Agonizing the Bait Master_sl
shitlord
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Love how every mmo in past three years I have talked about gameplay mechanics but I'm always full of shit
Also nope.PS: Bait Master knows alotabout this game. Just saying. .
And you've talked about EQN mechanics when?Love how every mmo in past three years I have talked about gameplay mechanics but I'm always full of shit
If the game launches with a subscription model then it sounds like you're full of shit. This doesn't guarantee I'm right, but in light of the limited information at least it's information contrary to whatever the fuck you're saying.During SOE Live John Smedley also mentioned that EverQuest Next will attempt to keep the P2P subscription model for as long as possible.
Wikipedia entry is bullshit. Smedley stated back in 2011 or 2012 that he's moving everything to FTP and he has.Tad10,
Can you back this up instead of being a twit and just saying that you're right in regards to Everquest Next being FTP?
Well he was quoted saying that Everquest Next will be Pay-to-Play October 18th, 2012 which is AFTER you're claiming he moved everything to FTP. Show me one link, one quote, anything after Oct. 18th that points to it being FTP.Wikipedia entry is bullshit. Smedley stated back in 2011 or 2012 that he's moving everything to FTP and he has.
Eh, I think it's exciting that a big company (regardless of reputation) is dedicated to doing something 'different'. The only other big Western MMO on the horizon, Wild Star, looks to shamelessly be WoW 1.5.Generally curious, how are you excited? Is it just by smed's marketing twitter posts?
I mean I am interested in seeing what the actual game is , then I can actually have some anticipation or excitement for it, atm its all "words" no action, with a less than stellar reputation. I thought this board learned long ago..
Which part of it is like eve?Well its got a few new things but it's mostly just a combination features people liked from rift/tor/gw with eve backing
Dude I told you it was likely they were using DCUO-like combat, go back a few pages.Just told you how they are using storybricks and dcuo combat.... want me to tell you how storybricks also plays into the faction system with shitty errands and collect quest?
@Convo yes I know, I'm letting myself get trolled.Yes. The closer we get to the reveal, the more I think there'll be actiony/DCUO like combat in Norrath. I should probably just come to peace with the inevitable and the fact that Ut or Draegen will chuckle as they hurl the monkey poop at me because of my well known loathing of actiony combat. DCUO was fun for a month, sure, but I couldn't play it for 2 years...
hahahahaha No way.Well its got a few new things but it's mostly just a combination features people liked from rift/tor/gw with eve backing
http://www.youtube.com/watch?v=wVIII...ailpage#t=282sAlso... Sony has said this is a subscription game. Why are you guys saying you'll receive station coins when they've said NOTHING about a coin shop?
Subscription models are infinitely better for the genre. It reduces pay to win and forces the developer to invest in the longevity of the fucking game, instead of a hit it & quit it philosophy.
Mostly because of the secrecy. If the radio silence is under the pretense of not tipping their hat to the competition, it gives me a glimmer of hope that it's something that does not currently exist. Having said that, I'm aware that most of it is hype, and I don't mind it. I'm not so angry at video games that I can't enjoy getting a little happy about the thought of a game that brings something new to the table. I won't be heartbroken if it doesn't, but I can enjoy the ride, right?Generally curious, how are you excited? Is it just by smed's marketing twitter posts?
I mean I am interested in seeing what the actual game is , then I can actually have some anticipation or excitement for it, atm its all "words" no action, with a less than stellar reputation. I thought this board learned long ago..
Does that also mean there's at least mildly interesting crafting then cause from what I know the economy is good due to crafting being good.Economy
This interview makes me hopeful. They refer to the world as a persistent virtual world/virtual life with heavy sociability. Let's see if they blow it by selling server transfers.