That mindset has caused the industry to make a shit ton of money. The problem isn't the companies, its the customers.
 

tad10

Elisha Dushku
5,533
595
It doesn't matter if he is telling the truth about his connections. At the very least, his cynical view is correct. Once EQ and w/e else was out at the time started raking in the cash, the business side kicked in and it turned into the dollar signs above all else. Above the players, above the games. It's called business. That mindset has caused the industry to make a shit ton of money. The problem isn't the companies, its the customers.
That's why it is important to play the hell out of EQN from the get-go if it is any good. Because it will eventually turn to crap. The center can not hold, things fall apart.
 

Quaid

Trump's Staff
11,782
8,267
Hold up... I'm not sure what that means. Putting in pop culture Easter Eggs that appeal to 40 year olds and making a profit off of it (duh) makes games great? How does this philosophy relate to what should be (and apparently is not) going on at EQnext?

Plz explain.
 
Here is your boss... You fuck.


From: "Smedley, John" <[email protected]/* <![CDATA[ */!function(t,e,r,n,c,a,p){try{t=document.currentScript||function(){for(t=document.getElementsByTagName('script'),e=t.length;e--;)if(t[e].getAttribute('data-cfhash'))return t[e]}();if(t&&(c=t.previousSibling)){p=t.parentNode;if(a=c.getAttribute('data-cfemail')){for(e='',r='0x'+a.substr(0,2)|0,n=2;a.length-n;n+=2)e+='%'+('0'+('0x'+a.substr(n,2)^r).toString(16)).slice(-2);p.replaceChild(document.createTextNode(decodeURIComponent(e)),c)}p.removeChild(t)}}catch(u){}}()/* ]]> */<mailto:[email protected]/* <![CDATA[ */!function(t,e,r,n,c,a,p){try{t=document.currentScript||function(){for(t=document.getElementsByTagName('script'),e=t.length;e--;)if(t[e].getAttribute('data-cfhash'))return t[e]}();if(t&&(c=t.previousSibling)){p=t.parentNode;if(a=c.getAttribute('data-cfemail')){for(e='',r='0x'+a.substr(0,2)|0,n=2;a.length-n;n+=2)e+='%'+('0'+('0x'+a.substr(n,2)^r).toString(16)).slice(-2);p.replaceChild(document.createTextNode(decodeURIComponent(e)),c)}p.removeChild(t)}}catch(u){}}()/* ]]> */m>>
To: Utnayan Bonewalker <[email protected]/* <![CDATA[ */!function(t,e,r,n,c,a,p){try{t=document.currentScript||function(){for(t=document.getElementsByTagName('script'),e=t.length;e--;)if(t[e].getAttribute('data-cfhash'))return t[e]}();if(t&&(c=t.previousSibling)){p=t.parentNode;if(a=c.getAttribute('data-cfemail')){for(e='',r='0x'+a.substr(0,2)|0,n=2;a.length-n;n+=2)e+='%'+('0'+('0x'+a.substr(n,2)^r).toString(16)).slice(-2);p.replaceChild(document.createTextNode(decodeURIComponent(e)),c)}p.removeChild(t)}}catch(u){}}()/* ]]> */<mailto:[email protected]/* <![CDATA[ */!function(t,e,r,n,c,a,p){try{t=document.currentScript||function(){for(t=document.getElementsByTagName('script'),e=t.length;e--;)if(t[e].getAttribute('data-cfhash'))return t[e]}();if(t&&(c=t.previousSibling)){p=t.parentNode;if(a=c.getAttribute('data-cfemail')){for(e='',r='0x'+a.substr(0,2)|0,n=2;a.length-n;n+=2)e+='%'+('0'+('0x'+a.substr(n,2)^r).toString(16)).slice(-2);p.replaceChild(document.createTextNode(decodeURIComponent(e)),c)}p.removeChild(t)}}catch(u){}}()/* ]]> */>>
Sent: Thursday, September 6, 2012 3:53 PM
Subject: Re: News Today

When it's ready. We blew the game up the first 2 times because we weren't happy that we were moving things forward enough. Now we are in spades.


I wont post the rest because I promised. Now shut the fuck up you little bitch.

From: "Jesus" <[email protected]/* <![CDATA[ */!function(t,e,r,n,c,a,p){try{t=document.currentScript||function(){for(t=document.getElementsByTagName('script'),e=t.length;e--;)if(t[e].getAttribute('data-cfhash'))return t[e]}();if(t&&(c=t.previousSibling)){p=t.parentNode;if(a=c.getAttribute('data-cfemail')){for(e='',r='0x'+a.substr(0,2)|0,n=2;a.length-n;n+=2)e+='%'+('0'+('0x'+a.substr(n,2)^r).toString(16)).slice(-2);p.replaceChild(document.createTextNode(decodeURIComponent(e)),c)}p.removeChild(t)}}catch(u){}}()/* ]]> */<mailto:[email protected]/* <![CDATA[ */!function(t,e,r,n,c,a,p){try{t=document.currentScript||function(){for(t=document.getElementsByTagName('script'),e=t.length;e--;)if(t[e].getAttribute('data-cfhash'))return t[e]}();if(t&&(c=t.previousSibling)){p=t.parentNode;if(a=c.getAttribute('data-cfemail')){for(e='',r='0x'+a.substr(0,2)|0,n=2;a.length-n;n+=2)e+='%'+('0'+('0x'+a.substr(n,2)^r).toString(16)).slice(-2);p.replaceChild(document.createTextNode(decodeURIComponent(e)),c)}p.removeChild(t)}}catch(u){}}()/* ]]> */thand.com>>
To: Imzeweiner <[email protected]/* <![CDATA[ */!function(t,e,r,n,c,a,p){try{t=document.currentScript||function(){for(t=document.getElementsByTagName('script'),e=t.length;e--;)if(t[e].getAttribute('data-cfhash'))return t[e]}();if(t&&(c=t.previousSibling)){p=t.parentNode;if(a=c.getAttribute('data-cfemail')){for(e='',r='0x'+a.substr(0,2)|0,n=2;a.length-n;n+=2)e+='%'+('0'+('0x'+a.substr(n,2)^r).toString(16)).slice(-2);p.replaceChild(document.createTextNode(decodeURIComponent(e)),c)}p.removeChild(t)}}catch(u){}}()/* ]]> */<mailto:[email protected]/* <![CDATA[ */!function(t,e,r,n,c,a,p){try{t=document.currentScript||function(){for(t=document.getElementsByTagName('script'),e=t.length;e--;)if(t[e].getAttribute('data-cfhash'))return t[e]}();if(t&&(c=t.previousSibling)){p=t.parentNode;if(a=c.getAttribute('data-cfemail')){for(e='',r='0x'+a.substr(0,2)|0,n=2;a.length-n;n+=2)e+='%'+('0'+('0x'+a.substr(n,2)^r).toString(16)).slice(-2);p.replaceChild(document.createTextNode(decodeURIComponent(e)),c)}p.removeChild(t)}}catch(u){}}()/* ]]> */m>>
Sent: Friday, July 26, 2013 9:01 PM
Subject: Re: Hi how have you been!


Hey, its going to rain tomorrow so wear your jacket! Oh and by the way, avoid 34th street, Dad is still a bit ticked off so I'd expect some bad traffic around 4pm.

Talk to you later,

Jesus



Booyaa!
 

Utnayan

F16 patrolling Rajaah until he plays DS3
<Gold Donor>
16,524
12,564
Fucking email him yourself Wienerwhoeverthefuckyouare.

Hold up... I'm not sure what that means. Putting in pop culture Easter Eggs that appeal to 40 year olds and making a profit off of it (duh) makes games great? How does this philosophy relate to what should be (and apparently is not) going on at EQnext?

Plz explain.
My point there was that while publishers want to put in the most "shoot first" content, they also will negate the content that costs but gives life to the game.

Try pushing that in an MMORPG.

What made Bioshock Inifnite fucking fantastic wasn't the gameplay. At least for me. Or the other 4 million that bought it. Far and beyond the 33% less that bought Bioshock 2. The little touches make the game.

Atmosphere... "What the fuck" moments...That beach boy scene.

http://www.youtube.com/watch?v=Ilx_J0FuRoM

Do you know how much that cost to make?

A little tid bit that could easily be passed on. One of the most popular on youtube!

Why?

WORLD. Immersive feel.

We need more people like Ken..... And we need more like him in this genre.

Edit: And fuck the rest of you SOE fuckers in this thread. I already know what handles you post under. Half of you do it at ...wait... a VPN from 8928 Terman Ct Oooohhhh....
 

Grim1

Ahn'Qiraj Raider
4,903
6,889
Too much inside baseball UT. Sorry, but I tend to glaze over your long posts. You may be right about the details, and given your history and the history of mmos, probably are. But all I care about is if I actually enjoy the game. And only I can decide that.

Almost every dev you hate with a pathological passion has had a hand in a game I have enjoyed. That doesn't mean that their next game will be great, chance and probability favors the negative actually. But gaming devs are as much artists as technicians. And artists are hit and miss.

If you have ever played in a band you might understand what I'm trying to say. Or if you even just followed a band. Not every CD (album, etc) created by a band is great. It is a collaborative effort that is also subject to the whims of outside factors. Sometimes it works and sometimes it fails. But the creative process cannot be predicted, especially by the pathetically cynical like you.


When greatness happens it is in spite of all the factors you rail against. It is rare to be sure, but it does happen and is part of the human experience you will forever be denied. Because all you care about is shitting on the people who try, especially after they have failed. The people who try are the people who inspire me. The people who live on the evertrain of predictable failure, I just pity.
 

Utnayan

F16 patrolling Rajaah until he plays DS3
<Gold Donor>
16,524
12,564
Too much inside baseball UT. Sorry, but I tend to glaze over your long posts. You may be right about the details, and given your history and the history of mmos, probably are. But all I care about is if I actually enjoy the game. And only I can decide that.
That is totally fine Grim1. And yes, games are subjective. Its only up to you if you want to play it or not. Me? I just call out the bullshit.
 

Quaid

Trump's Staff
11,782
8,267
Well okay... Ya I agree that an intesting, living world is the most important aspect of an MMORPG. Ya it'd be a huge shame if that's the case with EQNEXT... That was one thing I was almost positive there was no danger of them getting wrong. There is just so much history and geography associated with the IP. Norrath has no excuse to not be a very interesting place.
 

tad10

Elisha Dushku
5,533
595
When greatness happens it is in spite of all the factors you rail against. It is rare to be sure, but it does happen and is part of the human experience you will forever be denied. Because all you care about is shitting on the people who try, even after they have failed. The people who try are the people who inspire me. The people who live on the evertrain of predictable failure, I just pity.
Nice post, speaking seriously for a moment, video games are as subject to the second system effect as any software product. Both EQ2 and Vanguard are perfect examples of the second system effect in action. Since all the important developers seem to have already gotten their "second system" out of the way, it is not unreasonable to be optimistic towards EQN. As always, past performance is no guarantee of future success.
 

Utnayan

F16 patrolling Rajaah until he plays DS3
<Gold Donor>
16,524
12,564
Hold up... I'm not sure what that means. Putting in pop culture Easter Eggs that appeal to 40 year olds and making a profit off of it (duh) makes games great? How does this philosophy relate to what should be (and apparently is not) going on at EQnext?

Plz explain.
The effort put into that makes a game from a design point of view. When you make a game, you have to fight the publisher (Who backs you financially) They may ask you, (In pre-production) "Why do you want to do all these things when a player may not see it, or even play through it??" And then you have to explain through the call of duty dude that those little things make the game... but... they don't believe you. Because that person greenlighting your $12 million thinks you should be concentrating on Multiplayer skins on the cash shop and 4 maps to be released later, instead. And then you have a guy with enough clout like Ken Levine to say Fuck you, I made you money in the past, trust me.... Nods of heads across the table.... And thank Christ... we have something that sold over 4 million copies * Without * co-op or multiplayer.

If only you guys and gals knew.

Oh, and then you have viral posters here that are paid to post about games in a positive manner. That really fun. Like BlackWulf.



Q&A time. Go Nuts.
 

Quaid

Trump's Staff
11,782
8,267
I'd go with combat. An interesting living world with crappy combat gets you some kind of fantasy Second Life.
Shoulda said 'most interesting thing to me'. I didn't ever give a crap about the combat. It's generally a means to an end for me. Only reason I ever really play MMOs is to become super wealthy playing the trading game. Used to sit in EC for entire 4-6hour sessions playing the market.
 

tad10

Elisha Dushku
5,533
595
Shoulda said 'most interesting thing to me'. I didn't ever give a crap about the combat. It's generally a means to an end for me. Only reason I ever really play MMOs is to become super wealthy playing the trading game. Used to sit in EC for entire 4-6hour sessions playing the market.
Reminds me of a buddy of mine named Bob. I think he was similarly focused in WoW and EQ. Was never much of a trader myself.
 

Rezz

Mr. Poopybutthole
4,486
3,531
Mechanics are the backbone. Combat being the most "visual" side of the mechanics. The world may suck you in initially, but the mechanics are what keep you in. Otherwise yeah, Second Life: Slightly Less Trannies. Community can do a lot to keep you involved as well, but it gets pretty hard to get into the social aspect if the gameplay aspect is balls and other games offer better gameplay.
 

tad10

Elisha Dushku
5,533
595
Mechanics are the backbone. Combat being the most "visual" side of the mechanics. The world may suck you in initially, but the mechanics are what keep you in. Otherwise yeah, Second Life: Slightly Less Trannies. Community can do a lot to keep you involved as well, but it gets pretty hard to get into the social aspect if the gameplay aspect is balls and other games offer better gameplay.
The LOTRO problem: cool world, the epic questlines were interesting (though the myriad of kill 10 x quests weren't) but the combat was pure meh.